
Throw your toys into your fire, and play with them as they burn. An adventure that takes place almost entirely in front of a fireplace - about looking up up up out of the chimney, and the cold world just on the other side of the wall. From the creators of World of Goo and Human Resource Machine.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Sep 10 → 2/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 13.8Kreviews | 95% | — | $4.1M |
| $4.99 | 16.3Kratings | 85% | — | $1.6M | |
| $7.49 |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
esse joguinho é muito satisfatório, fiz questão de platinar bjssss da sugarplumps
I had an in depth review written but i burned it 10/10
Super fun little game of setting a bunch of stuff on fire. Its very engaging and you could spend hours figuring out all the combos.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 7 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Dutch, French, German, Spanish - Spain, Italian, Portuguese - Brazil, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese +1 more
| 189ratings |
| 84% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прикольная старая мобильная игрушка про сжигание всего подряд и разгадывание комбо. Ну и печальная драма про вечномёрзлый город.
Entertaining mechanic, paired with wonderful presentation. The game has a vibe that now feels dated, or overused, but back then wasn't, and it is done at top level here. So many small details give the game personality and life, it is unusual to find on a small game like this one.
какая приятная игра… Особенно возможность сжечь скрин чего-либо или кого-либо…
Queimar coisas foi mais divertido do que eu esperava. Recomendo.
Alright game, but NOT worth 15 dollars. Also how the hell do you think it's a good idea to have no volume sliders and one of the loudest intros known to man
Have you ever played the board game Codenames? This is exactly like codenames where you need to connect two tiles depending on the clue given. It's a nice casual game which takes around 6 hours. I'm glad that there are solutions available online because I had to look up the answers to around 15% to 20% of the clues.
小时候玩得,那时不会查攻略,瞎玩一通没有通关,现在总算有机会重新玩一遍了,[spoiler] 这是一个毫无意义的游戏,如果有人真的掉进了这个无意义的游戏中,作者才会在最后告诉你你应该离开,去脱离意义。如果你在看到这个游戏的第一眼便认清了它的本质,并选择不去玩这个游戏,那想必作者也会非常欣慰,因为你已经懂得了作者想告诉你的道理[/spoiler]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 189 | 84% | $7.49 | |
| $337K | 2.8K | 89% | $4.99 | |
| $243.2K | 1.5K | 96% | $9.99 | |
| $5.4K | 406 | 95% | $0.99 | |
| $0 | 0 | — | Free | |
| $4.1M | 14.2K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 4.6K | 81% | $24.99 | |
| $4.1M | 5.3K | 81% | $24.99 | |
| $4.1M | 8.6K | 78% | $14.99 | |
| $4.1M | 4K | 79% | $29.99 | |
| $4.1M | 13.3K | 98% | $9.99 | |
| $4.1M | 9.7K | 75% | $19.99 |