
The world has already been saved. Now it's time to rebuild your town, learn new hobbies, and forge lifelong friendships in this peaceful and relaxing RPG.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About






Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super cute! But be ready for the grind if you want to 100% it.
LOVE IT <3
I love this game its so cute and cozy
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love the fact that there is no time pressure in this game. While moving stuff around can get tedious at times, I always find playing it a wholesome and enjoyable experience.
Very cozy game, enough story that I feel contented while also enjoying the grindy aspect of the game.
O jogo possui sua principal qualidade em ser um simulador rural/de vida real que foca bastante num sentimento de calma e relaxamento. Ele é muito tranquilo, de modo que você nunca vai se estressar e pode aproveitar de uma trilha sonora apesar de simples, muito gostosinha. Seu principal problema tá no fato dele parecer levemente inacabado. Não há grandes melhorias que você pode obter diretamente, nem modo de tornar atividades mais rápidas de serem realizadas. Então, infelizmente, o jogo cai um pouco de conceito por se focar quase que exclusivamente em um grinding que, apesar de não ter acontecido comigo ainda, pode cansar muito facilmente.
I found the game boring during the first few minutes but after playing it for a while more, I realised it has a special charm of its own. The characters are cute and distinctive. It is a relaxing and cozy game which fulfilled my childhood dream to build my own pixel town. Can't wait to explore more of this game.
Littlewood is a super casual game; there is quite a bit of grinding when it comes to leveling up skills, which can get repetitive, but with a game as simple as this one, some repetitiveness is to be expected. The game isn't really story-heavy, as in you won't be forced to progress a storyline to unlock more areas/skills/etc., but there is a mechanic where you have to donate materials in order to upgrade certain spots -- for example, you have to upgrade the air balloon landing pad to be able to travel to more areas outside of your town, and you have to upgrade the stores to get access to a wider variety of items to buy, and so on and so forth. Since there's not much of a storyline, Littlewood is a fairly open-ended game. Personally, I don't mind the casual, open-ended style of the game, but I do wish that there was more substance to the bits of lore that we're given. For example, one of the NPCs says that there's a whole world below the one that the characters lives in, where dark beings supposedly live, but we don't get to explore that world at all or even discover much about it. As it is, the game is a fun game to pass the time, but personally I'd want to see more of an adventuring aspect to it, as well as more fleshed-out lore that we get to see outside of what the NPCs tell us.
Fun game to pass the time, the characters are cute. It gets very grindy the more you level up then it's just a rinse and repeat until you complete everything. Overall it is a good game.
[h3] Compliment sandwich time. [/h3] The art and writing is super cute and works well for the game. I was expecting a little bit more story after getting to the [spoiler]Edge of Solmen, with Dark and Lilith.[/spoiler] The pacing of the achievements is stretched very wide with way more resources collected than ever needed. It is possible to overuse the resources you have access to in the very start and block your progress, I had to demolish buildings to get them back and continue but there were others who couldn't figure that one out. I did mostly enjoy the levelling system, town progression and all the little task options with the tavern being unique to me. Worth playing I think.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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