
With a set built entirely out of paper and cardboard, and sumptuously filmed, Lume is a game with a style unlike any other.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I should have listened to this reviews. This was a demo. It makes me not even want to look at the other game. I'm so happy I purchased this when it was basically for nothing.
Lume Review Lume suffers from the "what the f*ck do I do" problem that every point + click game has. You have to pick up the tiniest little details that any normal, thinking human being wouldn't because why the hell would you. Scribbles in notebooks, mathematical solutions, number guessing, all the frustrations of point and click games, it's all here. Much of this the game gives you no clue whatsoever and you're left on your own, stuck forever until you lookup a guide. My patience ran thin very early on and I used a guide all the way through with no regret. This is a shame, since the presentation of Lume is charming and visually appealing. The one song that's on loop forever does get old quick though. Story is serviceable - your house runs out of power, and your grandfather has left elsewhere for the time being to find a solution. However he's kind of a villain also, because he literally locks you out of the house until you can solve a puzzle that he apparently came up with during this period of time. But whatever. People complain that this game was too short, and while that is usually a valid complaint, especially given the price tag for this, I'm glad that this ended sooner than later. The gameplay devolved into nothing more than tabbing out and checking the guide for every little thing. The only somewhat enjoyable part was the solar panel puzzle, because it actually functions like a puzzle and doesn't require assigning salience to insignificant, cryptic bullsh*t.
It's... well, it's a game; a short one at that. The aesthetic is great, I loved the handcrafted art. The one song in the game is catchy, but... there's one song in the game. The puzzles are mostly well thought-out and engaging. Basically: The premise works, the length does not. I'm hoping the sequel fares better in that department.
Terrible puzzle game. One puzzle has incorrect English grammar leading to misinterpretation, and another is so obscure you will be searching the net for the walk-through solution. It's very haphazard and not satisfying.
Beautiful and charming short adventure but some puzzles are kind of cryptic.
解谜的逻辑还是通的,主要是能点的地方太不明确了,比如留声机的把手就几个像素大,自行车拆两次 。
룸 포인트 앤 클릭/퍼즐 게임. 아~주 예전에 어떤 인터넷 뉴스 기사에서 건물과 배경을 실제 모형으로 만들어 사진이랑 영상으로 찍고, 그것으로 게임을 만든다는 글을 본 적이 있다. 그 게임이 이 게임이었다. 당시에 그런 점은 새로운 아이디어다! 라고 할 수도 있겠지만, 지금 해보니 게임성은 정말 형편없다. 재밌는 퍼즐을 많이 넣어놓는 대신 거지같고 어려운 퍼즐을 조금만 넣어놔서 플레이 시간을 늘리자는 심보였나보다. 정말 재미없다. 후반부에서는 공략을 보면서 플레이했고, 플레이 타임은 엔딩까지 1시간정도 걸렸다. 근데 이 1시간이 너무 지루해서 그렇게 길게 느껴질수가 없었다. 게다가 솔직히 공략을 안 보았으면, 그냥 영원히 못 풀었을 것 같다. 힌트도 이상하고, 답을 봐도 전혀 맞다고 느껴지지 않는다. 사실 이 게임은 후속작 '루미노 시티(Lumino City)'를 위한 데모판이라고 봐도 무방하다. 근데 이렇게 재미없게 만들어서야... 오히려 루미노 시티를 욕먹이는 작품이 되었다. 노잼 싸구려 게임이다. 비추. [u][b]진행도[/b][/u]: 엔딩 봄. [u][b]플레이 날짜[/b][/u]: 2021.06.
Excellent petit jeux pointer et cliquer sur l'énergie!
decent game but definitely not worth 6 dollars
This was no more than a demo that they made you pay for. Cash grab
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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