
In a society where everyone is a clone of the Emperor, can you survive long enough to find out who you truly are? Try out the brand new visual novel set in the Endless Universe!
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Languages: English
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Reviews
As someone who's unfamiliar with the endless universe I didn't feel lost when playing this. It's a fun ride and the narrative is interesting keeping me invested until the conclusion and im assuming there is going to be a part 2, which im excited for to be honest. Give it a try it's free.
Here I will leave the cat, friends who pass by can pet it and give it a thumbs up /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ gud game
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
Boring trash
"Love Thyself - A Horatio Story" is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". Usually when someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. But this time it's different... instead of a badly written e-book fan-fiction about the authors imaginary girlfriend, this e-book is an advertisment for the Endless Legend series of games... yep, SEGA have stooped so low they're abusing the "free" section of Steam Direct to spam advertising material at gamers. Disgusting, isn't it? I feel bad for the amateur developers who have to compete with all this unethical corporate advertising spam. Treating this e-book as if it wasn't just a crap corporate advert, it's bad, real bad. This was slapped together with the godawful Ren'Py visual novel construction kit... enabling terrible authors to publish books as if they were games when otherwise we might have been spared the pollution. So, just like no professional writing took place here, no professional software development took place, either. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. While this E-book has no up-front cost, you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games, and I especially can't recommend advertising.
10/10
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I played the game thinking it was just another visual novel, didn’t realize it was a dating simulator until halfway through, rejected every possible romance route and stole someone’s identity, then immediately began plotting my ascension to Emperor by "politely" removing the current one.
Is it gay to love yourself?
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.