
A boss x employee Omegaverse yuri romance where the physical comes before the emotional
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
超短纯百甜品,比较吸引我的还是游戏里的ABO设定。质量还是挺稳的,毕竟还是一生推不如一生恋的制作组新作。立绘画风也是一如既往的精细,角色表情也丰富。俩女主的声线也贴合人设,妹熊的对情感的坚持和千寿外冷内热的性格都表现得很不错,特别是千寿那种冷淡里带关心的语气表现得很好。还有日常铺垫做得也很细节,两个人从工作关系到慢慢动情的拉扯感很自然,不是那种上来就强行发糖的套路,bgm和剧情氛围适配度也还可以。设定上有亮点,ABO设定加职场上下级的切入点挺有意思的,前半段日常过得也舒服,两人从工作关系到产生感情的过程写得细,能看出感情一步步起来的过程,信息素设定和感情线结合自然。只是剧情流程很短,不知道制作者是不是只做这种短篇游戏,而且后半段转折仓促,冲突出现和收尾都很赶,情绪没完全推上去。ABO的背景也只用了很基础的设定,很多内容都一笔带过没有深挖,这就有点浪费这个设定了。还有配角也是工具人,整个故事只围着两个主角转,内容深度确实不够。反正就是个画风好、配音在线和设定有趣的纯线性短篇小甜品,总体瑕不掩瑜吧。
被美丽cg骗入,超短流程剧情基本等于0,为了信息素这盘醋包的饺子吗 打的时候其实没什么雷,就当被小甜饼骗钱了吧
I can remember it clearly... The first time i discovered this game--no... its MORE than a game. The first time i discovered the part of my life that i didn't know was missing. My eyes glanced around as i was browsing the steam store, nothing was really standing out. Until it found me. Liptrip... My eyes widened as I read the title. I clicked, I saw, I read, I bought, I played. That's when my life changed. Unsure if it was for the better, or the worse. Let me expand a bit. This game has amazing amazing art, it really makes the experience of playing this game a lot better, as it also brings the story together. Nonetheless, even with its upbringing qualities, there a quite a few things that it lacks. It's a very short, quick paced game, that loops. To say it lightly, it's a sort of rinse and repeat cycle. They get close, they fight, they confess, then fight again. To break it down, here's a list of some of the qualities of the game. Cute, fast-paced, lacking depth, and lacking development. All jokes aside, buy it if you dont mind for a lacking story, and if its on sale.
求远程dlc,有偿10米
I mean, it's hot... but it's too short ㄟ( ▔, ▔ )ㄏ buy it if you have spare money and time
太短了
流程真的好短哈哈,不过画风精美也很好磕,别的不管猛吃小甜饼就对咯
Cute but feels like it finishes before it really starts.
으으으음.....스토리는 이제 1막 끝난거 같은데 엔딩나버린 느낌.....떡밥도 좀 뿌리나 싶더니 그대로 끝나고....하지만 백합에 알오버스? 선택지 따윈 없음 사야됨 공식 19확장팩도 설치해서 다 봤는데 이러나 저러나 여자2명 붙어있으니까 그냥 미소가 절로 나온다 백합겜 귀하니까 스토리가 지랄나든 뭐든 난 계속 살듯 근데 이거 확장팩 설치하면 리버스 짤막하게 나옴 난 리버시블이라 상관없는데 하여간 참고하셈
玩过的最莫名其妙的一个游戏,比一生推不如一生恋还要烂,至少除了小兵卫外两人还有完整的成长,这个游戏看上去完全是为了ABO搞瑟瑟这盘醋包的饺子。然而篇幅本来就短,又有一大半剧情在搞瑟瑟,结果就是一整个游戏下来我完全不知道表达了什么,ABO世界观也搞的稀烂,本来就是为了这盘醋包的饺子现在这盘醋也打翻了。买了这游戏的堪比把钱撕了,除非你本来就是想来看h情节,那你不如去找别人要几张cg。剧情更是依托,中翻也非常难评,各种疑似机翻的地方玩的特别难受,总而言之我玩下来的感觉就像是吃了一坨shit。不知道这个游戏创作出来的目的是什么,如果是想让我肠子悔青那它做到了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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