
Little Army is an auto battle game in which powerful insect rulers clash for power. Each faction has its own specific abilities and effects in battle, and the Tyrants provide different aids to their armies. Expand your ranks and crush your enemies.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain
Reviews
Cool concept. Keep up the good work!
nice game! missing plenty of tiny things but for the price, it's good enough!
MAKES HAPPY YOUR ARMY!
Great little game. I thoroughly enjoyed it! 100% in 24 hours of play.
Fun little game for a fair price, but I do wish they updated it with more content as it does get a bit boring towards the end. For example, new insects, moving units in a direction, more spells, maybe an objective mode, more upgrades and maybe a campaign would be nice. For me, I do like simple games that you can play while doing something else like this one. I do think they need an end now cash gems option, as I swear I got to a point where I couldn't die unless I blew myself up with the bug explosion skill. Keep me entertained for a while, so meeh. Hopefully it gets more updates.
Mała, ale sympatyczna gierka prawiąca o wojnach owadów (i pajęczaków). Jest to autobitewniak, w którym nasza armia ściera się z armią wroga i wszystkie jednostki walczą samodzielnie, można je jednak wspierać aktywnymi zdolnościami. Jest (na tę chwilę) sześć grywalnych frakcji (z czego jedna to pajęczaki) mających różne cechy (np. pszczoły w chwili śmierci strzelają w pobliskiego wroga żądłem, a pasikoniki są ruchliwe i mają szansę uniknięcia wrogiego ataku). Pomiędzy bitwami zdobywamy złoto, które można wydać na ulepszenie armii, aktywnych zdolności lub samego dowódcy. Produkcja jest skromna i niewykluczone, że nie przyciągnie na niezliczone setki godzin, ale jest bardzo fajnym sposobem na to, by szybko i przyjemnie spalić kilkanaście do kilkudziesięciu minut.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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