
"What is love?" We try to answer that with this game. The game encourages people to have a warm, soft, and understanding heart.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 36.7Kreviews | 92% | — | $1.4M |
| $1.99−60% | 173ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 429 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 你的故事应当由你自己书写 [/h1] 这款游戏并没有我第一次在哔哩哔哩上看到实况时想象的那么惊艳。玩法很简单,典型的可互动式场景导向多结局。 作为一款感情类多结局游戏,它有两个缺点:1、部分剧情(尤其是第二章)有点无厘头,经常让我一脸问号;2、结局毕竟还是太少了。但考虑到这是一款小游戏,我觉得以上的缺点都能接受。 至于最后的名字…我写了我高中喜欢的人的名字哈哈哈… [hr][/hr] 补充:这个游戏的跨平台云存档同步有问题!不要同时在Win和Mac上游玩这个游戏!
男的跑成都当gay去吧,女的去当拉拉吧,做舒服了就行,考虑尼玛的感情。沙雕制作组非要感情有个标准答案,第一章过三遍没解锁第二章,耐着性子打了三遍气笑了,第三遍还是按照女的红色话语做的还是不行。谈恋爱是双方互相妥协的过程,这尼玛一个地方做的不对就玩分手,制作组脑子有泡吧,当高考呢非要个正确答案。玩的一肚子火,不说了退款去了。
一开始还以为只有两个选项呢,不去网上搜索通关教程都不知道里面的的图片还可以点😅但是这个价格确实还算可以了,游戏是好游戏,也的确能在里面领悟到一点点东西。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Traditional Chinese, Italian, Spanish - Spain, Russian, Portuguese - Brazil, Polish, Korean, French, German, Simplified Chinese +1 more
| $4.99 |
| 45ratings |
| 86% |
| — |
| not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 429 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
나 여잔데 이 게임하면서 "한쪽만 너무 맞춰주는 관계"를 보여주는것같고 답답함이나 피로감을 느낌. 이 게임하면서 남자가 불쌍하다고 생각듬 어떻게 하나부터 열까지 다 맞춰주냐? 한쪽이 일방적으로 희생하고 타협하는것 같음
真正爱你的人是不需要去猜的
游戏中的你可以查到攻略,可以重来,可现实中没有,我是说,关上电脑,真的拣爱才开始
简单的小游戏,小故事,很温馨
当年一起玩拣爱的人现在又在哪。
I thought Love Choice would just be an average little game, but playing through it left me deeply touched. The choices and stories hit right in the feels, making it very unforgettable. I strongly recommend everyone to try it
一个小时全成就了,这里面给我的感受就是,爱情很甜,但是玩的和恋爱没关系,纯解密,能习惯制作组那种把答案藏在画面里的就还好,不能的玩的就很憋屈,给的选项可以说没什么用,全都要去画面里面找,除了第一关里面有一点用(真的是一点),而且里面的一些设置太阴间了,作者可以给一点提示,例如用鼠标滚轮下滚什么的,当时我问朋友知道这样的时候人都蒙了,还能这样设置的吗,这真的不是什么解密吗。后两关就好多了,起码没有鼠标滚轮这样的阴间操作了,第二关里卡最久的是钢琴那里,因为我音感不太好,要么摁早要么摁晚,不过这不算是游戏性的问题。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $1.4M | 2K | 85% | $39.99 | |
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| $1.4M | 1.1K | 96% | $29.99 | |
| $1.4M | 4.5K | 96% | $9.99 |