
In this RPG-inspired action-adventure, you play as Nora, a fire mage. Discover epic creatures steeped in mythology and turn them to ash with powerful spells! Teach Nora new magic, upgrade your favorites, and craft unique combos. Can you bring an end to Nora’s sorrow?
Modeled estimate, not a reported figure. How we estimate →
About
As you progress through the game, you will unlock and develop more than 20 skills and combos, allowing you to create your own unique action style. Test your abilities against 20 different creatures and forge your own path to victory.
The journey begins with Nora, whose life changes forever when Luna suddenly disappears one morning. What starts as a mystery soon evolves into a profound tale of survival and confrontation.
No action game is complete without epic boss fights. Prepare yourself for brand-new challenges and intense action.
Luctus invites you into a brand-new, original universe. Discover new races, new lands, new creatures, and new gods.
Luctus is a story-driven action-adventure game brought to life with pixel art aesthetics. A rich universe and unforgettable characters await, offering a deeply immersive experience. The dramatic tale of Nora intertwines with action-packed moments and epic boss battles.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Turkish, French, German, Japanese, Portuguese - Brazil, Korean, Spanish - Latin America, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Oyuna şans eseri denk geldim ve ilgimi çekti. İki oturuşta bitirdim hatta elimde olsa bir seferde bitirebilirdim. Bunun sebebi hikaye ve oynanış gerçekten çok sürükleyici. Önce hikayeye değinmek isterim. Oldukça derin ve etkileyici, Nora'nın yaşadığı acı ve mücadelesi gayet güzel işlenmiş. Mitolojik ögeler, oyunun evreni oldukça dikkat çekici. Oynanışa gelirsek beklediğimin çok üstünde bir durum ile karşı karşıyayım. Düşman çeşitliliği o kadar fazla ki oyun hiç tekrara düşmüyor. Ayrıca karakterin yetenekleri oyunun süresine göre fazlasıyla yeterli. Boss fightlar eğlenceli ve tatlı bir zorluk sağlıyor. Kontroller ile çok akıcı bir şekilde yönetebildim Nora'yı. Indie severlerin kesinlikle kaçırmaması gerektiğini düşünüyorum. Ekibi kesinlikle takibe alacağım.
I like the way that this RPG open to me, had a nice story tell and mechanics.
I wish the game had lasted longer so we could experience more of the story. The abilities also made me want to face more and more varied enemies. Hopefully, an expansion pack will come!
storytelling and combat mechanics are surprisingly well balanced
Cool game with cool mechanics, a great way to kill time.I recommend trying it.
Merhaba oyunu full oynayıp yorumladığım videoma beklerim. https://youtu.be/pnATYjajmIA?si=A_0mel5NyxxN8J65
Luctus anchors its sombre psychological narrative within a tightly focused boss-rush structure that keeps the momentum driving forward without unnecessary bloat. Every encounter serves to highlight the weight of ancestral sins whilst demanding precise pattern recognition from the player to navigate the corrupting influence of lost magic effectively. Atmospheric pixel art brings the mournful world of the Ula to life, using a cohesive visual palette that reinforces the feeling of traversing a realm slowly succumbing to decay. Cryptic journals scattered throughout the environment offer fragments of lore that successfully ground the supernatural mystery in genuine, human desperation. Two distinct combat styles provide the mechanical foundation for this journey, allowing for seamless switching between melee and ranged strategies during intense skirmishes. Expending spirit power to trigger a powerful ultimate state or to recover health creates a layer of tactical depth that turns every victory into a earned milestone. Frustration occasionally mounts during specific platforming escape segments that lack adequate checkpoints, forcing arduous retries upon a single mistake. These demanding sequences clash with the otherwise polished flow of the gauntlet, creating a temporary disconnect between the character's fluid combat abilities and the somewhat rigid demands of environmental traversal. Struggling with character movement during high-stakes moments occasionally feels like a battle against the controls rather than the enemies themselves. Some inputs appear to vanish during frantic dashes or parry attempts, resulting in an unwelcome sense of inconsistency that threatens to overshadow the otherwise tight mechanical feel of the encounters. Reading the narrative text proves surprisingly taxing because of poor colour contrast that often obscures vital information against the background. Such minor interface oversights are particularly noticeable when compared to the high level of polish present in the sound design, which minimalistily yet effectively sustains the eerie, supernatural mood throughout. Overall, this concentrated experience succeeds by delivering exactly what it promises through a well-contained and impactful design. Although the platforming sections lack sufficient leeway for errors, the strength of the combat mechanics and the melancholic story ensure that it remains a memorable highlight for those who value refined action.
[h1]简介[/h1] 《Luctus》是一款横板动作游戏,玩家将操作一个操作火系魔法的魔法师诺拉。诺拉除了远程的火球和近战的火焰鞭,还会滑铲和跳跃,甚至还会防反,动作性上来说还是可以的,而且在随着游戏的推进,还会学会新的技能。游戏的开始起源自诺拉在睡梦中惊醒,她感觉到了自己的好朋友露娜在呼唤她。画面使用了像素的风格,但还是能在细节上做到机制,一些场景的刻画非常有意境,尤其是游戏刚开始时跟着白鸽引导往前推进剧情非常有想法,音乐则比较有意思有点凯尔特的风格,挺好听的。 [h1]特色[/h1] 本作的操作手感不错,闪转腾挪很丝滑,而且除了滑铲还会防反,无论是机动性还是生存力都不怎么虚。几个动作之间的衔接和切换也很顺利,而且本作的女主本身就摇在近战和远程的战斗中来回的切换战斗方式,以应对不同的怪物和战斗方式。不过本作的战斗地图就一般了,除了近乎一本道外,在就是非常多的关门杀,走着着走前门一关,后门一关,开始刷怪,而且往往还要刷好几波的怪,刷够足够的怪门就开了,往复循环。同时本作的女主角拥有两种不同的攻击方式,而且还是使用了分别计算的设计,这也就看的出来制作组是鼓励玩家要不停的切换两种攻击模式,不能只用单一的战斗模式进行游戏,不然就会遇到卡手的情况。 [h1]一些不足[/h1] 本作的玩法就是传统的带剧情的横板动作游戏,一直从左杀到右边就行了。期间会穿插一些剧情,讲述一下游戏的背景故事,完善一下主角和露娜之间的细节等等。不过游戏现阶段有些问题,首先就是中文语言下会有很多口口的漏翻情况,非常影响游戏的剧情体验,不得不在玩了玩后改成了英文。 [h1]总结[/h1] 总的来说,《Luctus》的动作系统非常的好,很难想象独游能有做到如此地步。但目前来说还是各种小问题和中文本地化的问题导致影响到了游戏的体验。比较小的问题就是探索过程的关门放怪的设计,开始还觉得没什么,但到后面还越来越多让人觉得烦躁,其他的诸如一些喝药问题,使用手柄偶尔会有吞指令问题等,不过还好,这些问题应该是很好的修复。如果不介意中文本地化的问题,而且英文也挺好的玩家,可以玩玩尝试一下本作,相当有特色的独游。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
приятный 2д платформер с интересным лором,графика тоже неплохая но как будто пикселизованности нехватает,хотя это возможно такой стиль и я не выкупаю
I didn't like it much
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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