
Lost Planet 2, the sequel to Lost Planet™: Extreme Condition, the landmark third-person shooter that sold over 2.3 million units worldwide, is now available on Steam!
Modeled estimate, not a reported figure. How we estimate →
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Languages: English*, French, German, Italian, Spanish - Spain, Japanese, Korean, Polish, Russian*languages with full audio support
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Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I remember playing this game on my PS3 years ago. I didn't realize until later that it was also available on PC, and I'm glad I grabbed it before it got delisted on Steam. It's kind of sad that I can't play co-op without Xbox Live, but either way, I'm really happy to have played it again
One of the best games Capcom ever released and one of the best mech games in general. I hold so much love for this franchise and dream of a sequel, remaster and even a monster hunter crossover. I hope the intern at Capcom is making good progress on gutting GFWL from the game and adding an alternative, I so desperately want my friends to play this.
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Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Capcom... não abandone esse jogo.
This plays great even after the ♥♥♥♥♥♥♥ update Capcom made
Lost Planet 2 was great, I wanted to try it again recently and can't recommend it due to "Games for Windows Live" - it needs ripping from the game and it could be good once more. It's a true shame.
Before I start, I’ll answer this: “Why write a review for a game you can’t even buy anymore?” My girlfriend (<3) and I were talking about videogame covers and which ones drew us in. Two of mine were Titanfall and Lost Planet 2. The depiction of soldiers fighting a giant alien monster with conventional firearms looked cool, and this gave my kid self an autistic fixation that lasted a while, so I figured I'd talk about it. I'm also bored at work, and most of the reviews talk about the game not working anymore, not really about the game itself. Lost Planet 2 was primarily a co-op game, with a campaign taking place on the planet EDN III, but more on that later. This campaign could get quite frustrating, and repetitive. It was built around replayability. Each mission was graded from D to SS, with optional challenges that awarded bronze to gold based on performance. Gold granted extra XP and loot. If you were a completionist, this game was ♥♥♥♥♥♥’ brutal. Some challenges were a nightmare to gold, and the levels they were on ranged from awesome to boring as hell. The plot was an average B-movie sci-fi military drama about environmental exploitation, and its consequences. The story was told through cutscenes and ambient dialogue, and spanned over six chapters where the players were unnamed grunts from various factions on EDN III, an exploited planet with a variety of biomes (THANK YOU!), from lush tropical forests, to arctic wastelands. There isn’t really a “cast” The players are the cast. Overall It’s serviceable, but it ain't the reason you’re here. You fight human enemies a lot, and this made the game a passable but average third-person shooter. The gunplay wasn't anything to write home about, but it played nice with the other mechanics of the game. Now for why this game is “criminally underrated.” When it clicked, Lost Planet 2 was an INCREDIBLE co-op game. The movement, albeit dated now, was strong for its time. The grappling hook in particular felt fluid, and the levels were designed around it. Vehicles and mechs felt distinct, some smooth, and some intentionally rigid. Weapon variety and customization were excellent, letting you tailor your playstyle and make a character that felt like “yours”. You could even rip massive weapons off mechs and carry them on foot, which I absolutely did. PERSONAL NOTE: Why have I always had a fixation on heavy weapons? And then there's the Akrid. The Akrid, EDN III’s reptilian insectoid natives, are an absolute blast to fight. It’s no surprise they're on almost every screenshot on the Steam page. All the missions that focused on them were the best in the game. This is where the game shone. Picture four players fighting a passenger jet-sized Akrid, and its smaller minions. One pilots a mech, laying down fire on the akrid swarms. Another rides as the passenger, using their rocket launcher to cripple the big one's legs and stagger it. The other two use their grappling hooks to stay mobile, dodging attacks, then intentionally getting swallowed so they can attack the monster from within while the mech keeps pressure on it from the outside. That kind of coordination was where everything came together. Movement, vehicles, firepower, and teamwork all matter at once. It’s also where the game’s flaws hurt it most. The repetitive human combat and replay grind overshadowed just how good the Akrid fights were. When the focus was on Big Bosses, and teamwork, this game was really ♥♥♥♥♥♥♥ fun. It’s a shame Capcom likely won’t [RE]visit it. Lost Planet 2 is that game that would have a small, dedicated playerbase on a Discord server that would host game nights, and a good candidate for a $14.99 4-pack for you and your friends to enjoy for a few sessions. Darn shame.
Это пи***ц бл*. Самая душная игра в которую я играл. Каждая компания растянута до вселенских масштабов, подсказок в игре нет из за чего часто приходится смотреть прохождения из за микро детали которая тупо слилась с текстурами и ты в упор её не увидишь. Сюжет унылый и скучный а геймплей вырви глаз. ЗА МАЛЕНЬКИЙ БОРДЮР ЦЕПЛЯЕТСЯ АВТОМАТОМ КОШКОЙ КРЮКОМ И ТАНЦУЕТ НА МЕСТЕ и это кстати часто а дойдя до финала геймплей растятягивается ещё на 500 часов потому что босса не замочишь без ключевых объектов а узнав их только по прохождению чужому и ещё 100500 раз умрёшь и сломаешь 21 клавиатуру 47 мышек. Там валят даже на лёгком.... Я удаляю это говн* и ни в жизнь устанавливаю ещё больше. В детстве она казалось мне чуть ли не божеством а спустя года... В РОТ Я *БАЛ ЭТО ЗАКАНЧИВАТЬ ПРОХОДИТЬ. Волосы седые вылезли а ещё 30 не стукнуло.
played more on Xbox, i enjoyed the co-op for what it was but its a downgrade from the first game otherwise
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Application Load Error 5:0000065434 when trying to even play, unless you run steam as admin first. Great game, but Capcom haven't implemented Steamworks multiplayer API when they removed it for GFWL. They did it for Resident Evil 5, so clearly it's not out of their reach. This is a fundamentally a coop shooter, so the true experience is gone, likely forever. Check the game's website, it's literally a white page with "OK" in the top-left corner.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.4M | 27.1K | 80% | $29.99 | |
| $13.2M | 100K | 88% | $9.99 | |
| $542.7K | 5.9K | 79% | $4.99 | |
| $2.6M | 3.9K | 63% | $24.99 | |
| $890.6K | 2.3K | 81% | $14.99 | |
| $35.3M | 77.6K | 88% | $19.99 |