
Look Outside is a survival horror RPG set in a single apartment building. A mysterious event turns anyone who looks out the window into grotesque monsters, leaving the world in absolute chaos. Scavenge the building to seek food, supplies, and weapons while encountering strange characters.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.14/day in the week to Sep 15 → 17.29/day in the week after.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 13.6Kreviews | 98% | — | $3.5M |
| $5.99−40% | 39ratings | 94% | #9 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1466 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Look Outside is a great game with a lot of well thought out aspects. Unfortunately in order to progress the storyline and gain access to more areas than just the tutorial areas. You are placed in an ultimatum where you have to betray morals and throw a baby into a blender or sacrifice a limb and be barred from using half the aspects of physical combat in the game. Which battles are how you gain access to areas, obtain certain items and complete missions. So you'll have to go through the rest of the game either being limited to melee or range orrr satisfy the blender. Once limited in combat the range of your opponents makes no sense. Someone from across the room can attack you but your physical and ranged attacks are somehow too short of any opponent in the confined spaces of the apartment complex. I got bum rushed by a monster in a bathroom stall because my shotgun couldn't land any pellets?? On a guy in a bathroom stall??? After being placed in that ultimatum a lot of the games monsters aren't scary anymore since your character has already been through it and maybe morphing would just make them stronger or wiser to pour bleach or dump dynamite into the blender. Therefore the concept of using more amounts of time and more strategy development because you're punished for making a decent decision when you would've been rewarded with the full combat of the game if you were more psychotic is scarier. I can enjoy some of the souls-like aspects and circumstances but when this has happened so early on in the game, the only reason I want to finish it once is to get the most out of my money and pay respect to the talent of the team and their vision. Some more leeway or freedom would've made it perfect for me. I find this frustrating and I'm sure the next project will be even better and probably perfect.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 15.86/day in the week to Aug 7 → 22.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game
incredible
One of the most fresh and interesting RPGs I've played. The concept and setting are gripping and the gameplay is compelling and strategic. I would absolutely recommend going in without knowing much and without consulting a guide
It gots da spookies.
Watched Jerma play it some and it made me want to try it out myself. Having a blast so far. Great writing and design. Challenging but it also feels like you have lots of options of the order in how you tackle things.
хорошая интересная тока есть минус нет rus языка
Achei jogaço Você só não pode ser burro e imprudente que dá pra aguentar um tempo O jogo passa por picos de fartura de itens e de miséria onde nem habilidades você vai conseguir usar mais por falta de energia
very fun and original turn based RPGmaker game, with eldritch horror everywhere
genuine masterpiece about hope, change, and compassion. i love my messed up little found family and would die for each and every one of them in a heartbeat. the gore and especially body horror are very intense, but if you can handle that then PLEASE just play this game. it's heartwarming, heartbreaking, and a ton of fun. there's also many ways it ensures every playthrough will be different!!! i know i'm gonna try and find every single thing i missed on my first one ps it took me twice as long as the estimation to finish my first playthrough so you might be in for the long haul if you're bad at rpgs like i am
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 39 | 94% | $5.99 | |
| — | 0 | — | — | |
| $557 | 10 | 60% | $3.99 | |
| — | 0 | — | — | |
| $1.3M | 2.3K | 75% | $19.99 | |
| $86.7K | 225 | 87% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 4.1K | 94% | $19.99 | |
| $3.5M | 2.6K | 72% | $39.99 | |
| $3.5M | 848 | 36% | $69.99 | |
| $3.5M | 6.7K | 90% | $12.49 | |
| $3.5M | 2.9K | 65% | $59.99 | |
| $3.5M | 15.2K | 98% | $9.99 |