
kuso is the sequel to LOVE, and is a challenging yet fair platformer with a simple aesthetic. You have the ability to run, jump, and leave your own checkpoint. Make your way through acid, long jumps, disappearing platforms, bouncers, giant saws, and much more in this dreadful mechanical world.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Another fantastic game from the brain (and notebook) of Fred Wood! I've been following this for a while after loving his previous game, [url=http://store.steampowered.com/app/269270/LOVE/]LOVE[/url]. The platforming control is fantastic once again, and there is a cool grading system at the end of the game that reminds you how many times you died throughout. And to top it all off, the soundtrack, once again by James Bennett is superb and complements the gameplay very well. This is a great game whether you played and enjoyed LOVE as I did, or entered into the series through this game.
This is a very fun game, just like LOVE was. It was an instant buy for me. I beat the "unlimited" difficulty in 76 minutes (489 deaths). I do want to mention that you cannot save your game, so you must beat it in one sitting.
kuso, contrary to it's name, is not a kuso game. But as intended, it will probably make you curse under your breath as you try to complete the game in anything other than the unlimited-checkpoint mode. This game is hard, but it's the right kind of difficulty - fair and telegraphed. It's a precision platformer with simple and intuitive controls - you just run and jump, and time your movement over many different obstacles. It's a relatively short game, but it is longer and more difficult than its predecessor, Love, which is the game that made me excited to get kuso in the first place. The music is good: like seriously, this lo-fi track https://www.youtube.com/watch?v=_kh42huPe78 featured in the trailer for the first game is excellent and really helped me get interested in buying the game, and after knowing that the soundtrack held up throughout all the levels, I knew it would be a great feature of kuso as well. The music really supplements the experience of playing these games, with their flat black backgrounds but detailed pixelated art, and difficult platforming gameplay that both scare you into making a mistake or put you into a sort of zen state as you concentrate through playing carefully. I just really appreciate the design of these types of games: simple and self-contained with fluid controls, difficult enough to be engaging but forgiving enough and with enough difficulty options so as not to overwhelm the player, and it's like.... the game is really a work of art. WIth a game like this that doesn't have story or too many human-world elements, there's a focus on becoming immersed in the game's style, music, and gameplay, and that's what makes it feel like a real piece of art. I don't often write reviews, but I'm writing one because I feel that simple, well-designed games like this deserve more recognition. Anyways, hope you guys enjoy the game and have a nice day!
LOVE 2: kuso is the sequel to the highly underrated (in my opinion) LOVE, so let's dive into the sequel. Since there's no story we're jumping straight into graphics. Graphics: Just like LOVE, the sequel follows on a very minimalistic, Atari 2600 style of graphics and again it nails this aesthetic perfectly. Each level looks distinct and fresh enough, but I felt the levels overall weren't as weird as they were in the first, but they still got grander as they went along which some of these levels looked pretty impressive. Audio: LOVE had an absolutely outstanding soundtrack, that to this day I sometimes go back and listen to a few of the tracks, just because of how good they were. I was really looking forward to listening the soundtrack to 2, and while I didn't like it as much as the first one, I felt that the tracklist was great. There's plenty of tracks that mixed with the trippy visuals make for quite the experience and even though I hated the soundtrack at first, I grew to love it over time, but I still prefer the first ones soundtrack, but just barely. There's almost no other sound effects, only a few low quality thud noises when something impacts with the ground. Gameplay: LOVE 2: kuso is almost identical gameplay wise with the original Love. You go around each level trying to go from point A to B while trying not to die. You can place your own checkpoints whenever you get past an incredibly difficult platforming section, which helps for players wanting a more casual experience. There's also plenty of different modes like speedrunning modes and even including the first game for free, not to mention the ability to play them both together tied together, which is absolutely amazing. I will say the game is also much more difficult than the first one. I felt the first one was pretty easy for the most part, which only a few really difficult sections, however a lot of the levels in LOVE 2 were much harder which gave me trouble. The controls just like the first game are really tight and I feel like I always was at fault whenever I died, however I will say the level design isn't as good as the first one, with some levels having some insanely tight platforming that I found quite annoying. Verdict: As I said before, I loved LOVE (pun intended) and LOVE 2: kuso is just more of that, so there's nothing to hate. I highly recommend this if you want a minimalistic platformer that's both short and sweet. If you do intend to buy this, I highly urge you to buy the first one as well to support the developer as I think he definitely deserves the support. Final Rating: 8.5/10 Pros: + Great soundtrack + Tight and fun platforming + Nice visual style + Tons of game modes for different types of players Cons: - Level design is not as good as the first one If you liked this review please consider following our groups and curator pages at https://steamcommunity.com/groups/completingthebacklog and https://steamcommunity.com/groups/ImperialReviews
Kuso is something I completely missed last year and it seems like so did a lot of other people. I say, don’t do that! Especially if you like fairly difficult platformers that require a lot of skill to complete. My first time through I had 366 deaths, it was nuts! It's cool that the game lets you set your own respawn point until you forget and you have to go all the way back to the start. If the respawn point is destroyed and then you die you’ll be forced all the way to the start. I have much shame because of how many times I’ve done this. Arcade is probably the mode you’re supposed to play on and the game gives you 125 lives to finish. It’s a lot easier said than done. My first time through arcade I made it eighty percent through so it’s entirely possible which means they nailed the difficultly. The game is difficult without being impossible. This isn’t "Getting Over It" levels of frustration. Kuso is a nice gentle anger from knowing that life you just lost was really dumb and good luck finishing now, you’re bad. You know what I mean? My favorite part is that they have a different music track for each level. I know that's a weird thing to love about a game but it shows how much care and effort went into crafting Kuso. No one has to do that, looping music would have worked. The music is fantastic too and there are times you might not want to leave the level because it's so good. With great level design and an amazing soundtrack. I recommend this! I made a video review: https://youtu.be/gM4ggmHIpL0
Well, Kuso is a Hard platformer game. There is times when you are going to die, die, die and die more, but dont worry, if this is your first time in this type of games or dont usually play this type, there is a game mode called "Unlimited", where you have an unlimited number of lives, which is good to practice, and recommended for your first time in my opinion. The design is simple but good, it kinda reminded me of a game i played years ago when i was a kid. The gameplay is addictive, you will spend some good hours of rage on this game, but totally worth it! The price i would say its fair for the game, good design, execelent soundtrack and good price, cant ask for more. Totally recomended! Gameplay of the first minutes of the game: https://www.youtube.com/watch?v=dmMPmCxwVc4&feature=youtu.be
kuso left me with pretty mixed feelings. In fact, I wasn't certain whether I wanted to write a positive or negative review about it. The reason of this is because kuso is the sequel to LOVE, a game that holds a special place in my heart. Personally, I feel that kuso did not live up to what LOVE did. The levels in these 2 games have a major difference. In LOVE the levels felt like something produced by pure inspiration which meant that they weren't neccesary difficult(Although most of them had their own challenge for the player). In kuso ,however, while there still is a spark of creativity, it's clear that the intention behind the levels was for them to be challenging. Both of the games are challenging, however kuso tries to focus on that aspect whereas LOVE focused more on creating something unique, something inspired. With all of that out of the way, the gameplay of kuso is just like the one in LOVE, but due to the different focus I mentioned, kuso is a greater challenge. I would recommend kuso to people that want a challenging 2d platformer and people that have played LOVE because while the focus is different, part of what made LOVE unique is still in there.
no
Love2Kuso, es la eleccion suprema, si llego a saber que tenia un modo arcade con los niveles del 1 y el 2 juntos, me pillo este y me ahorro el 1 xD ( 3 EUROS ). Es un juego de plataformas, mucho mas facil que VVVVVV y otros del estilo, donde la musica chill y las 4 teclas, te hacen de un juego relajante para pasarte en un ratejo ( el arcade son 20 min a lo sumo ). Si hay modo speedrun y modo hardcore ( donde obviamente hay ya el tiempo de juego seria mas elevado, yo solo queria pasarme los niveles sin mas ). Esta genial y para el contenido que ofrece le doy un 8/10 si lo encuentras por 3 euros o 4, perfect. Y si pillar este que tiene el pack arcade con los niveles del 1 :D
Recommended 8/10* Simple and retro pixel art graphics, really small color palette, but the platforming its gooood, i feel this sequel its harder than the previous one(rn im stuck in one level T__T), the game is really cheap, and goes cheaper on sales, its a must have for every steam library, can't complain at all.
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