
LOW VALUE JOB is a dystopian job-simulation game where you sort scattered bolts, nuts, and washers by type. Pick up each part, examine it, and classify it accurately. Play solo to steadily raise your score, or compete online with players around the world to test your sorting skills.
Modeled estimate, not a reported figure. How we estimate →
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About
LOW VALUE JOB is a dystopian job simulation game.
A single, mind-numbingly simple task awaits you: sorting scattered parts on a desk by type.
Bolts of various lengths. Nuts. Washers.
Your job is to pick them up one by one, examine them carefully, and place them in the correct category.
This game offers nothing but atmosphere and labor. There is no story.
Would you like to experience the emptiness of endless part-sorting in a dimly lit future?
Mindful Immersion: A simple parts-sorting action that lets you tune out the world.
Ghost Presence: In single-player mode, share your progress to feel the faint presence of other workers.
Competitive Sorting: Online multiplayer for up to 8 players. Compete for speed and precision.
Subtle Interaction: Send "Deep Breaths" or "Throat Clearing" voice lines to your opponents.
Office Evolution: Watch your workspace transform as you progress.
Co-op Mode: Co-op mode for up to 64 players (Early Access)
The world we offer is an escape from the complex, grueling decisions of reality; a quiet space for those who find peace in quiet, monotonous work. At first, players focus intensely on identifying the parts. As they habituate, their minds begin to wander, creating space for various reflections.
If you find yourself thinking, "I want to do something else," then that is your cue to stop. To quit the game and start something else is the True Ending. Regardless of the number of parts sorted, that person has reached the conclusion.
The design of this game—requiring players to perform endless, repetitive tasks—is certainly not for everyone. However, I truly believe that the unique atmosphere and the sensations it evokes will resonate deeply with a certain audience.
I highly recommend this game to those who find peace in solitary, monotonous work, as well as those looking for a simple, casual competition to enjoy with friends.
We warmly welcome gameplay videos, live streams, reviews, and other content featuring LOW VALUE JOB.
Both individuals and organizations are free to monetize their content, including ad revenue, memberships, and donations.
No prior permission is required—please simply follow the terms of the platform you use and applicable laws.
Download links for available image assets have been posted in the community thread. Please feel free to use them if needed.
This game is a task-based work simulation, so the on-screen visuals may not change significantly over time.
In Single-Player mode, the ending is triggered after sorting 5,000 parts.
Reaching the ending is expected to take approximately 90 minutes.
Please note: the ending is placed as a stopping point only and does not include a narrative or story elements.
The work this game offers is not for everyone.
If you feel it’s not a good fit for you, please don’t force yourself to continue—it's perfectly okay to stop playing.
We understand that streamers and content creators may find it harder to step away mid-play.
To viewers as well, we kindly ask that you respect and support the courage it takes to say, “Yeah… let’s stop here.”
On leaderboards:
A unique user ID (sequential), score, and score update date
In single-player mode:
A unique user ID (sequential), score, and score update timestamp
(Only the latest 20 entries worldwide are retained)
During online matches:
A unique user ID (sequential), score, and connection quality with the server (rated on a 5-level scale)
In general:
No arbitrary text or voice input provided by users is used.
There is no blood, gore, or direct violence in the game; however, it includes some suggestive elements or atmospheric cues that imply violence for thematic purposes.
LOW VALUE JOB is a work of fiction.
Its portrayal of parts sorting as a “low-value” or “meaningless” job is strictly a narrative device within the game’s dystopian setting. We do not intend to diminish or devalue the real-world work performed by professionals involved in parts sorting or related tasks.
The developer has previously worked in parts-sorting roles in a professional capacity and acknowledges that such work is both necessary and meaningful in real-world contexts.
Part sorting is often an undervalued line of work, and I truly hope that affordable tools to support it will become more widely available.
We don’t particularly recommend gifting this game to friends.
As the developer, we’re of course grateful for the gesture.
However, it may unintentionally take away one of the few remaining choices left to the people in this world: the choice to begin on their own, and the choice to stop on their own.
If you don’t mind, we would truly appreciate it if you could simply and quietly recommend the store page instead.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1万本納品しました。 とても楽しかったです。 ゲーム性自体はいたってシンプルな仕分け作業ですが、気づいたらボルトを観察する事なく仕分けられるようになってました。 私はこの「成長」というコンテンツを楽しみました。 大人になるにつれて成長することをなかなか体験できない中、このゲームは気軽に「成長」を体験させてくれました。 この気持ちを胸に私はこれからの人生も沢山成長していけるよう努力していきたいと思います。 素晴らしいゲームをありがとうございました。 Tyank u
I’ve never been so torn between hating and loving a game. And I don’t know how to deal with that or how it really makes me feel. At all! It’s like I don’t like it, it’s just as the store page promises. Dystopian, depressing, tedious. But at the same time, the sorting has something nice and soothing. Something brainless and care-free. Something that always says, I want to go do one more round. Only to be fed up again and leave after one or a few rounds, thinking I cannot do this for 90 minutes to reach the 5k parts sort, dear lord. And then a few days pass, and it’s like, hmm, I feel like sorting again. Madness, absolute madness! My very first time, I only lasted 16 minutes till I was like, " Nope, I’m out”. The second time, I lasted two rounds (about 8 minutes). And I still want to go back in and do a few sortings again, just not right now or right away. So, I’m not ruling out that I’ll never go back in, but maybe not as much as in some other games. I know. It’s weird. And so far, my only real pet peeve is that the keyboard only supports QWERTY, making it hard for me, an AZERTY user, to use the key bindings to quickly sort. And I cannot help but wonder: if it were tailored to my buttons, how would the sorting feel then? Because I bet it’ll go smoother than always having to drag them to the right place. But even without being a qwerty user, I can say that in the end, the sorting isn’t too hard, but it’s one of those things: if you know, you know; if you don’t know or haven’t figured it out yet, it might be a little bit harder until it clicks. But we’ll see where the updates go. I’m curious, so I’ll try to follow up, perhaps, as I said before, hop back in for short bursts. The MP part and anything speedy scares me, though, so I do think I’ll stay nice and cosy in the solo for the time being. And a thumbs up, because I do feel, despite my low game time, that the store page was very transparent about what it was and how it isn’t for everyone. And they did state to follow your heart when you feel like it’s time to stop. That it’s ok to stop. Yet I question where this little craving to go back is coming from, though. So yes, very niche game, not for everyone. Try it on your own risk to either be hooked or to flee or float between the two, as I am, I guess. Where I’m at so far VS The global count (that’s a lot already!) https://steamcommunity.com/sharedfiles/filedetails/?id=3651452521 https://steamcommunity.com/sharedfiles/filedetails/?id=3651452733 [hr] I would be super grateful if you could consider following me over at the following places for more first looks, reviews, recommendations, etc: [list] [*]|[url= https://www.youtube.com/@Tchii] My first looks [/url]| ~My YouTube channel. [*]|[url= https://www.tiktok.com/@cheekytchii] My short first looks [/url]| ~My TikTok channel. [*]|[url=https://steamcommunity.com/groups/TchiiMadeYaLook/curation] Tchii made ya look [/url]| ~My curator [*]|[url=https://store.steampowered.com/curator/45868901/] IICAC [/url]| ~Secondary curator for everything Incremental, Idle, Clicker, and Chill! [*]|[url=https://www.youtube.com/@IICACGames] IICACGames [/url]| ~ Youtube channel for everything Incremental, Idle, Clicker, and Chill! [*]|[url=https://store.steampowered.com/curator/26279617/] Calm [/url]| ~Curator for the Dutch-speaking folks out here. [*]|[url=https://www.youtube.com/@yoshiruless] Calm's first looks [/url]| ~Calm's YouTube channel. [*]|[url=https://steamcommunity.com/groups/Indie_Gems/curation] IndieGems [/url]| ~Wonderful Indie curator [*]|[url=https://www.youtube.com/@IndieGems2] IndieGems Gameplay [/url]| ~IndieGem's YouTube channel. [/list] Thank you! [hr]
このレビューを読んでいる暇があるなら買って席に着き、仕分けをしてください。 まだ仕事は残ってますよ。
25000個の分別を終え退勤しました。 これはゲームではありません。 仕事です。 仕事をゲームのようにできるか、ゲームを仕事のようにできるかが試されます。 もしこのゲームを購入し作業が苦痛に感じるのであれば同時にあなたの人生は幸せに満ちたものであると定義できるでしょう。 25000個の部品を仕分けたとき私は私の正体に気づかされました。 退職届をここに提出し旅に出ます。
Ver.1.4~時点 1000000までこつこつやろうかなと。 ハードコアモード歯応え抜群己の五感を頼りに仕分けよう。 ネコかわいいよネコ。維持費かかるけど、物理的に邪魔してこないネコだよ。 オンラインに協力ハードコアモードできたよ!みんなで仕分けよう。仕分けて何になるって?答えは君の中あるさ。 心を無にしたいときにオススメ、作業する禅です。
お疲れさまです。okekeです。 私事で恐縮ですが、体調不良のため医師の指示により しばらくの間、傷病休暇を取得させていただくことになりました。 関係者の皆さまにはご迷惑をおかけしますが 復帰に向けてしっかり療養に専念いたします。 復帰日が確定しましたら改めてご連絡いたします。 何卒ご理解のほど、よろしくお願いいたします。 ―― okeke
25,000個の部品を仕分け、退勤。 机の上に乱雑に配置される部品を、7種類に仕分けていく、ただそれだけのゲーム。 メインのモードでは、部品をクリックすると数秒かけて自動選別してくれる機能もあるので、未経験者でも安心! だんだんとボルトの長さを自分の目で判別できるようになったとき、チュートリアルが終わったと感じる。 たまに混じってるカッター刃や画鋲に怯えながら、製造部門の嫌がらせだろこれ、と思う頃には立派な社員。 ちなみにちゃんとお給料が出るから、安心だね!! 延々と仕分けていくので、作業ゲーが好きな人ならドツボにハマるかも。 もちろん全部日本語付きだから、そのあたりも安心ダネ!!!
みぃちゃんも一緒に福祉センターのお仕事しようよ! 口あんぐり開けながら一生できるよ! 最初は真ん中の2つ見分けつかないけどもう持つ前からどれがどれかわかるの! あっ今ゾーン入ったなって瞬間がわかるともう止まらないの 目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って仕分け目標を手に持って… あっ、ムゥちゃんそれ手に持たなくてもキー押しながらクリックすれば仕分けできるよ😅
【★★★☆】面白い [h1] こういうのだよこういうの![/h1] ここは作業の牛丼専門店。もちろん出てくるのは作業牛丼並盛だ。 やることは簡単。 ボルト、ナット、ワッシャーを見分けるだけ、間違えても小気味良くブザーが鳴るだけでペナルティは無い。 だいたい、95%くらい、一番長いボルトと一番短いボルトの見分けはつくんだ、問題はその後の2つだけなんだ。 クソみたいなUI / UXはゼロ。 快適な作業環境では、言い訳不可の作業が貴方を待ち受けている。 [h1]充実の操作[/h1] 対応したキーを押しながらクリックすることで、クリックして詳細を見る過程をスキップして仕分けることができる。ありがたい。 また、新たな作業が出現したタイミングで[b]SPACEで机を叩く[/b]ことで山を均すことができる。これをしてもやることは変わらないが、多少は楽だ。まずお前らからだナットとワッシャー! [h1]少し重くなってきた?[/h1] そいつの原因は物理演算かもな。納品ボタンを押すことで大体解決するぜ! [h1]実績をありがとう![/h1] すべおめ!まで2時間というコンパクトさも良いが、 真に素晴らしい所はオンラインマッチ実績もオフラインで一人で取れる点。 実績システムがある全てのゲームがこのゲームを参考にしていただきたい。 [strike][h1]しいてたった1つだけ不満点を上げるとするなら[/h1][/strike] このゲームにあるのは雰囲気と作業だけです。ストーリーはありません。 ▶読んでない私が悪いです。不満点は無い [strike][spoiler] 環境ストーリーテリングが弱いことか 機械でもできそう、てか正誤判定あるから絶対にできる単純作業を何故きみがやらなくてはいけないのか それがこの3種の金属パーツなのは何故なのか 世界ランキングがあるのは何故か ディストピアでも猫は癒されるのか 膨らむ妄想、ツマラナイ作業、素晴らしい世界観の素地 ストーリーの風呂敷は卓上の安全マットぐらいに狭く、ポテンシャルは窓外(そうがい)に広がる自由のようだ[/spoiler] [/strike]
誰がやっても多少の差はあれど同じ結果が得られる仕事全般を、俺はとある漫画の影響で雑魚仕事と呼んでいる。 俺は雑魚仕事が好きだ。なんだったらそれだけをずっとやっていたい。 もし実在するのなら刺し身にタンポポを乗せる仕事をしたいくらいだ。 だから、俺はこのゲーム…いや、この仕事が天職だ。 祝日可の週5、フルタイムでやるので給料出してください。
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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