
A short psychological adventure about a stressed girl who wants to explore her ceiling.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 7 → 1.14/day in the week after.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 26 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.39−30% | 3.6Kreviews | 88% | — | $89.8K |
| $2.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game has a great atmosphere, charming art style, and clear passion behind it. Its commentary on academic stress is also one of its stronger aspects. Unfortunately, the writing (especially the true ending) holds it back. After spending most of the game establishing the protagonist’s anxiety, the conclusion handles those themes in a way that felt far too simplistic. The message came across as essentially “face your fears and think positively,” which felt disappointing. Explore mode reinforces this even more heavily. The writing can also be awkward, as others have mentioned, although it’s possibly due to the translation, and often feels strangely sanitized despite the darker themes. The gameplay became tedious fairly quickly too, with unengaging puzzles and QTEs, unclear paths, and a lack of quality-of-life features. Much of the soundtrack also wasn't for me, with some sections feeling more distracting than atmospheric. Despite these flaws, I don't think it's a bad game. The atmosphere, art, premise, and ideas are genuinely good, and there's clearly a lot of passion behind it. For the price, it's decent, but the writing and especially the ending left enough of a bad impression that I can't fully recommend it.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $89.8K | 262 | 87% | $9.99 | |
| $89.8K | 221 | 76% | $14.99 | |
| $89.8K | 168 | 71% | $29.99 | |
| $89.8K | 159 | 96% | $9.74 | |
| $89.7K | 336 | 75% | $14.99 | |
| $89.8K | 1.5K | 73% | $3.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $45.7K | 225 | 66% | $6.99 | |
| $20.3K | 172 | 90% | $9.99 | |
| $4.2K | 42 | 93% | $7.99 | |
| $1.8K | 14 | 86% | $3.99 | |
| $152 | 9 | 100% | $0.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Simplified Chinese, Traditional Chinese, Japanese, Spanish - Spain, Korean, Turkish, Russian, French, Portuguese - Brazil, German +8 more
Hours played at review time, across 178 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a little on the nose at times, but i did enjoy the story. relatable.
dzień z życia studentki KULu
the game is amazing and i see how much effort was put in it next game will be definetly fire but im in short of money:C
[h2] SINAV VAKTİ! [/h2] Sınav kaygısı olan öğrenci, kaygıları altında ezilmemeğe çalışıyor. Oyunun DLC'si oyundan daha kapsamlı ve ilginç. Farklı bi gameplay tarzı var indie severler mutlaka denemeli. İndirim zamanı DLC ile birlikte almayı tavsiye ederim
Эта игра в некоторых моментах заставляет на долго задуматься и в первом прохождении основной игры очень хорошо описано то как человек сам ставит себе рамки по времени и ему якобы вечно не хватает времени на все, и это действительно интересно. К игре обязательно нужно взять одно платное длс и ещё одно бесплатное для того чтобы отыграть весь контент, (потому что в платном длс контента даже больше чем в основной игре). Ну и в итоге, игра прекрасная и надеюсь в будущем будет только развиваться и я буду к ней возвращаться, эта игра чем-то похожа на milk outside своей иногда хмурой сутью. И на данный момент у меня все, советую всем кто любит визуальные новеллы поиграть и насладиться
interesting little visual novel, i even had a couple of laughs during playing even though its genre is psychological and it's touching on darker themes. audio, visuals and story match perfectly and create a distinct atmosphere. good to see fun games made in godot !
플탐 15분짜리 유료겜을 팔아놓고는 dlc까지 끼워파는 레전드 심보
Anzitutto traduzione italiana buona (cosa assurda per un gioco di questo tipo). Tolto questo, il gioco è breve e molto facile da completare, a tratti un po' ripetitivo con il DLC considerato il tipo di storia che racconta, ma se si ha sofferto d'ansia seria non è difficile immedesimarsi e il gioco comunque spiega tutto nel caso in cui ci fossero difficoltà a capirlo nonostante sia abbastanza semplice. Musica e disegni molto carini, anche. Non è sicuramente un capolavoro e a tratti può risultare un po' "infantile" come scrittura magari, ma vale la pena di essere giocato a parer mio.
holly peak gameplay :0
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.