
Loot Frog is an incremental action bullet hell about breaking pots, collecting gems, and fighting an evil cult. Upgrade your gear, unlock new abilities, explore diverse biomes, and push deeper into increasingly chaotic battles.
Modeled estimate, not a reported figure. How we estimate →
About
Loot Frog is an incremental action bullet hell where you smash pots for loot, fight an evil cult, and grow stronger with every run.
There are no resets and no idle mechanics. Every upgrade is permanent, and every run pushes you forward.
Start small. Build momentum. Become unstoppable.
A tightly designed 3 hour experience that keeps you coming back for "just one more run".

Break pots, defeat enemies, and collect resources to fuel your progression.
Unlike traditional incremental games, Loot Frog is fully active. You'll be constantly moving, dodging, and making real-time decisions in chaotic bullet hell combat, not just watching numbers go up.
The better you play, the faster you grow. Every run makes you stronger, pushing you deeper into the dungeon.

Every level introduces new enemy types with distinct behaviours, keeping combat fresh and challenging.
Face aggressive elites that test your skills, and take on unique bosses with different bullet patterns and mechanics at the end of each biome.
Progress through 25 handcrafted levels across 5 biomes, each with its own challenges, hazards, and enemies to master.

Unlock a large branching skill tree with 200+ meaningful upgrades and abilities that drastically change how you play.
Focus on survivability, explosive power, or resource efficiency and create a build that fits your style.
There's no single correct path. You play at your own pace.
Join our Discord server to stay tuned, share feedback, and chat with the community. The link is in the sidebar!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 159 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Много моментов где упираешься в статчек. Выфармить за один заход больше чем тебе позволит игра нереально, в какой-то момент игра может даже не спавнить врагов (а убийство врагов толкает волну) и по факту тебе потом не хватает времени на убийство элитки. Финальный бос легче чем босы перед ним какие просто это усложнённая версия боссов с лвла + ОН СПАВНИТ ВРАГОВ. Босы пуляются в основном просто атаками мобов, есть немного уникальных. На разные регионы сделали разные валюты и тебе приходится тупо доигрывать что-то после прохождения боссов потому что ты не забрал +1% к урону от рывка. Золото фармится ужасно (как и остальные валюты) Зато потом когда ты проходишь финальных 5 боссов с каждого дают деньги какие тебе уже некуда тратить, но без вкачанных навыхов и хп какие покупаются за эти же деньги ты тупо не пройдёшь их. Кароче денег тупо нет, а потом когда они тебе ненужны дают кучи с финальных боссов Как булетхел это ок, как инкременталка это ок, но будто бы совместив их подчеркнули самые слабые стороны жанров
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Languages: English, French, Italian, German, Spanish - Spain, Czech, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal +8 more
Hours played at review time, across 159 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没有咖啡星矿工爽,技能树更加僵化,并且多了最后一行的吃屎环节。感觉不能纵容这样跟风无脑做技能树增量游戏的行为,点个不推荐吧,不过新的技能树智障增量出了还是会买。还有,where is that loot in your game name?you know what you got from this 4 letter
super fun bullet hell incremental. the mechanics get more and more satisfying deeper into the game, and the challenge was just enough. and super cute art. definitely worth the price!
Really enjoyed this little game. I found all the enemy/boss patterns fun and everything you unlock useful. Mainly enjoyed using all the utility unlocks and being a cute frog. Would recommend if you enjoy incremental games and bullet hells.
Although I normally don't play incrementals, the pixel art style and color palette caught my attention and the action combat between upgrades made the game more fun than other incrementals for me! While the game progression can be slow at first, I found myself wanting to keep playing after every upgrade. The progression has significantly improved since the demo and the devs plan to rebalance the game. The spike ball ability has been my favorite! I recommend if you like pixel art and want a casual bullet hell with an incremental skill tree!
This game is so much fun, specially on the Steam Deck! Very satisfying. I love the art and soundtrack too.
Купил потому что демка была шикарна, но в демке не стали показывать вторую ветку прокачки в которой ВНЕЗАПНО не используются твои предыдущие прокачки на добычу шариков, я так понимаю в каждом новом мире своя валюта помимо золота, и на то что бы ее фармить надо прокачиваться каждый раз заново. дропаю
fun
Nice looking but really bad mechanics, upgrades are all the same, the game is just more painfull the more you progress. Not a good rogue nor a good incremental, sadly.
I think its a unique take on incremental + bullet hell. Before Patch 1.1.0 it felt a little bit like hitting a wall in some levels. However, with the balance patch its well worth the $$, I had fun, 100% wasn't too hard. Art style is fun, and music was good!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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