
A first person social deduction game, combining real time action and communication, playable up to 16 players. While most players will cooperate to complete objectives to ensure victory, a small portion of dissidents will try their best to stop them at all cost, without being caught.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Lockdown Protocol is a first person social deduction game, combining real time action and communication, 1 to 16 players.
In this game, players have to work together to collaboratively complete tasks in time. While most players will do their best to complete this objective and ensure victory, a small portion of dissidents will try to stop them at all costs, without getting caught.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1007 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра умерла
крутоя игра всем риспект кто со мной играл и играет
i like it it is very intersting
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, Simplified Chinese*, Spanish - Latin America*, Japanese*, Portuguese - Brazil*, Portuguese - Portugal*, Russian**languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
amazing game to have a week phase of but not that freindly to children
IDK HOW TO SAY
just great
If it weren't for this game, I wouldn't have any friends.Gud Game
among us but look better but dosent play as good
I'm a gamedev myself, and that's the only review you need [h1]Short description[/h1][hr][/hr] A social deduction game similar to `Among Us`. Some players become dissidents and try to disrupt the other players. The majority are Employess. They win if they finish all tasks within the specified time. Dissidents can kill other players, hide task items, or sabotage tasks. Unlike some other social deduction games, there is no voting or separate stages. For instance, you can simply kill all players very quickly if you find a shotgun. [h1]Worth highlighting / What is unique[/h1][hr][/hr] * The idea itself. It's a major improvement compared to `Among Us`. The game is way more dynamic, and the tasks are more complex and interesting. Moreover, your skill can matter a lot. How you move and fight can make you a much stronger player [h1] Overall rating 3/10[/h1][hr][/hr] Huge potential, but cannot recommend due to too little content. Main issues are: * Only 1 map. On top of that, it's not procedurally generated, but hand-crafted. As a result, game starts becoming repetitive in just 3 hours. * Little task variety. There are just ~7 types of tasks. Even though they're interesting, there isn't much variety, so it becomes repetitive quite fast * Tasks introduction. Tasks are not easy, you need to learn how to solve them which can take some time. It's not a bad thing, but the tutorial is just a set of short videos. Would be cool to have interactive guidance, so you can jump right into game faster Overall, great idea, good visuals. But very little content and it's abandoned. No content updates in more than a year already. Only cosmetic updates As you start enjoying game, it becomes repetitive [h1]Extra[/h1][hr][/hr] Follow my curator page, [url=https://store.steampowered.com/curator/45084582-Dev-inspiration/] Dev inspiration[/url] for more reviews from a developer's perspective.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.8K | 7 | 86% | $9.99 | |
| $1.8K | 7 | 100% | $7.99 | |
| $1.5K | 16 | 88% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.8M | 8.4K | 92% | $17.49 | |
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| $4.8M | 26.1K | 98% | $12.99 | |
| $4.8M | 5.3K | 92% | $29.99 | |
| $4.9M | 9.5K | 97% | $24.99 | |
| $4.9M | 10.1K | 76% | $14.99 |