
Little Chef: Cozy Cooking is a short physics-based cooking game full of discovery and playful chaos. Experiment with everything in the kitchen and unlock over 300 recipes on your way to becoming a master chef!
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About
Little Chef: Cozy Cooking is a short game where you experiment in the kitchen.
You can drag, toss, and combine ingredients in fun and surprising ways, to fill your cookbook with over 300 recipes, ranging from the gourmet to the gross. The game is about 3 hours long.
Get messy in the kitchen! Everything has weight, motion and personality. Drag and drop items, or throw them around. So, mix and match, toss and break things to complete your to do list.

Not all ingredients are easy to find. Every cabinet and shelf is chock-full of hidden ingredients waiting to be uncovered. Some are hidden, others are locked away, and solving these puzzles might mean thinking creatively.

Behind every kitchen nook and cranny are achievements that reward you for bending the rules of the kitchen. To solve the game’s most challenging puzzles, players will need to throw out the recipe book, roll up their sleeves, and think outside the box.

Around 3 hour of playtime to complete all 3 levels in 3 different kitchens.
Cook everything from comfort foods and gourmet dishes to strange, surprising experiments.
Play with satisfying physics as every ingredient and object reacts in fun, surprising ways.
Solve playful kitchen puzzles to uncover hidden ingredients, secrets, and new ways to cook.
Collect fun achievements that reward curiosity, chaos, and breaking the rules.
Follow a heartfelt story by unlocking each recipe.
Hello! We are a small group of friends who wanted to make a cute game about cooking. We started this project in the end of 2024 and this will be is our first commercial release!
Our team is Julien (game designer & co-creator), Erika (artist & co-creator), Danny (programmer) and Kristin (narrative desiger) and Tumult Kollective (audio design).
Most of us work on this project part time but we love experimenting, learning, and pushing their ideas as far as their own skills, time, and personal investment allow us. And we hope you will enjoy our creation :)

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Reviews
Themes across 199 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I bought this game to support the artist Erika, as I was a fan of her YouTube channel hello erika for years. I usually find her content to be charming, and it can be felt in this game as well. The art is very cute and the gameplay concept is sweet. I did not experience any crashes nor issues with the gameplay. I hope that the experience ( and hopefully money ) gained from making this game will lead to other projects in the future. Regarding the game, as Erika wanted a constructive review, I have to say that I have never played a similar game before, so I may have misplayed it. To explain, I think the game was made to have a cozy feeling, but I instead went for achievement hunting and finished the content in about 2 hours. Even this was fun, but after doing so I felt that I have let myself down somehow, as I did not indulge in the art and vibe as much as I should have, after all this is why I like Erika. So, I am not sure if it is OK to suggest to make all of the achievements hidden, as it kind of was my fault that I messed up my own experience. I am still looking forward to future content regarding the game, and will try to be more patient while playing it next time. After having read some other reviews of the game, I do agree that some more content is needed, but I am also aware of the way that I have played the game, which may not be optimal for its purpose. What the game managed to do is make me more intrigued about Erika and what inspired her to make certain decisions, and made me go on another Youtube watching spree. Regarding game development, everything seems to be working smoothly, so good job to Julien as well. I do not see this game as a masterwork, but more of a stepping stone in both of their careers, so I am glad that it exist and wish them both a lot of success in the future. Also, the rats are super adorable!
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Languages: English, German, Simplified Chinese
Hours played at review time, across 200 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
lo amo, corta
胡闹厨房随意合成版 内容更新好慢啊。。。。。。。。何时有新场景?
I initially discovered the game on Itch.Io and fell in love immediately. Knowing it would be released on Steam made me so happy, and it was great to be able to follow the development from the beginning. It's a short game that, in my opinion, is worth buying. Congratulations to the developers! I honestly hope they change their minds about creating a DLC (my wallet hopes it's free, hahaha) that continues the story (I'm open to offering ideas and suggestions if necessary, hahaha).
I absolutely love this cute game, it's super chill and funny aswell with the silly things like the spongeman recipe and others like it xD It's a fair price for the game your getting in my opinion as it's still in early access, I'm excited to see the last level that hasn't been released yet but I am hoping they will add DLCs at a later date too! :3
This game is absolutely perfect. Fun cooking without the stress. No timers or customers, just simple recipes and even silly ones. 10/10 highly recommend if you want to truly chill and play a game.
全程3小时,不值这个价格 物理+解谜+厨房模拟,类型上还是很有新意,适合6-8岁儿童游玩。但确实太贵了。
They recently added a third level. It's a cute game. Grab it on sale if you can. If you tried the demo and are still unsure, maybe pass on this one and give it time to grow. For the current price, the game still feels too short or lacking. After completing all recipes, I am left feeling a bit empty. I crave more storytelling through environment interaction, or more levels and more recipes to compensate. Not all the recipes are easy to figure out either without a lot of repetitive trial and error (hints often offer zero help), which I wasn't willing to do. Found myself having to tab out a bunch to look up a guide. Other than that, game was very enjoyable. I don't regret my on a whim purchase.
Really cute (non)-sensical puzzle game about cooking. Story is OK, main selling point is the fun of combining random ingredients and making new dishes. In-game hints are provided to help you every step of the way. Totally worth the money. Thank you for the fun experience!
アイディアとレシピブックを頼りに、全4ステージでいろいろな料理を作っていくパズルゲーム 言語依存はそこまで強くなくて、気になるとしたら料理名やレシピ名くらいかなと思います アニメーションやゲームのアイディアがとても面白く、個人的にはかなり楽しめました。あとネズミがかわいいです ただ、料理の知識が少しあるかどうかで遊びやすさは結構変わりそうです たとえば「イングリッシュブレックファースト」と書かれて「ああ、あれね」とイメージできたり、知らない料理名が出てきても「ちょっと調べてみるか」と思える人には向いていると思います あとは、いろいろ触ってみて「これかな?」「いや違うかも」と試行錯誤するのが好きな人にもおすすめです。 逆に、何度も試すのがしんどい人や、料理や食材にあまり馴染みがなくて完成形を想像しづらい人だと、ちょっと難しく感じるかもしれません ゲーム内にヒントはあるんですが、正直「これヒントになってる……?」みたいなものもあります。一部のレシピに、この料理の作り方は色々あるはずなのに、この組み合わせはダメなの?みたいなロジックがわかりづらいレシピもあります。なので、ノーガイドで全部すんなり解けるかというと、結構難しい気がします とはいえ、Doodle Godみたいに、いろいろ試しながら「ああでもない、こうでもない」と考えるのが好きな人にはかなり楽しいゲームです 料理好き+試行錯誤系のパズルが好きならおすすめです!
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