
Tyler is a high schooler on a mission. He's going to use every minute of summer vacation to go on as many GPS-assisted scavenger hunts as possible. After running into some old friends during one of these hunts, strange things start happening: The day resets and today plays out exactly like yesterday
Modeled estimate, not a reported figure. How we estimate →
About










Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Japanese*, English*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
LOOPERS is a kinetic visual novel developed by VisualArts/Key and published by VisualArts that embraces storytelling above all else. Instead of offering branching decisions or multiple endings, it delivers a carefully directed narrative designed to be experienced from beginning to end without interruption. The story follows Tyler, an energetic high school student who spends his summer searching for hidden treasures through GPS-based geohunting. What begins as an exciting hobby soon turns into something far more mysterious when he becomes trapped inside a repeating day alongside several others. This supernatural premise serves as the foundation for a heartfelt adventure that combines mystery, friendship, and emotional growth into a memorable reading experience. The game's greatest accomplishment is its ability to transform a familiar time-loop concept into a character-focused journey. Rather than relying solely on suspense or shocking revelations, the narrative gradually reveals the circumstances surrounding the endless repetition while placing equal emphasis on the emotional struggles of its cast. Every new discovery adds another layer to the mystery, encouraging players to keep reading as the truth slowly comes into focus. The pacing is deliberate, allowing relationships to develop naturally before delivering the story's biggest emotional moments. While some scenes move at a relaxed pace, they help establish the personal connections that ultimately give the narrative its emotional weight. Tyler is an engaging protagonist whose curiosity and determination make him easy to support throughout the adventure. His interactions with the other trapped individuals create a strong sense of camaraderie, with each companion bringing unique perspectives and personalities to the story. The dialogue strikes a comfortable balance between lighthearted conversations and more serious discussions about hope, regret, and the meaning of moving forward. As the group works together to understand the strange phenomenon surrounding them, their individual stories become just as compelling as the central mystery itself. The emotional chemistry between the characters is one of the game's strongest qualities, making both joyful and heartbreaking moments resonate more deeply. The presentation reflects the high standards associated with Key's visual novels. Character artwork is expressive and colorful, giving every member of the cast a distinctive appearance while effectively conveying subtle emotions during conversations. Beautiful background illustrations capture the warmth of summer alongside the surreal atmosphere created by the looping world. Special event illustrations appear at important story moments, enhancing the emotional impact without interrupting the flow of the narrative. The overall visual direction maintains a polished and inviting style that complements both the adventurous and melancholic aspects of the story. Equally impressive is the soundtrack, which consistently reinforces the game's emotional atmosphere. Gentle piano themes accompany reflective moments, while more energetic compositions support scenes of exploration and excitement. The music shifts naturally as the mystery deepens, introducing more dramatic arrangements during moments of tension without becoming overwhelming. Combined with excellent Japanese voice performances, the audio creates an immersive experience that strengthens the connection between the player and the characters. The opening and ending songs also leave a lasting impression, helping frame the story with an emotional sense of beginning and closure. Because LOOPERS is a kinetic novel, players should understand that interactivity is intentionally limited. There are no meaningful gameplay systems beyond reading the story and progressing through the narrative. Those who enjoy branching choices, puzzles, or strategy elements may find the experience too passive. However, readers who appreciate well-written visual novels will likely view this focus as one of the game's greatest strengths. By eliminating alternate routes, the writers maintain consistent pacing and ensure every scene contributes directly to the overall narrative without unnecessary distractions. The themes explored throughout the story extend beyond its supernatural premise. The game examines how people deal with missed opportunities, personal regrets, and the desire to move beyond circumstances that seem impossible to escape. Friendship, perseverance, and the importance of cherishing fleeting moments are woven naturally into the plot, giving the narrative emotional depth beyond its mystery. These ideas are presented with sincerity rather than melodrama, making the story accessible even to readers who are unfamiliar with visual novels. LOOPERS succeeds because it fully commits to delivering a polished, emotionally driven narrative instead of trying to satisfy every type of player. Its engaging mystery, memorable cast, attractive artwork, and exceptional soundtrack combine to create a satisfying experience that lingers long after the final scene. Although its linear structure and lack of gameplay mechanics may not appeal to everyone, fans of story-rich visual novels will find an experience that is both heartfelt and rewarding from beginning to end. Rating: 8/10
声明,我玩的是加强版,评价也只能对加强版。 “我想留在大家身边,从过去一同迈向明天” 这句话用在这里的合适 总体上来说这是个不错的故事,框架很完整,很标准。 但因此实在是缺乏惊喜,该有的都有,但都不太够。 疏导每个人的过程有点儿太公式化了。 就西门和美亚的还不错 这就导致虽然想写群像,但团队感其实最开始是没有立起来的。 不过结局加上后日谈两次团队大行动,算是把团队感给立起来了,还不错。 当然沾点日式热血,看你是不是吃这一套了 同时对于男主和美亚的刻画也不错 后日谈虽然仓促些,但对于米娅的塑造起到了很好的补充作用 男主标签化了点,但最起码形象立住了 女主在有限的篇幅下还真整出一些并非标签的复杂形象,当然非常浅 至于配角有点儿亮点,但仅此而已。 但我说实话,我还是认为不应该把太多篇幅留给配角,最后整的太公式了。 多写男女主的感情。绝对能让作品更好,篇幅短就不要搞这种东西。 当然我玩的是加强版,原版我不清楚会少哪些内容,但应该会更加的扁平一些。 加强版来说,及格以上佳作以一下 和恋月物语比是一个水平的,比星之终途要差 说的有点儿多了,但我真觉得很可惜 如果是长篇的话,这个应该会更加优秀。 星之终途和恋月物语,我都认为他们只是应该是短片。 长篇只会让他们变得臃肿。 但这个明显是被短片给拖累的,只能说有点儿可惜吧。
A cute story. If you ever wondered what it would feel like to have your entire game be an advertisement for Geocaching/geohunting, well here is your novel. The heartwarming details and the predictable nature of the story can still pull at your heartstrings. Its weird to want more of a game about the same thing over and over again, but I think the point is... well you should probably enjoy the ride spoiler free.
祝每个人都能找到自己的宝物 也能找到看向明天的勇气
3小时短篇,没什么亮点也没什么雷点,一群人喊着友情啊羁绊啊什么的就把问题解决了,在k社的作品里算质量很低的了,这作整体围绕“希望”两个字而写,喜欢王道热血剧本的可以趁史低够入
嗨嗨,大家一起来包!饺!砸! 角色可爱,谁不想被少女香味头槌一下呢?昼田的怪动静太好玩了,声优过于拼命。 时间线循环说实话纯属奖励关,有太多事可以做了,好多知识想做的事都可以随便做。 键子情怀打个好评吧,日常剧情不赖,但是感觉味道怪怪的....设定不赖,流程完全可以加长,铺垫啊设定啊剧情啊人物塑造凸显啊都可以更好,十几个小时最佳,说不定能达到群像二创的程度(比如,“一辈子朋友”“永远一起做快乐的事吧”之类的,重力场展开!)。后面结束太快了。 奔着key短篇来的可以先玩星之中途,这个往后排一排,待会再玩lunaria,看和这个比怎么样,我记得这个bangumi5.9分,lunaria6点几分,星之终途7点几,按照经验来说7分往上的无脑冲就对了
篇幅太短导致情感铺垫不是很到位,剧情本身很有趣,男主行动力拉满情商还高,女主可爱又坚强,主角团塑造也都没落下,不赖🌹
望月+龙骑士+k社还有名声优,本身不差,但是这个阵容和定价让我觉得不够值,就像是米其林端出来一盘家常菜,打折力度大的时候很推荐买,我个人很喜欢平良和昼田玲央奈,平良正好是我很喜欢的热情类型而且一直安慰其他人,昼田反复说“早啊玲央奈”那段cv情绪也够到位,但男女主感情线有点太典,看序章就知道后面要发生什么了…二章剧情比较莫名其妙,野兽玲央奈插入得也太突兀了,完全不知道发生了什么之后就一直是昼田在大叫,到三章开始讲设定,之后就大家包饺子找办法,中规中矩的短篇,唯一想吐槽的地方是,为什么男主cv不是良平而是给了西门,良平配平良真的很有戏剧性啊喂()
玩之前就听说一般,结果真推完了发现没有想象的那么不堪,体验还是不错,谁不喜欢好吃的饺子
是我最喜欢的gal之一 就是体量有点小TT 我睡着时忘记关游戏了实际没玩这么久
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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