
Some Scary Love Stories is a visual novel game with option branches Players tap the screen to read the story and make their own choices, eventually leading to different ending branches A collection of long-updated short stories on the theme of "Distorted Love"
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 24 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
确实猎奇,第一章一进去发现主角是南通给我吓哭了,建模也挺劣质的,虽然便宜但猎奇得让我不想给它放在库里
3块2入的,本来没抱多大期望。 刷小黑盒看到打折,名字叫《恋~一些小清新的猎奇故事~》,看封面两个JK,我以为是个短篇发糖水作,随手就买了。打完第一个故事才发现,这名字真没骗人——确实有恋,但核心全是猎奇。 先说说基本玩法。 你在一个图书馆里醒过来,面前坐个白发少女,她给你念书。你听书的过程就是推进剧情,中间可以选不同的选择,干预故事走向,游戏里叫“再演”。说白了就是多分支多结局,背后藏了个怀疑值数值,不同选择堆出来的数值,最后导向不同结局。设计不算新鲜,但套在“书中书”这个设定里,代入感还可以——你真的像是一边听书,一边在脑子里改剧情。成就也不多,挺好补的,对成就党还算友好。 再说说剧情,不剧透,只说感受。 第一个故事《回忆之物》,打了大概一个半小时。前半段走的确实是清新校园路子,我甚至还在想“就这?”。转折点出来的时候,鸡皮疙瘩确实起来了一下。不是那种硬塞的jump scare式猎奇,是顺着逻辑慢慢滑向不对劲的那种寒意。作者很会控节奏,前面铺的细节后面都收得上,反转不生硬,不是为了恶心人而猎奇,是那种“回过头想处处是伏笔”的类型。 对得住“猎奇故事”这个名头,但又没越过界,不会让人生理不适,这点挺难得。 然后说说好的地方。 首先是美术,日系二次元画风,线条干净,人物立绘舒服,不是那种过度磨皮的网红脸,看着很顺眼。演出也用心,关键场景的分镜和氛围到位,配合BGM,沉浸感够。 然后是价格。原价8块,现在3块2史低,就一个故事的完成度来说,值这个价。现在一杯奶茶都十几块,花3块钱买一个半小时带反转的故事,性价比挺高的。小黑盒9.2的评分,水分不大。 还有一点,名字和封面的误导性,反过来也算个优点。抱着吃糖的心态进去,突然拐去猎奇,反差感直接拉满,体验反而更好。 缺点也明摆着,挺明显的。 第一是少。内容少,目前能玩的完整故事就几个,体量小,平均一个多小时就能打完一个。社区里天天有人催更,作者更新速度确实慢,属于“等半年更一次”的那种慢。好在还在做Unity版重构,说以后会持续更新,算是还有点盼头。 第二是不算全语音,只有关键部分有配音,大部分文本没语音,这点见仁见智,我个人倒是无所谓,但有人会介意。 第三是太小众了。昨日在线峰值才15个人,历史最高也就24,基本没什么人讨论,好处是没剧透,坏处是想找人聊剧情都找不到。 还有优化的问题,社区里有人说帧率有点问题,我自己玩倒是没碰到,可能跟配置有关。还有两个DLC,我还没入,本体内容就够消化一阵了。 最后打个分吧,4分。 扣的那一分,一半给体量和更新速度,一半给还不够完善的完成度。 但3块2的价格,能拿到美术在线、剧情有脑子、反转不糊弄的短篇视觉小说,真的不算亏。 适合什么样的人玩?喜欢短篇视觉小说、能接受猎奇反转、不排斥小体量作品的,闲的时候花一个多小时打一遍,挺合适的。 要是你只玩大作、追求几十小时内容量的,那这个肯定不适合你,绕道就行。 总的来说,是个“低价小惊喜”级别的作品。别被名字骗了,也别抱太高期待,沉下心听一个带点怪味儿的故事,体验还不错。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Japanese*languages with full audio support
Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一部很棒的作品,对人物的心理刻画细致入微,环境描写得真实,而且描述的语言很强的文学性,同时带有的诡异而温情的色彩更是为这一部作品锦上添花
就是一个半成品,我很关心我玩完一款游戏的通关进程,而这个游戏即便你全成就了你也不清楚这是否算真正意义上的通关
暗黑猎奇度一般,用血腥凑的。不同视角变换的手法叙事,流畅度不足导致不太有动力一口气读完。故事体量小内容空洞了些(22小时大部分是挂机挂的,实际体量4-6小时左右),有点意识流。价格不贵,摸鱼打发时间用
在视觉小说这类游戏中绝对算独树一帜的作品,再者说加上国产这个更具体的标签呢?游戏主题围绕《回忆之物》展开,恋~思考爱与被爱的问题——我是否丧失了爱人或被人爱的能力?爱一个人是什么滋味?是嫉妒滋生的杀意之界?还是100枚硬币掷上的奇迹之花?清新而猎奇~萌生的爱意、恨意、杀意在扭曲中裹挟,无名的再演是否能够改写创作者的故事结局?爱是一种占有,病态地想要为己享用;爱是一种共享,请代替我更爱他/她吧。故事会被人为杜撰,但故事里的角色会超脱出文本而存活于自己的意境世界里;游戏会被代码编写,但游戏里的世界会在不同的玩家眼里延伸出另一条不同的“if”线...... 期待下一次相遇吧,朗读者朋友们!
好
有趣的小品级游戏,等后续更新......
best 挺喜欢的 期待后续更新
真的很好玩,除去内容较少以外感觉很不错,一开始以为是gal来的就想试试,没想到居然还有微恐元素
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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