
Manon has found a new notebook that goes deeper in the life of her family. Discover this new chapter of looK INside and enjoy the memories of a French family from 1960 to nowadays through unique puzzles based on empathy and aesthetic sense.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great premise. some of the clues were a little hard to follow and i struggled with some of the puzzles
Chapter 2 von looK INside ist eine gute Fortsetzung der Reihe. Man klickt viel rum & rätselt dabei ein wenig. Ich fand diesen Teil persönlich sogar ein bisschen anspruchsvoller als Teil 1. Es ist ganz süß gestaltet und hat eine nette kurzweilige Story. Bin gespannt, wann Teil 3 angekündigt wird. [spoiler] Habe beide Teile im Sale erworben, diesen hier für 2,20€. [/spoiler]
Ist ok. Genauso wie Chapter 1
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain, German, Dutch, Japanese*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super cute; loved the puzzles and the story. Some of the puzzles were a little too challenging or not straight forward enough for me, but still enjoyed it. Minor complaint that some of the achievements require you to restart your game if you didn't get them first time going through the puzzles... don't make me drink any more beer :'(
Had to restart the game at some point and lost all progress because of some bugs. Most of the puzzles were good, though.
lots of bugs. but really nice. maybe less than the first one, but still. recommended if you liked the first one.
The first one is better, but both are kinda difficult. I didn't experience any bugs.
looK INside – Chapter 2, developed by Unexpected and published by PID Games together with Dear Villagers, continues the distinctive narrative puzzle experience introduced in the first chapter of the series. Rather than presenting players with a traditional adventure filled with large environments and complex mechanics, the game focuses on intimate storytelling through puzzles hidden within illustrated objects and memories. It builds upon the concept of exploring a family’s past through an interactive notebook, gradually revealing connections between relatives, events, and personal histories. The result is a thoughtful puzzle adventure that blends storytelling, observation, and logic into a quiet but emotionally engaging experience. The story again centers on Manon, a young woman who discovers another mysterious notebook connected to her family’s past. Each page of the notebook contains fragments of memories represented through illustrations, photographs, documents, and symbolic objects. As Manon explores these pages, players uncover clues about the lives of her ancestors and begin piecing together the relationships between them. Instead of following a straightforward narrative with clearly defined chapters, the game reveals its story gradually through discoveries made during puzzle solving. Each solved challenge unlocks new portraits, names, and connections that contribute to the growing family tree, allowing players to slowly reconstruct the genealogy of the family across multiple generations. Gameplay revolves around a series of interactive puzzles presented through detailed illustrated scenes. Each puzzle is designed around everyday objects or symbolic imagery that represents a memory from the past. Players might manipulate elements within a drawing, decipher patterns hidden in documents, interact with board games or travel memorabilia, or rearrange items to reveal hidden meanings. These puzzles rarely rely on traditional mechanics such as inventory systems or extensive dialogue. Instead, they encourage players to observe visual clues carefully and interpret how different objects interact with each other within the scene. One of the most interesting aspects of the game’s design is how each puzzle functions as both a gameplay challenge and a narrative fragment. Solving a puzzle does not simply unlock the next level but reveals new characters within the family tree. As players continue to progress, the tree gradually fills with portraits and names, each representing a person whose life contributed to the broader family history. The process of assembling this genealogical structure becomes a central objective of the experience. It encourages players to think not only about solving individual puzzles but also about how each newly discovered character fits into the larger story of the family. The puzzles themselves vary in style and complexity. Some rely on straightforward pattern recognition or logical sequences, while others require more creative interpretation of visual elements. In many cases, the player must experiment with different interactions before discovering the correct solution. This approach makes the gameplay feel organic and exploratory, as if the player is genuinely investigating personal artifacts rather than following a rigid set of instructions. At times, however, this design can lead to moments where the solution is not immediately obvious, requiring patience and careful observation. Visually, looK INside – Chapter 2 stands out through its hand-drawn art style, which gives the game the appearance of a living sketchbook. Each puzzle scene resembles a page from an illustrated journal, filled with small details that respond to the player’s interaction. Objects animate subtly, drawings transform as clues are revealed, and the environment evolves as memories are uncovered. This artistic approach reinforces the idea that the player is exploring preserved memories rather than traditional game levels. The illustrations carry a warm and nostalgic tone, making the act of uncovering family stories feel personal and reflective. The audio design complements this visual style with a gentle and understated soundtrack. Soft piano melodies and ambient music accompany the player’s exploration of the notebook, creating a calm atmosphere that encourages thoughtful puzzle solving. Sound effects are minimal but effective, providing subtle feedback when objects move or puzzles are solved. The overall soundscape enhances the meditative quality of the experience, allowing players to focus on the story and the visual details without distraction. One of the strengths of looK INside – Chapter 2 lies in its ability to transform simple puzzles into a meaningful storytelling device. Instead of relying on dramatic cutscenes or lengthy dialogue, the game communicates its narrative through interaction and discovery. As players gradually reconstruct the family tree, they begin to understand the lives, relationships, and moments that shaped Manon’s heritage. This slow process of discovery gives the game an emotional weight that many puzzle titles lack. Despite its creative design, the game does have a few limitations. Because the puzzles rely heavily on visual interpretation, some solutions may feel ambiguous, which can occasionally lead to confusion or trial-and-error experimentation. Additionally, the game’s overall length is relatively short compared to larger adventure titles. A single playthrough can often be completed in just a few hours, depending on how quickly players solve the puzzles. However, the experience is intentionally compact, focusing on atmosphere and storytelling rather than extensive gameplay systems. Another minor drawback is that the pacing may feel slow for players who prefer more action-oriented or mechanically complex games. looK INside – Chapter 2 is designed as a contemplative experience where observation and reflection play a larger role than speed or challenge. For those willing to embrace this slower pace, however, the game offers a unique and rewarding journey through memory and family history. Overall, looK INside – Chapter 2 succeeds in expanding the concept introduced in the first chapter by delivering a creative blend of narrative exploration and visual puzzle design. Its distinctive art style, thoughtful storytelling approach, and clever use of everyday objects as puzzle elements create an experience that feels both intimate and imaginative. While it may not appeal to players seeking traditional adventure mechanics or long gameplay sessions, it stands out as a memorable example of how puzzles can be used to tell deeply personal stories. Rating: 7/10
Il faut apprendre à réfléchir un peu en dehors de la boîte et être curieux.euse même si parfois, certains éléments ne sont pas donnés gratuitement. J'ai passé un bon moment, j'attends la suite !
Just like chapter one it is a very original way to play a puzzle game. However, I found the story to be quite confusing at times. A lot of the puzzles do not follow any logic so I had to look it up online which does not contribute to a chill and enjoyable game play experience.
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