
Little Terror is an interactive exploration Horror simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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[code]Curator page here--> [url=https://store.steampowered.com/curator/37670120/]DaRevieweD #28[/url] <-- [i]New review every Sunday[/i][/code] At the time of writing- I had never reviewed a pre-release game before so I consider it a huge honor when I got a key through my Curator page "DaRevieweD". It was completely optional but I felt obliged and I want to challenge myself!! I'm making an exception to my Sunday rule because I just had to review it at "launch" (or what I thought was) as I felt many would overreact. Tainted Games; who has about 3 games so far namely 'The 8th Day', 'Ash Asylum' (which have been given bad press on Steam but I can't weigh in as I'm not that well versed either) and most recently 'Little Terror'. The developer makes it abundantly clear that it's a one-man team on the Store page so set your expectations accordingly. Regardless of the final outcome, I think it's already quite an achievement at least in my opinion! Now lets get into the review~ [h1]"Baby Steps."[/h1] [u]The Gist:[/u] You awake as Abby, the toddler of a seemingly ordinary household who cannot seem to find her family members anywhere. There are notes detailing where they went but at the same time, the increasingly grotesque sights suggest otherwise as to their fates. [spoiler] ! Can you read me a story- but skip to the ending!? [/spoiler] [h1][+] PROS;[/h1] [b](a) To be A Kid Again[/b] Mechanics-wise is straightforward. There are notes littered around the house with simple language (you do play as a child after all). I loved the 'tip-toe' to peek over high objects and to get a better look or reach objects. It tries so hard to encapsulate that childish aspect and it certainly shows throughout. There are a few puzzles based on a polaroid camera and taking pictures of the right things will reveal some disturbing imagery or even unlock a door! It used to be much harder, but now there are pictures strewn about that hint as to what you should capture. [b](b) Childish Imagination[/b] Scattered throughout the 2-storey house are puzzles in keeping with the psyche of a child. Expect to interact with toy blocks, dolls and other things that will pique your curiosity. To be awed at every little thing again is one magical thing that I've lost. *sighs* [b](c) It's Just A Phase[/b] The game does not hold your hand like a parent who loves their children when it comes to the plot. I for one appreciate that, to be able to piece together what has happened (but for all I know, I could be tripping). From what I've gathered though, [spoiler] the doll is the obvious culprit, maybe even TOO obvious. As for the main character, who may not be so innocent as I initially thought. [/spoiler] Mind you, I still have yet to finish the game (not canonically that is)- by this I mean the good, true ending. So there's quite a steep difficulty curve. Alright, challenge accepted. [b](d) Small-Sized, Big Fears[/b] I don't remember much as a child but I know I was not as fearless as I am now. The game attempts to revisit those typical child fears; similar to "Little Nightmares" or "Among The Sleep" of being exposed to darkness, being alone and tiny and the surprisingly not plentiful jump scares... It capitalizes on being a psychological horror mostly through obscure imagery that you never really get a good gander of or ample time for that matter. It does not reuse these scares to death thank goodness. Therefore, it is effective to some extent, I definitely felt small navigating the house. Also, that one doll (think of Toy Story 1, you know the on) is off-putting. I have chills (seriously) every time I saw it... and its voice. [h1][-] CONS;[/h1] [b](i) There Is No Boogeyman[/b] Normally first person horror games would go all out in using everything at their disposal to be 'in your face' and creep the hell out of ya! Little Terror does not do that and is in fact clear in its description that it was not made to be fast paced or those stereotypical adrenaline-pumping horror games. I'd go so far to compare it with P.T. (YEAH, I went there) but that would be unfair since obviously the latter has a bigger pool of resources and manpower. However, as it is- it's not the scariest game out there but instead has a few slow-burn disturbing content that never really ramps up to anywhere worthwhile.. or I just never got to them. [b](ii) I Made A Boo-Boo[/b] Bugs and mistakes are understandable, only just being released and the solo effort. But I'll just share a few. There are major gamebreaking ones such as when using an item/note or through interacting with an object that was supposed to disappear (being a scare/illusion) both of which made the game freeze. As of late, I've encountered some new persistent ones too where you cannot "load" or "resume" where you left off. However, you can play it in one go and load during that same playthrough. Just don't quit mid-game. The lighting could be problematic as well, since you are a toddler- your height is already your worst nemesis and together with the flashlight that doesn't really shine on any notes make them considerably difficult to read. Especially annoying are areas that become permanently dark (broken lights) and so straining to the eyes but this gets done away with the lighter. Then there are nitpicky ones like spelling errors of items (unless they were supposed to emulate how a child would pronounce them, that would be the bomb). Objects scaled inappropriately; some times too big, others minuscule thereby interfering with the player's way of viewing them to fully appreciate them. Similarly those examined objects will sometimes phase through or clip to other objects. A hilarious outcome is that they fly when you bump into them softly and you mistake THAT for a scare. Got me quite a few. [b](iii) Harsh Parenting[/b] Finally, the lack of direction in the gameplay or design. By the former, I am referring to the hints (rather lack thereof) that should guide the player to the next objective. The game does quite well in the first quarter of the game (though I was stuck in the first room way longer than I'd care to admit). But even before reaching the halfway point- I was already lost. Then I revisited the store page (where it's laid out ever so clearly- you need to examine every item and don't trust your gut') AND also got in touch with the developer- nice fella by the by, for some hints. But seriously, I couldn't tell you how many times I thought the game was broken but it turned out I did not finish solving the puzzles or at least not in the way the game wanted me to. Even now, I am still very much stuck- I cannot unlock the other more optimistic (I hope XD) outcomes. As for design, I'm talking primarily on how the scares were staged. Some effective but more often than not- you'll be looking elsewhere when you should be freaked out at a scare that appears in the opposite direction and very briefly too. So unless you actually play along- you'll miss out on what actually makes this game enjoyable. Furthermore, there were several recycled assets- some of which are able to be examined (to progress the game) and others not. In addition, notes can sometimes be collected and other times they remain stationary. So these minor inconsistencies are sort of confusing and eating away at me. :'P [h1]"Playtime's Over..."[/h1] In summary, Little Terror is not made for the mainstream, that much is a given. Pity because this game has a lot of potential despite it still being in a rather rough state. When it functions properly, it will appeal to horror fans of the unconventional P.T!! The puzzles were certainly innovative even though the lack of guidance made you feel annoyed and hopeless. Lest not forget the very disturbing household story in there that shouldn't be missed! [h1]6/10[/h1] [b]I implore you to keep an open mind before giving unfavorable reviews[/b]
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Hours played at review time, across 22 reviews with recorded playtime.
[quote] ⚖️ Grade = D. Worth a buy, if you enjoy find way to exit a locked room. However, if you're looking for Good story presentation, it doesn't have [/quote] [h1] GAMING GENRE:[/h1] ✔️ Find way to escape in a locked room ✔️ Proceed without a clear tip ✔️ Simple jump scares ✔️ Toddlers toys ✔️ Muted main character ❌ Good story presentation ❌ Casual horror [table] [tr] [th]GRADE[/th] [th]MATCHED[/th] [th]WORTH BUYING?[/th] [th]DISCOUNT?[/th] [th]REVIEWER[/th] [th]READER[/th] [/tr] [tr] [th]A+[/th] [td]5[/td] [td]Worth Deluxe Edition[/td] [td]No Wait[/td] [td] -[/td] [td] [/td] [/tr] [tr] [th]A[/th] [td]3-4[/td] [td]Worth Normal Price[/td] [td]No Wait[/td] [td] -[/td] [td] [/td] [/tr] [tr] [th]B[/th] [td]2[/td] [td]Overpriced[/td] [td]Wait 10%~35%[/td] [td] -[/td] [td] [/td] [/tr] [tr] [th]C[/th] [td] 1[/td] [td]Lack of value[/td] [td]Wait 40%~90%[/td] [td] -[/td] [td] [/td] [/tr] [tr] [th]D[/th] [td] 0[/td] [td]Not what you need[/td] [td]Wait 100%[/td] [td] ✔[/td] [td] [/td] [/tr] [/table] [h1] GAME IMPRESSION:[/h1] 🕘 2020: Game released & thanks for the free gift from Developer 🕘 2021: No patch update anymore 🕘 New game again: Still no idea how to solve the puzzle [h1] BUYER MUST KNOW:[/h1] 🔊 Player play as a female Toddler 🔊 Player able to climb shelves 🔊 Player must have high intelligence to solve the first puzzle 🔊 Foot step sound is same as other indie game 🔊 Poor interface design 🔊 Community Rating: (Not available) [h1] BAD FEEDBACKS CHECKING:[/h1] ⚠️ A lot of potential ➜ Only small group of gamer can see it ⚠️ Psychological horror ➜ All based on the gamer himself, not the game [h1] COMPARE TO OTHER SAME PRICE RANGE:[/h1] 💎 No storytelling at beginning 💎 No cutscene at beginning 💎 Main character have no reaction at all [h1] COMPLIMENTS[/h1] + Two endings available [h1] FLAWS [/h1] - Many area too dark cannot see anything - No brightness setting - Item examination will have collision into others while rotating it - Item examination screen will not see the item in center of the screen - Annoying jumpscares while examine the item - BUG: screwdriver item is missing - BUG: screen broken if chosen window mode - BUG: incorrect achievements completion
[code]Steam Curator : ==> [u][i][url=https://store.steampowered.com/curator/38545912]Right to the Point![/url][/i][/u] <== Follow [/code] In Little Terror you are Abby,a toddler that after waking up desperately tries to find her family members,but the house is empty.Little Terror belongs in the psychological horror genre that highly encourages exploration of the environment which always changes,so you always need to pay attention to the small details and the changes that will help you make progress and find the answers you need. Its strongest point is the creepy atmosphere that always keeps you in tension.The jump scares make a really good work supporting the whole atmosphere.The graphics and sounds are ok,exactly what you would expect from a small indie game.Some minor bugs/glitches can be expected too,but nothing game-breaking. A sweet little horror game that i totally enjoyed !
You play as a young child stuck in your bedroom; you need to escape the house. This game is so dark that I had to depend on the green cursor dot to find some items; some of which I never found because pixel hunting with a green dot is not my idea of entertainment. In two of the three times I started the game there is something that should trigger that does not. I'm looking in the same places so can only think "bug". There is no gamma adjustment, no manual save option, and no volume control. I do not know where the check points are; I did not reach any. Lastly, there is a voice over that would have been better left out.
I didn't like it. Wasn't scary, the voice of the doll was really annoying, and the gameplay wasn't great.
A marked improvement over Tainted Games previous release I reviewed, Ash Asylum, Little Terror approaches horror from a "wait and see" standpoint. You're not expected to do too terribly much beyond wander around until you trigger the next spooky bit. The atmosphere is actually pretty on point. The voice acting is questionable, with a talking baby doll sounding like dollar store Pennywise, but I can overlook that. Overall an enjoyable "interactive horror experience" marred by a few strange bugs and questionable logic leaps when it comes to the scarce puzzles scattered through the game. It is different. Remember though, being different doesn't necessarily mean you're good. The novel gameplay won me over enough to recommend, but it is a very soft recommend. If there was a "maybe" option I would have used that. If you like horror, and you want to see something new, check it out, but be wary. If you want more mainstream, polished horror; steer clear.
This was really bad and it barely worked. After about half an hour I finally got out of the first room and then got stuck in the laundry and gave up. Devs really need to stop using this house asset too. It's overused and not even used well at that. This dev has also ripped off a game called Locked Up with his newest game, don't support this dev.
Pretty good inexpensive Indie horror game, ignore the bad reviews. https://www.youtube.com/watch?v=SikCs267mtY
piola
Great Game - horror game, challenging, worth the money! I LOVE IT! I Love the graphics, I love the idea! I really like horror games and this is the style of game that I enjoy. I recommend.
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