
Discover a new way to match blocks in this otherworldly, Zen-like, relaxing puzzle experience. Lucid is the world's first Match-All puzzle game, in which you clear areas by combining all the blocks of an area. Enjoy the stunning visuals and relaxing sound effects as you make combos and hunt for the next perfect area to clear.
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Discover a new way to match blocks in this otherworldly, Zen-like, relaxing puzzle experience. Lucid is the world's first Match-All puzzle game, in which you clear areas by combining all the blocks of an area. Enjoy the stunning visuals and relaxing sound effects as you make combos and hunt for the next perfect area to clear. Gain score multipliers by chaining Color-Tasks and earn Lucid-Blocks to use later on for clearing up the whole playfield to get you out of a tough situation. Come up with new strategies to get high-scores. Earn additional special Area-bonuses for square shaped areas, inside the group you have cleared.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Snow Bunny Mind Control puzzle game from about the era when Candy Crush popped off. Yeah, I said it. On the surface a chill high score challenge. Unfortunately the combination of fixed starting arrangements and random targeted combinations (not to mention bonus block generation) you need to clear to advance means that the ideal way to play the game is to save and reload the stages until you get a task sequence that carries you through to your satisfaction, hopefully generating the max amount of lucid boxes possible. In other words, whether you can get a max combo (from first match to last match) into a high score or not is as much RNG as planning. I'm not a fan of that though I suppose if you don't save scum this design technically gives it replay value. You also can't just select stages to re-play which is a feature I feel like is in a lot of serious puzzle games these days. The resolution settings are kind of janky (3 out of the 5 starting options crashed the game for me) too but once you get into full screen mode it looks and plays fine so I'm not going to hold that against it too much. No controller support for whatever that's worth, the game would probably play most naturally with touch so a mouse is the next best thing I guess. At $5 you're not going to be crying too much over buying this game, but in 2026 there's also no point in doing so. Why am I playing it? Because I sorted my inventory by achievement percentage, saw this, and couldn't remember WTF it was so I came back and polished off the achievements I was missing... which required a weird amount of grinding, shout outs to the dude who wrote an achievement guide for the game 13 years ago whose name I've already forgotten. As to why I own this, it was in at least 5 super cheap bundles last decade and I probably grabbed the Indie Royale one it was in since I picked up the majority of those in its early days before the program (not to mention Desura...) went bust.
it's fine
Um jogo simples e nos moldes dos puzzles de celular como candy crush. Tem alguns bugs. Porém não impede a jogatina. Recomendo bastante para quem é afim do estilo.
[h1] AT A GLANCE [/h1] [list] [*][b] Game Name: [/b] Lucid [*][b] Original Release: [/b] 2011-07-19 [*][b] Genre Tags: [/b] Casual, Match 3 [*][b] Estimated Playtime (Campaign): [/b] 6-7 hours [*][b] 100% Achievements Playtime: [/b] 6-7 hours [*][b] DLC Required for 100% Achievements: [/b] No [*][b] Multiplayer Aspect: [/b] None [*][b] Replayability: [/b] Some [*][b] Recommended To: [/b] Casual Gamers, Achievement Hunters [/list] [h1] REVIEW [/h1] [b] Lucid [/b] is a casual, match-3 game. [h3] STORY [/h3] There is no story, background, or setup to the game. [h3] GAMEPLAY[/h3] The mechanics are similar to other Match-3 style games. Some of the boards may require you to clear some squares to get the desired match color to display. [h3] PLAYTIME [/h3] The game is not that complicated. Play time for this game is ~6-7 hours to complete all puzzles and get all achievements. [h3] COMPLAINTS [/h3] There is nothing specific to complain about for this game. [h3] REPLAYABILITY [/h3] The game has some replayability as you can come back and try and beat your old times, but I am not sure there is a lot of enjoyable replayability here. [h3] RECOMMENDATION [/h3] I recommend this game to anyone that likes casual puzzle games or is an achievement hunter.
Luckily this is an old game that probably no on thinks about, because it is very...blah. It's just not fun to play.
über 10 Jahre alt und immer noch eines der besten "3-gewinnt" und Knobelspiele. Das einzige, was fehlt ist eine Auflösung für moderne Monitore, also quasi Full-HD. Vielleicht reichen die Entwickler ja doch noch mal einen patch dafür nach.
Simple à prendre en main. Sympathique. Un niveau de difficulté très progressif et un peu de réflexion créent la détente.
yes
Okay
It's a nice way to unwind and relax after a trying day
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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