
Enter the war-torn world of Veá, where sci-fi and fantasy collide in Liquidation, an immersive RTS. Lead your armies and harness powerful abilities in a high-stakes battle for Quenrium, the mysterious substance that holds Veá’s fate.
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About

Liquidation is a tactical Real-Time Strategy (RTS) game set in a universe that mixes elements of both fantasy and science fiction, with support for both single-player and multiplayer modes.
Our story unfolds on the dying planet of Veá, where a sudden, cataclysmic event, known as the Splintering, wiped out entire species and destroyed thriving civilzations.
In its wake, a strange, powerful substance, called Quenrium rose from the depths of the world. Discovery of life-sustaining properties of Quenrium, in a world starved for resources, led a conflict between the Twilight Crusade and the Scourge alliance over its possesion.
Thus began the Quenrium War.
Fanatical zealots clad in radiant golden armor. Guided by unshakable faith, they seek absolute control of the planet and the eradication of all who oppose their holy mandate.
A desperate coalition of Lamia tribes and technologically advanced Frogkin. United by necessity, they combine primal ferocity with cutting‑edge weaponry to survive against overwhelming threats.
Host of demons pouring into Veá through a tear in reality. Shapen by a godlike entity from the Nether realm, they only seek to do bidding of their master.
Liquidation delivers tightly balanced battles where every unit and ability serves a clear, intentional role.
The game encourages thoughtful army composition and mid‑sized forces, striking a sweet spot between micro‑level control and macro‑level strategy. This creates a battlefield where smart tactical choices, clever positioning, and well-timed abilities can swing the tide and secure decisive advantages.
Liquidation’s story is driven by powerful commanders who serve as the narrative centerpieces.
Commanders level up and unlock new abilities as the campaign progresses. Commanders are not meant to overshadow the armies they lead. Even the strongest commander cannot stand alone. Every strength comes with a weakness. This creates a world where heroes matter, but armies remain essential.
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Reviews
Themes across 168 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Liquidation has potential to become a successor to classic RTS games focused on complex battles between forces led by heroes. The game features tactical combat, focused on getting the right unit composition to break the balance of clashing forces, accompanied by active unit abilities. The multiplayer experience is solid, requires skillful unit micro and active decision making. The campaign has good potential for storytelling through gameplay events and dialogue between units.
This game is surely promising!!! And as a big fan of classic warcraft 3/starcraft 2 style RTS. Its good! My only gripe with it is a rework or maybe a little faster style in collecting resources.
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Languages: English*, German, Polish*languages with full audio support
Hours played at review time, across 168 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ну, тут уже много понаписали, даже не знаю что нового сказать)) Игра действительно духовный наследник все наших любимых RTS. Конечно, есть куда работать, но уже сейчас смотрится очень хорошо. Купил чтобы поддержать автора и жанр Да, ру локализации на старте нет, но я исправил это упущение и перевл всю игру. Ищите в мою локализацию в центре сообщества\руководства игры
Bland as of 8/15/26. any and all of the star crafts are like 500% better on their WORST day. kinda like a good intention...but alas... it's clunky and kinda boring.
I've only played about an hour at the time of writing this review but hear me out. I've been playing RTS since StarCraft and my back hurts now. Point is, I've played a lot of RTS and it's usually very easy to tell if an RTS as potential or not. This game FEELS like a modern Warcraft III. I'm so happy to see something with so much potential. It's so fun to play already.
An incredibly solid early access RTS. Plays a lot like WarCraft 3 with a hint of Warhammer, but 3 well-implemented factions and it provides a solid base from which to grow. Very impressive for a 1-man RTS project. Looking forward to seeing where it goes from here. It's not the most graphically impressive game out there, but it does the job. The developer understands good unit design and pacing, and the gameplay is largely smooth and polished. It's not really doing anything new or revolutionary, but it's not trying to and it doesn't have to. Enjoy the points-capture alternative gameplay mode in skirmish, and the 3 factions all have interesting little twists. It's a good foundation on which to continue to build.
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É um jogo interessante, rts da velha guarda estilo warcraft, com uma campanha legal e modo skirmish básico, mas que faz muito bem o feijão com arroz que se espera deste gênero, gostei também do design da maior parte das unidades. Pontos negativos. Primeiro pelos efeitos sonoros, são baixos demais, alguns efeitos são quase inaudíveis e muitos estão dessincronizadas em relação as animações. Segundo, a jogabilidade das três facções são bem parecidas, não há muita variabilidade de gameplay de uma para a outra. Terceiro, não há unidades aéreas. Quarto, não há suporte para mods. Algumas pessoas consideraram os gráficos meio datados, mas isso não me incomodou, é uma questão estética e, portanto, pessoal, ademais isso fez o jogo leve e acessível. Recomendo, mas a ver como as coisas vão ficar....
when i started the 1 campaing mission. i almost cryed. because the nostalgic feeling of warcraft 3 PLEASE DEVS dont F* this up. you guys have a realy gem here!!!!
Warcraft 3 + Starcraft 2
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