
Uncover the mysteries at Luna Nova Academy and experience the magical world of Studio Trigger style Japanese animation in Little Witch Academia: Chamber of Time.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−65% | 1.1Kreviews | 77% | — | $325K |
| $14.99−70% | 729ratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juego de mierda no lo compres ni con descuento XD
the quest system kinda sucks
天呐 我终于苦尽甘来了吗 那么 喜欢魔女题材却没看过小魔女学园实在是太遗憾了 喜欢英伦风日漫却没看过小魔女学园实在是太遗憾了 喜欢扳机社的作品却没看过小魔女学园实在是太遗憾了 喜欢少女励志故事却没看过小魔女学园实在是太遗憾了 喜欢女孩们之间可贵的友谊却没看过小魔女学园实在是太遗憾了喜欢欢乐愉悦氛围却没看过小魔女学园实在是太遗憾了 喜欢追番却没看过小魔女学园实在是太遗憾了... 你们知道吗? 没看过小魔女学园这么有趣的番实在是太遗憾了... 但是游戏吧,比较平淡,关卡设计更是槽蛋
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
亞可和黛安娜的雙人必殺技,拌嘴實在太可愛了XD 過了8年終於把遊戲撿回來破完, 雖然現在應該沒有新玩家了,但解完全成就了來留個評論。 先說遊戲操作性是真的沒有很好, 但非常推薦LWA粉絲們一定要來看看這部遊戲的劇情! 新劇情加上對話幾乎全配音,各場景也有新繪製的動畫, 解鎖新家具後也會觸發對應角色的對話,製作非常有心。 隊伍三人都配掉落量4(+2+2)的飾品, 再加上難度調高一點的話很快就能蒐集完所有家具了, 任務道具(三葉草、金幣)也是每場十幾、二十幾個在掉。 遊戲操作方面適應後其實還行, 真的不滿的部分是商店販賣機制太差,按到天荒地老受不了。
x-- 6/10 --x Really hoped this was good, but it was very average. Navigating though is a flipping nightmare. A disservice to the anime.
ストーリー+サブクエをすすめる→ベルトアクションゲーム という流れのゲームはあまり見ない構成に感じました。ストーリー、アニメは力が入っていますし、サブクエも原作ファンはくすっとさせられるものも混ざっており、おすすめできるレベルではあるのだけれど、ストーリー上、理解できるまでは同じことを繰り返してしまう要素があったりとだいたいクリアまでいかない人が多いのかな?と思うのもたしか・・・ 主人公のようにあきらめない心を持ったファンはやるべきゲームです
my head hurts, i want to vomit. this game has fun gameplay but the problem is on the map, can't mark the location so have to find the place yourself in this big academy! my head hurts so much! then the mission also can't be selected if it's clicked so the main mission that is running is overwritten by the new mission and can't return until the overwritten mission is completed, then the time in this game goes very fast so it's hard to focus on completing the mission in time and need to go back to Akko's room to speed up the time again over and over again. i don't recommend this game, the mechanism is too difficult because of the messy map problem. i thought i could have fun after watching the anime by playing this game but this game is not fun at all because the mechanism and map are troublesome and difficult.
Este es el típico caso de recomendación dudosa. Lo recomiendo, pero para los fans del anime. Las bromas, referencias y personajes en general perderán si no has visto (o no te gustó) el anime. También te darán más ganas de hacer los eventos secundarios. Pero lo típico: espera a unas rebajas. ¿Por qué digo esto? Tiene algunas cosas que son rematadamente molestas: - Algunas misiones requieren una cantidad de grindeo desmesurado, y en verdad a mí me resultó más divertida la parte que no es de combatir. Es verdad que las partes más duras de grindeo son en misiones secundarias, pero aún así. Y si además intentas hacer el 100% de los logros, el grindeo para alguno de ellos ya está por la estratosfera. - Los subeventos repetibles pueden ser rematadamente molestos. Como en el mapa salen del mismo color y con el mismo nombre que los normales, a veces crees que en una sección no tienes evento nuevo porque es una sección en la que a esa hora hay un evento repetible, pero en realidad están los dos. Así que o miras todas las zonas marcadas siempre, o a lo mejor tienes uno ahí esperándote y no te enteras. - Jasminka, que no la soporto, pero eso ya es cosa mía XD
This is clearly a game made for fans of the anime, and that is where it works best. If you like Little Witch Academia, there is enjoyment to be found in the character scenes, small side stories, and extra endings. My problem is not that the game has no charm; it does. My problem is that almost everything around that charm feels poorly supported by the game design. A simple example: the minimap could have used a different color marker for quests or events you had already completed. Something as basic as a purple marker for already-seen events would have saved a lot of pointless wandering, because you would know when to ignore old content and when to check for something new. Instead, the game often makes you move around just to confirm whether a quest is actually available or not. That is the main issue throughout the game. Many quests depend on time windows, hidden prerequisites, rumors, specific NPC positions, and chained events. This kind of design reminds me of older games like Legend of Mana, but it is much harder to forgive here because the game does not give enough tools to manage it. Even with a guide, you can still end up asking: “Did I do something wrong, or is this quest simply not unlocked yet?” Completion also suffers from unnecessary RNG. Some materials, keys, decorations, and items become tedious to obtain, not because the challenge is interesting, but because the game gives very little clarity. One important warning: save your money from the beginning and buy Pollux Coins whenever they appear. They become a major bottleneck later, and they are sold randomly by an NPC in the Roundabout between 10:00 and 18:00. In short, I can see why a fan of the anime might still enjoy parts of this game. I did enjoy some of the character content. But the quest structure, lack of tracking, hidden conditions, and excessive friction make it very hard to recommend as a game. Not recommended, except maybe for very patient fans of Little Witch Academia.
Even though this game creams AA quality, and could've been better and richer in many aspects, it's still an enjoyable little adventure to add a little more to the witch academy storyline.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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