
Grab your magnifying glass and peek inside a series of tiny dioramas filled with crimes and carefully crafted mysteries! Think outside the box and solve them all in this new brand of detective game!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was so much fun! I loved the characters and their interaction, the mysteries and how the cases are introduced! My only problem was that it was short, but at the same time, this is an indie project. I would absolutely love to have a sequel or update with more cases for this game!
推理不赖,也太短了。
Overall I'd say it's worth playing, It's a bit of a stretch at $8 but at $4 or under I'd say it's worth a few hours. Anyone who likes mystery puzzles will at least enjoy thinking about the puzzles for a couple hours. Main note: If you do decide to play it, disable scoring in the menu, it's better that way in my opinion, as it makes it much more fun to guess and check what you think might be possible than to feel punished for making informed guesses and getting marked off. The good: * The game has some fun small stories * It's an interesting spin on a detective/mystery game * The achievements are all story related or easy to obtain via normal gameplay * None of the achievements have to do with the level scoring system, and the scoring system can be safely disabled in the menu The bad: * It's pretty short only having 6 levels, and I finished the game in almost exactly 2 hours * There's a grading system that punishes you every time you make a guess, so the game kinda expects you you know what the solution is before you make a guess. * Some of the puzzle solutions require fairly large leaps in logic that the game does a poor job of giving info about, and so more challenging puzzles feel less like figuring it out the solution, and more, spending more time ruling out what you know isn't possible, until only a few options remain and guessing. The game is basically a guesswork simulator, unfortunately this is exacerbated by the implementation of a scoring system which punishes making guesses. If the idea is plausible then it doesn't mark you off, but some times I thought an idea was plausible and got marked off when I felt I shouldn't I do wish there was more of an interactive aspect to the searching and exploration sections, like where you could click on things in a room and the characters would exposition about how it could be related to the mystery. This could instead slowly uncover things like the facts and the character testimonies, as well as helping rule out in a more organic way. Still I had a good time I played it for a couple hours on my Steam Deck while in bed before I slept so it was still a fun experience.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.5K | 153 | 99% | $6.99 | |
| $19.5K | 133 | 92% | $10.99 | |
| $19.5K | 174 | 98% | $4.99 | |
| $19.5K | 130 | 72% | $7.99 | |
| $19.5K | 228 | 95% | $2.99 | |
| $19.5K | 190 | 41% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $4.99 | |
| $0 | 3 | 67% | Free | |
| $2.6M | 3.3K | 89% | $24.99 | |
| $1.8M | 6.8K | 95% | $19.99 | |
| $609.2K | 1.8K | 92% | $14.44 | |
| $593.6K | 1.2K | 90% | $21.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Latin America, Japanese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还行吧,整体推理其实还不错,就是流程太短了。推荐还是打折的时候买吧,而且小博塑造有点讨厌
Charming diorama murders. No fluff just crimes. Wish there were many more, feels little too short as is.
Excellent little game, great job! Highly recommended, can't wait for your future projects <3
This game was short, but fun! I wish there were more puzzles to solve. The scenarios were interesting and unique. I felt like sometimes they're could've been more than one correct answer to the questions, but even if it took me a while to find the right answer or if I needed to use a hint, it didn't detract from the experience of the game. I thought the dialogue between kids and the dad was really charming and was a nice framework for the game! The 3D models were clean and easy to examine, and the UI was intuitive. I would play more of these Little Locked Room puzzles in the future!
Short and sweet. I got it on sale, personally would not have paid full price for such a short game but YMMV. Puzzles are all logical. There are six cases and it's structured around reading case info, examining crime scenes (very simple, you literally just look at them, maybe zoom in and click to see how things move) and then answering questions based on what you see. The first two cases are kind of weak IMO, but they get stronger from there. The last case is great; challenging and rewarding. Surprisingly polished too - every wrong answer I put in got a custom response that acknowledged the train of thought I followed and why it was wrong. In a few cases, where an alternative scenario *could* have happened, or where you had an idea of what happened but chose an imprecise answer to represent it, the game acknowledges your answer as reasonable, nudges you toward the right answer, and gives no penalty, which I thought was nice.
話が長くてギブ
Gostei bastante dos puzzles e como é a mecânica de achar evidências e analisar o cenário. Porém, eu teria gostado mais se tivesse opção de pular as conclusões do fim de cada investigação e também as conversas desnecessárias dos irmãos (achei eles chatinhos, do meio pro fim só leitura dinâmica nas briguinhas deles). Seguirei o autor e com certeza estarei de olho em próximos trabalhos.
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Players by region
Where this game's players are, estimated from review languages.