
The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos. Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 70 reviews with recorded playtime.
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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Morgens geholt, abends direkt 7,3 stunden spielzeit, für 3€ hat es sich sehr gelohnt.
Mükemmel oyun
Eu posso estar louco, mas eu acho que já passei por aqui.
五年后再看,玩法依旧很创新,把塔防元素和肉鸽相当巧妙结合在一起。局外养成以建筑为载体,在增长角色属性的同时,解锁局内建筑和能力。比较爽的一点是,建筑凑在一起可以合成为特殊建筑。河流和树林、沙漠等地形的配合在精巧的布置下就能实现效益的最大化,牌组的构筑在没有后续的更新情况下也有不错的深度。只是强力牌无非就那么几张,在没有后续新牌补充的情况下,后期的重复仍然是较为劝退的一点。不过,战斗画面常常会因为装备和建筑而暂停,这点虽然是为了方便操作,但实在是有些让人分心了。刷材料让人痛苦,材料类型太多了,炼金术功能本可以精准配比升级建筑护肝,只是后期才能解锁。发牌和地图都能影响一局游戏的胜负。但如此一来,重 roll 不就好了吗,讨厌这样的设计。
jogo legal para passar o tempo
Universe's Storm и Cosmic Temperance - саундтреки, благодаря которым и познакомилась с этой игрой. Не только музыкой этот рогалик хорош - ещё и приятной пиксельной графикой и подачей юмора. 10 черепов Лича из 10 [spoiler] Change da world my final message. Goodbye [/spoiler]
Good game with a great soundtrack, but it gets really repetitive and boring when you have to farm resources—and yes, you'll probably have to.
excelente juego para desestresarse
Buen juego, con una idea muy innovadora y original que cuenta con unas bases del juego excelentes que hace que las primeras 30 horas sean buenas pero en la recta final del juego decae bastante al no haber novedad hasta el final, se queda en lo mismo y puede parecer aburrido al final. Pero las ideas e innovación están ahí, tiene mucho potencial para un Loop Hero 2
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Italian, Dutch +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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