
"Lost Castle 2" is a 2D Beat'em up Rogue-Lite game. Explore abundant treasures and items to enhance yourself, master various weapons to showcase your skills, and challenge powerful monsters to demonstrate your strength. A new adventure is calling for treasure hunters!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.57/day in the week to Jul 30 → 19.43/day in the week after.
About

Featuring over 200 different weapons and armors, it introduces a diverse range of action mechanics and unique weapon skills!

More than 130 treasures with distinct effects. The more treasures you collect, the stronger you become, infusing each game session with changes and fresh excitement!

A variety of level scenes: Black Forest, Abandoned Village, Crystal Mountain, Black Castle Bridge, Black Castle, and more.
Over 10+ uniquely powerful bosses await your challenge!
The Dark Castle stands deep within the border mountains, a mysterious fortress. Reports from treasure hunters who have discovered the Dark Castle describe it as surrounded by exceptionally unique environments. Strange mutations have affected nearby creatures, and even mysterious Ethreals and Soul Crystals have been found. Everything indicates that the Dark Castle holds hidden secrets within...
A new adventure beckons for treasure hunters. Join the Treasure Hunters Guild, journey to the enigmatic Dark Castle, and embark on a fresh treasure-seeking expedition!
Genres
Updates
Engagement
Reviews
Themes across 1242 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень много проблем в совместной игре: вылеты в каждой второй катке без возможности нормального переподключения (при попытке переподключиться игра в 99% случаев ломается). Вылеты могут быть как в начале игры, так и в самом конце, что очень обидно. При вылете не дают никакой награды. Очень большие проблемы с текстом — почти в каждой катке нахожу предметы с китайской ошибкой. Баги, из-за которых в совместной игре только хост может выполнить ачивку. Игра мне очень понравилась, не знаю как в одиночной, но в совместной игре слишком много багов и критических ошибок.
修bug,出内容,朋友依旧是游戏最高配置。不过玩起来有时候不太像肉鸽,,更像是动作,梦魇五不管怎么样基本都能build成功,还是不错的
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French, German, Russian, Japanese, Korean*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏我跟朋友玩快两个星期了,玩到后面开了老金都打不爽,绝了,优点缺点评论区里的长评大佬都有说了,半成品游戏不推荐购买
纯垃圾,灵魂石做的一坨道具获取做的一坨,一些武器附魔太质变没刷出来就G。
特别好玩,唯一的缺点就是服务器太垃圾了
我的电脑玩这游戏会死机。 不知道为什么。 只有这一个游戏会导致死机。 不是卡顿闪退 是直接死机。只能长按电源键重启。 其他任何游戏都没有这个问题,所以不是我的电脑问题。
For the love of all that is holy get rid of having to analyze the memories to get past the stupid seal wall. I got to the end with a great build and was ready to move on and because I didn't click and hold A for several seconds on 11 memories and watch all 11 cut scenes and then listen to her talk about all 11 cut scenes without the ability to skip I have to run the whole game over again to get back to the seal and break it now. Talk about forced to sit here and do nothing for what feels like forever! I have truly enjoyed the game at every other turn except this crap, change it!
This game feels extremely unbalanced. It almost punishes you for choosing any build where you wish to actually fight the monsters yourself and rewards you for choosing builds where you simply run around and passively allow summons/poison/rune bullets do all the fighting for you. Instead of difficult monsters and bosses that you have to learn the timing and attack patterns for and slowly get better and earn a sense of achievement for overcoming all the obstacles laid before you; you are instead left with a mess of monsters that seem to only telegraph half their moves with weird hit boxes and confusion and most of your trials are left up to luck and a reliance on what items you managed to find. The final release relies heavily on monsters and bosses that teleport and are never on screen so you spend more time in fights running around waiting for anything to fight. This stretches fights out to being way too long and rather boring and frustrating rather than fun. It also kills your desire to push replay and go another round when you know how long and tedious the next run is going to be. While I grinded it out to try to give it, a full chance, I wouldn't recommend this to anybody looking for a good roguelite to sink their teeth into.
Cute little roguelike with a ton of progression and weapons. Honestly does everything right for a roguelike, has lots of meta progression, but also runs have different weapons and relics that make each run feel different. Theres even different routes so that you don't fight the same boss every run. Honestly kinda surprised at how fun the game has been.
好好玩啊而且可以搞oc。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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