
Viva la Revolution—tear through a parkour action game where every move is rebellion, every fight is a swift flair, and style rules the streets.
Modeled estimate, not a reported figure. How we estimate →
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About
Love, Blades, and Run is a high-mobility parkour game where style is survival and freedom is everything. You play as a masked urban rebel in a city that wants to cage your soul. Run, swing, wall-run, and slash your way through an oppressive regime while uncovering a hidden story of truth, justice, and personal liberation.
Feel the movement-driven combat, stylish traversal, and identity-defining choices that shape the full game. Whether you're sprinting across rooftops, dueling enforcers mid-air, or defacing propaganda with your own flair, this is your invitation to rebel—with elegance.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
A nice speed to score game with smooth animations and really enjoyable landscapes!
Great fluid movement and exceptional art style! Looking forward to see where this game goes!
Enjoyed the game! The movement is clearly polished a ton and the character model is very well made as well. Just need more levels/objectives. Maybe a leaderboard will help keep it active as well!
Great feel of the movement and art style! Swinging feels satisfying, and there is depth to the mechanics that allows more experienced users to really pick up speed. The visuals are great and has a really unique style to it. Looking forward to leaderboards and more progression!
Pretty fun for early access! I like the wall run
This game lacks lot of things, but is great proof of concept It lacks gamepad controls (still i somehow managed to play with my xbox controller), camera could have dynamic distance from player, representing speed of motion. Wallrun mechanics doesn`t have a lot of use in current state of the game and still... ...i freakin` love this game. Funniest parkour i`ve ever played since latest Spider-Man releases, and solidest movement from this developer. Also - his personal peak of artstyle. I absolutely love how player model turned out and this world style Waiting for gamepad patch release and new mechanics!
Very interesting movement mechanics, but there is not much to do in the game yet other than completing challenges
I love it so much! Worths every penny! i just wish there were leaderboards, hope they will be here soon
Good dynamic small game. Cool high speeds feelings
Love, Blades and Run is a movement focussed game in which you swing around the map. You can swing, dash and dive in addition to the basic movement, as well as run on walls horizontally or upwards. There are three maps, the first of which contains a number of checkpoint races one can complete. The concept of the game is nice, swinging around a city or other locations with high speed is engaging. Trying to adjust your swings and wallruns to keep the momentum or just casually swinging around are both great ways to play. The game allows this greatly, though the movement as a whole could use with some more polishing. There are far to many random times where wallrunning or even swinging cancels the momentum without reason. Furthermore, parts of the map geometry work against the movement capabilities too. The main menu looks nice, though it also could use with another check, as, for example, the buttons to select a map don't seem to have accurate hitboxes to click. Lastly, the music, while being a decent track feels a bit out of place as the normal gameplay music. For the races it would work but outside of them, I'd prefer a different track. All in all, good conceptually, decently executed. Can recommend, even more so if it gets polished further.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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