
A narrative incremental game where you're trapped in a time loop: survive, level up skills, and automate tasks across multiple worlds.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Loopbound is a narrative incremental game where you play as a traveller trapped in a time loop. Each cycle brings you a little closer to unravelling the mystery of your existence as you explore different eras and dimensions and make choices that shape your path.
In each cycle you gather resources, face decay and survival, and unlock new actions and worlds. What you achieve in one cycle carries over to the next, so each run takes you further. The story unfolds through the places you visit and the events you encounter along the way.
Key features:
Loops with persistent progression: Die, respawn, and try again; permanent upgrades and unlocked automation carry over between cycles.
Survival and decay: Manage hunger, poison, and resources; time and your actions affect your condition and your options.
Multiple worlds: Journey through different worlds, each with its own rules and possibilities.
Skill system: Level up skills that speed up actions and unlock new options.
Automation: After repeating tasks manually, you can automate them to progress while you plan your next move.
Integrated narrative: The story is built from world states, events, and the choices you make in each loop.
Cloud save: Your save syncs with Steam Cloud so you can continue on another device.
If you like incrementals with story and a touch of survival, Loopbound invites you to live the loop again and again until you discover what lies behind it.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, French, German, Simplified Chinese, Portuguese - Brazil
Engagement
Reviews
I was enjoying this game a lot, until an update removed a resource and messed up my entire cycle. Come back when the game is more developed, otherwise you're going to learn systems that the dev will just throw away when they feel like it.
Lost my save after restarting my computer.
Pretty solid game that builds off a lot of what Increlution has, whilst providing its own spin on things with interesting mechanics that develop through playthroughs, whilst letting you sample and test out what's available to try in the limited early access. About 20 hours currently, so decent enough content for the price point, though, like Increlution, it's mostly text based loading bar content. Later runs are sped up by mastery, permanent levels, post-chapter boosts and automation, so you'll likely spend 1/3rd to half the game with it tabbed out in the background or in another window. Decent little chips of progress each run.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 32 reviews with recorded playtime.
Quite enjoyable, it is a fresh take in the incremental time-loop genre. It is similar to Increlution, and only for that it deserves a try. I am enjoying it a lot. It still has some rough edges but it is being updated frecuently with the feedback from the community. Highly recommended for increlution fans.
我很想知道这个作者 到底是什么意思,玩了2小时,就是找食物 探路,没有什么比如惊喜的道具什么的,就是纯纯的找食物 探路。然后你终于把各项效率提升,他开一个新图,一切从头开始 重点是这个新图 熬的时间 是 前一张图的 3 4倍 。总结 找食物 探路 没有任何别的 不要期待任何别的
Game is worth a dollar if its lucky. Same exact nothing game with some text lore thats kinda interesting. the rest is sit back and do nothing as you gain 1% efficiency and then restart the whole game. Absolute garbage. Seriously do not buy this, free versions of this game exist and are EXACTLY the same
An interesting mix of idle, roguelike, incremental and automation gameplay. I tried the demo, really enjoyed it, bought the full version right away — and now I’ve been playing for 12 hours straight. Great work! (Also worth noting: I normally hate prestige/ascension/reset mechanics in idle games, but the loop here doesn’t bother me at all.)
Muy divertido, ya estoy esperando a que salga más contenido
Отличная игра в духе incremental и terrafarmintal Надеюсь авторы доделают эту до конца
目前玩下来远远不如increlution,作为一个放置游戏increlution需要手操的地方已经很多了,这游戏没有优化反而更多,而且有些小设计很讨厌,比如第二章的猎鸟,没有加成的猎鸟和有加成的猎鸟竟然是同一个行动,导致必须要为此改一堆优先级,还好猎鸟本身收益很低可以直接关掉,紫色行动也有同样的问题,不能舒舒服服的挂机。总之相比于increlution,这游戏目前看到的新机制和内容并没有太多惊喜,但不舒服的地方倒是不少,不推荐,需要大量优化。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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