
The conclusion of the Liminal Border visual novel series. After the countless twists and turns of Part III, Itsuki's business is now a massive success, but all he can see is the need for revenge. Standing on the border between justice and evil, which way will Itsuki fall?
Modeled estimate, not a reported figure. How we estimate →
About









Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
千万别信那些个评论家的好评,孩子,有屎,快跑,快跑!!!!!!! [h1] 总分:1/10分[/h1] 由于是gal,所以不进行详细的优点缺点评测,但编剧一副文青想要写出一本惊世骇俗小说的态度,让我非常难接受,part3/4均为屎,请谨慎购买,以下涉及剧透,谨慎观看!! [spoiler] 首先对整体的剧情下一个定义,part234中没有给玩家任何的选择,所有的选择都是编剧替玩家决定的,所以如果存在为阳菜复仇名单的话,编剧绝对“名列前茅”。 part4中把凛做为女主角 ,并且试图用青梅竹马来做情感连接的主题,但是全程的剧情非常压抑并且痛苦,别的不说,我他妈和女主搞黄色,你能让我全程憋屈到都硬不起来,看到18x场景只想跳过跳过跳过,你做为gal都是TMD失败的。 其次part3阳菜只是死了,大不了他妈是我倒的,我难受劲儿过去了,顶多抑郁几天。缓过来劲来了,好嘛,part4没给我整复活就算了,你还跟我说,我复仇的这个男的喜欢把女性强暴折磨致死?不就是明摆了说阳菜死之前,编剧还写了一段把玩家给牛了吗?不谈现实因素,只考虑游戏里的视角,我想到阳菜的性格,死前收到了莫大的侮辱,物理上的伤害绝对没有心灵层面上的摧毁来的更加生无可恋,难以接受,难以接受!!!!!贴吧之前说玩家被牛了,我还没信,觉得是东云说出来恶心玩家的,结果你跟我玩真的哥?我前后花200块钱是来看这个吗? 最后,part3的后半部分+part4让整个游戏变得很迷,整段故事显得既矛盾又愤懑,发现了电子毒品最后让主角得到的结果就是:暗恋自己的女孩子死了,自己的身体垮了,以后得隐姓埋名了,琴子死了爹,辰也死了妹,虽然也给其他人带来了好处,但是我无法接受是这个结果,阳菜的死是整个剧情最大的迷之雷点,你写古典小说可以,别把这b文青病放到gal来! ------------------------------------- 补充:你看看你这B剧情,主角为了给喜欢的女孩子报仇能够不顾一切,那凛成TM啥了?主角把人家凛牵扯进去,天天打毒品,还让你给拉着去天天不停地打炮折磨得不成人样,最后你说这一切都是男主为了给死去的阳菜复仇?凛结局还在在欣慰的笑?拜托,我求求你了,你都成小丑了,大小王印的都是你,你还笑TM啥呢?人家为了复仇把你毁成什么样了?主角还说凛什么精明阴险,一到Part4成主角了,立马智商下线傻白甜,人设呢?立一下啊[/spoiler]
[h1]Concise Game Reviews: "Criminal Border Part IV" [クリミナルボーダー life sentence][/h1] [i](Scroll down for the longer version)[/i] [table] [tr] [th][b]Game Value:[/b][/th] [th]✅ [b]Highly recommended for fans of crime-drama visual novels who want a dark, mature story that fuses organized crime, betrayal, and erotic tension into a single, decisive finale.[/b] This last entry in Purple Software’s four-part saga resolves Itsuki’s long descent into the underworld and finally places Rin—the childhood friend who always operated from the shadows—into the spotlight as the heroine. The narrative ties together the threads of digital drugs, mafia wars, and bloody vendettas, focusing on characters who now act with full awareness of the consequences. Itsuki, Tatsuya, Kotoko, Meryl, and Rin confront their choices in ways that test loyalty, morality, and the limits of survival. The atmosphere is grim yet compelling, presenting a hustler’s last waltz at the border of justice and evil. [i]With the series reaching its conclusion, how will Rin’s shift into the light and Itsuki’s hunger for revenge define their fate—redemption, ruin, or something in between?[/i][/th] [/tr] [tr] [td][b]Adult Content Tags:[/b][/td] [td]✔Consensual Sex (合意あり) ✔Female Protagonist (女主人公) ✔Male Protagonist (男主人公) ✔Oral (口) ✔Vaginal (膣) ✔Virgin [Blood] (処女・血あり) ✔Doggy Style (後背位) ✔Missionary (正常位) ✔Reverse Cowgirl (後背座位) ✔Big Breasts (巨乳) ✔Bukkake (ぶっかけ) ✔Ahegao (アヘ顔) ✔Mosaic Censorship (モザイク修正) ✔Violence (暴力) ✔Crude Language (過激な言葉) ✔Drug References (薬物描写) ✔Organized Crime (組織犯罪) ✔Moral Ambiguity (モラルの曖昧さ)[/td] [/tr] [tr] [td][b]Genre Classification:[/b][/td] [td]Crime-drama visual novel focused on underworld politics, loyalty, and the cost of vengeance.[/td] [/tr] [tr] [td][b]Censorship:[/b][/td] [td]Requires an external +18 patch to access erotic scenes. Even with the patch, all five H-scenes remain mosaic censored.[/td] [/tr] [tr] [td][b]Game Length:[/b][/td] [td]Single-ending finale with 10+ hours of story.[/td] [/tr] [tr] [td][b]Challenge Level:[/b][/td] [td]Not applicable; a linear, narrative-driven experience with minimal interaction.[/td] [/tr] [tr] [td][b]Graphics:[/b][/td] [td]Hand-drawn 2D art with a gritty, polished look that fits the series’ serious tone.[/td] [/tr] [tr] [td][b]Technical Stability:[/b][/td] [td]Runs smoothly; no notable issues in my playthrough.[/td] [/tr] [tr] [td][b]Replay Value:[/b][/td] [td]Primarily linear; strongest value is revisiting for the story, performances, and closure to long-running arcs.[/td] [/tr] [/table] [b]For further insights, join my [url=https://steamcommunity.com/groups/EdenGenesis]Steam group[/url], follow my [url=https://store.steampowered.com/curator/44791353-EdenGenesis/]curator page[/url], or connect with me on [url=https://twitter.com/EdenGenesisSC]Twitter[/url].[/b] [h1]Detailed Review:[/h1] [table] [tr] [td][b]Key Features:[/b][/td] [td] 🗣️ [b]Full Voice Cast:[/b] Complete Japanese voice acting elevates pivotal confrontations and intimate confidences. 📖 [b]Finale Focus:[/b] A single, decisive route that resolves the series’ core conflicts without padding. 🧭 [b]Thematic Throughline:[/b] Revenge vs. justice, loyalty under pressure, and the price of power. 👥 [b]Character Spotlight:[/b] Rin steps out from the shadows; Tatsuya’s bond with Itsuki is tested; Luca’s presence looms over every move. 🎼 [b]Mood & Presentation:[/b] Consistent tone, strong pacing toward a cathartic endgame. [/td] [/tr] [/table] [table] [tr] [th]🌟[b]Overview:[/b][/th] [/tr] [tr] [td]"Criminal Border Part IV" brings the saga to its endpoint. With “Rave” and NEST thriving after Part III, Itsuki can see only one finish line: Goro Teshigawara of the Umon-kai. Wealth and status fade as grief and fury sharpen his resolve. Rin finally claims the spotlight as partner and counterweight to Itsuki’s self-destructive drive, while Luca—an executive from the overseas syndicate—subtly tips the balance. The result is a relentless, morally charged march to judgment that asks whether victory is worth what’s already been lost.[/td] [/tr] [/table] [table] [tr] [th]🎮[b]Gameplay:[/b][/th] [/tr] [tr] [td]This is a linear, reading-forward visual novel. There are no meaningful branching paths; tension comes from the script, performances, and staging rather than player choice. Expect steady escalation, frequent scene cuts between factions, and set-piece confrontations that pay off seeds planted since the first entry.[/td] [/tr] [/table] [table] [tr] [th]📖[b]Story and Depth:[/b][/th] [/tr] [tr] [td]Part IV reframes the series as a tale of two pillars: Itsuki’s obsession and the friendships that try to anchor him. Rin’s long-masked ambitions and vulnerabilities crystallize as she manages the empire he built, even as she fears what revenge will take from him next. Tatsuya’s arc stress-tests loyalty under impossible pressure. Luca’s involvement widens the chessboard beyond the Umon-kai, complicating the power calculus. The writing is at its best when it lets these bonds clash with necessity, forcing choices that feel painful yet inevitable.[/td] [/tr] [/table] [table] [tr] [th]🏆[b]Verdict:[/b][/th] [/tr] [tr] [td][b]After Part III had set the bar almost impossibly high, I had my doubts about how “Life Sentence” could conclude the story without faltering—but the finale finds its own strength.[/b] This last chapter shifts the spotlight to Rin, who finally steps out of the shadows to face the team directly. Her decision to abandon the safety of scheming behind Itsuki and instead expose herself to the same dangers marks a clear turning point, one born from the tragic fallout of the previous episode. Alongside Itsuki and his companions, she embraces risks that could cost them everything, and that collective sense of reckless determination drives the narrative forward. While the ending may feel lenient to some, or diverge from the darker punishment implied by the title Life Sentence, I believe it remains the most plausible outcome for the group—logical, consistent, and a form of closure that avoids gratuitous despair. Special mention must go to [b]Shikura Wata kaori[/b], Rin’s voice actress, whose performance in the erotic and emotional scenes was nothing short of remarkable. Her ability to convey fragility, discomfort, and hidden resolve brought depth to Rin’s arc and made the final act resonate more powerfully. For me, this conclusion strikes a bittersweet balance: not flawless, but fitting, and exactly the kind of closure that long-time fans of the series deserved.[/td] [/tr] [/table] [table] [tr] [th]✅[b]Good:[/b][/th] [/tr] [tr] [td]👍 [b]Convincing Finale:[/b] Tight pacing and a definitive endpoint. 👍 [b]Rin’s Spotlight:[/b] Meaningful development and emotional honesty. 👍 [b]Friendship Under Fire:[/b] Itsuki & Tatsuya’s bond anchors the drama. 👍 [b]Performances & Art:[/b] Strong VO, with [b]Shikura Wata Kaori[/b] delivering an especially powerful portrayal of Rin in both dramatic and erotic scenes. Hand-drawn art heightens the impact. [/td] [/tr] [/table] [table] [tr] [th]🛠️[b]Areas for Improvement:[/b][/th] [/tr] [tr] [td]👎 [b]Strict Linearity:[/b] Minimal agency; no branching. 👎 [b]Safer Endnote:[/b] The final beat may feel less daring than expected. 👎 [b]Luca’s Functionality:[/b] Her utility sometimes outpaces her on-screen rationale. [/td] [/tr] [/table]
[後半に日本語レビューあり] [h1] The final act swirling with vengeance, desire, and the cost of crossing borders [/h1] The story depicts the destination of the power built in the underworld and the business surrounding "digital hypnotism videos." Partnerships creak, the moves for revenge accelerate, and the heroine exposes her two sides as both "partner" and "schemer." The progression is linear, about 10 hours long, with no detours, focusing entirely on what conclusion the accumulated choices up to now will reach. H scenes are not mere service but are tied to power struggles, contracts, and betrayals, maintaining the series’ unique design that intertwines crime and intimacy. The anime-style visuals maintain consistency across the series while being high in quality, and the full Japanese voice acting enhances the tension of performances. The ambitious partner, the cunning foreign mafiosa, and long-standing companions intersect, balancing tension and aftertaste until the very end.Rather than delivering exhilarating catharsis, it leaves behind the "cost of crossing the line," serving as a finale that fully depicts the boundary between good and evil. [h1] 復讐と欲望、越境の代償が渦巻く最終幕 [/h1] 物語は裏社会で築かれた勢力と「デジタル催眠動画」を巡るビジネスの行き着く先を描く。協力関係は軋み、復讐のための駒運びが加速し、ヒロインは「相棒」と「謀略家」という二面性を露わにする。 進行は一本道で約10時間、寄り道はなく、これまで積み重ねられた選択の因果がどのような結末を迎えるかに集中している。Hシーンも単なるサービスではなく、権力闘争や契約、裏切りと結びつけられ、犯罪と親密さを絡め取るシリーズ特有の設計が貫かれている。 アニメ調のビジュアルはシリーズでの統一感を保ちつつ高品質で、日本語フルボイスが演技の緊張感を高めている。野心的な相棒、狡猾な異国マフィア、旧来の仲間たちが交錯し、最後まで緊張と余韻を両立させる。爽快なカタルシスよりも「一線を踏み越えた代償」を残す結末であり、善悪の境界を描き切った終幕となっている。 日本語テキスト無音声有藻有。 [quote][b]Check out our Steam curator ([url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]link[/url]) , YouTube channel ([url=www.youtube.com/curatorhhf/]link[/url]), and X(Twitter) ([url=x.com/hhfcurator]link[/url])![/b][/quote]
[h1][b]这家伙在写什么呢?[/b][/h1] 也是终于把这坨大的给吃完了,抛开大名鼎鼎的分割商法不谈,说实话Part4部分——非常平庸,个人主观评价4/10吧,相当对得起那句“[i]F**K THIS ENDING[/i]”,用话糙理不糙的方式来说:[b]是史啊!这就是史啊。[/b]不过话又说回来,本作的编剧居然是《9-nine-》系列、《星光咖啡馆与死神之蝶》、《天使☆嚣嚣》的编剧「かずきふみ(Koume Ren)」——哈哈,又想走紫社那种黑暗风路线,又想写现实拔作向复仇爽文,结果是两个都没写成,搁着左右脑互搏,还顺手把玩家恶心坏了。 本作的剧情远还不如Part3的中后期有看头:熟悉的开篇毫无看点,中期开始才有内容。[spoiler]男主仗着出了人命外加青梅竹马的因素,莫名其妙地把「凛」也卷了进来了(虽然说是自愿的);然后二人莫名其妙地去找黑帮老大复仇,结果队友不是摆烂就是当内鬼想躺平导致失败;随后就被莫名其妙地转移到了海外黑手党干部「露卡」的手上,被关小黑屋品鉴电子毒品为做而做。至于剩下几位角色……当然是都陪着他们演戏呢,这一边美美地弑杀了老大,男主那边抓住破绽让「凛」顺利脱逃——经典的“黑吃黑吃黑、碟中谍中谍”是吧,反正一切都是那么的莫名其妙。[/spoiler]甚至还诞生了某个高讨论热度的名场面,还没做就不算牛(确信)…… 后续也没什么好说的了,结局还不是个传统的HE(应该是BE),各奔东西、开放式结局这一块……唯一比较好的是「梅莉露」最终也获得了自由。虽然说本作的主角是「凛」,但是个人感觉男主一个人去复仇的剧情走向也大差不差,缺乏必要性说是。个人猜测编剧可能还是尽力想“包寿司”,因为死一个角色实在是太难圆回来了,反正这剧情从P3开始就已经彻底崩溃了。不过既然已经有角色死亡剧情了,那么多死一个少死一个又有什么区别——杀!杀!杀!在这位作者的笔下,主要角色之一甚至是绝大部分玩家最喜欢的角色「阳菜」,她真的就是为死而死,死后还要化身成赛博女鬼,换谁来看这种剧情都是意难平。话又说回来了,既然你写了这样恶心人的剧情,那么就该预料到后果,被骂肯定是活该的捏。 除了毛妹以及黑帮,其他的人物塑造算是烂完了,整个故事纯纯恶心人,分割商法更是飞马,因此给到一个拉中拉的评价。总而言之,意难平,别玩。不仅浪费钱还浪费时间在这种粪作上面,如果已经玩了……那很遗憾了,大家一起来赤石说是。Part1和Part2还行,后面两部纯纯的……编剧教你写故事——自以为是。 [hr][/hr] [i]*因不可抗力因素(咬牙切齿),[b][u]Part3[/u][/b]测评被ban了,所以在这里补档个[b]节选版[/b]。[/i] [h1][b]请问您怎么了,东云先生?[/b][/h1] 本作为“Criminal Border”系列的第三部作品,同时对整个系列而言也是「口碑反转」的一部作品。上回说到,一行人靠着“锐舞”(又称电子毒品)做生意,却不料背负了巨额债务。而男主靠着自己心中的“正义”,顺利地拉拢了黑帮“雨纹会”的千金「勅使河原 琴子」之后,而第三部就该轮到攻略隶属于特殊组织的迷之少女「梅莉露·哈萨维」…… 本作的女主角「梅莉露·哈萨维」,在幼年时期就被组织捡回去抚养成人,随后被选为赴日小组的一员。她在前两部中看似为黑帮“雨纹会”出力,然而实际上她所有的行动都听从于组织,一切行动都是为了组织的利益。男主这边依靠“锐舞”做的生意也是越做越大,但仍然被黑帮压着一头,为了寻找那「夹缝中的一丝微光」,不得不接近拥有着双面且“力速双A”的弱女子「梅莉露」。在「梅莉露」确认了男主的价值,与男主出勤了几次非常简单的任务,最后又一起尝试了电子毒品之后——她得到了“满足”,这种满足感迫使她感受到了来自他人的温暖,自然而然地向男主敞开心扉。「梅莉露」真的是一个很单纯的角色,虽然有着丰厚的刺客杀手阅历,但是她的心智仍是小孩子,同时也相当容易攻略。为了让她回归“普通”、为了夺回一行人的“自由”,双方很顺利地达成了合作的关系。 不过,男主这边也确实飘了,怀疑是有内鬼(误)。由「东云」统率的组织“D·D”一直遭男主的轻视,男主他讨好的计谋也遭败露,而「东云」先生酝酿已久的计划也在这一刻爆发——[spoiler]“阳菜死了”,那个第一个温柔对待男主的人,被杀死了。她的尸体,一半被男主亲手倒进了大海、一半被亲哥哥埋入了土中。在「梅莉露」说道“她的死亡已经被证实了”时,身为玩家的我彻底呆住了,我也不知道该说什么,心酸?愤怒?恶心?不——更多的是,不理解……[/spoiler] 虽然一切杀人的动机合理,但是编剧就是写了这么一出……令笔者无法接受的内容——即女主角其一死亡。黑化了,以命偿命,「东云」为自己做的事情付出了应有的代价,他的组织“D·D”也乱作一团。而我从第一部就开始仇恨的内鬼「饭田 栞」,也同样地遭到了死亡的报应。本作第三部故事的最后,“D·D”也是进行了大整顿,而我们主角一行人原本只想做个好人、做做生意,但迫不得已彻底地跨越了犯罪者的界线,四人成立了新的复仇组织「Nest」。男主的青梅竹马「春夏冬 凛」再次回归加入了他们,幕后黑手也被逐一分析了出来——请看下回。 总的来说,前一二部给我留下的好印象,在本作直接给败完了。人物的各种细节描写还是很值得挖掘的,但是这种极其突兀的死亡还是算了吧。最后一部虽然早就上线了,主角又回到了「春夏冬 凛」,据已游玩的玩家说最后的结局更是一坨。因此不能接受主要角色死亡的玩家不建议入手,把美好的幻想停在前两部吧。 [quote] 执笔勾墨色,挥毫著文章;阳春布德泽,璞玉生光辉 欢迎关注[url=https://store.steampowered.com/curator/44174077/]吟遊诗人的手札[/url],书游戏特色,写游戏魅力 [/quote]
六百六十六,真是演都不演了,[spoiler] 编剧是不是觉得把阳菜写死变成幻想灵魂陪一树说话的这个设定是天才啊?然后再来个NTR凛的(别说不是牛,你要是觉得你老婆和别的男的光着身子都已经快蹭上了不是牛,那你是真的牛),给我真是玩笑了。你要是喜欢这种剧情,那我希望如你所愿,编剧,祝你现实天天开心。可以说后面两章毁了前面两章铺垫的所有好感,剧情关联是没有的,主题是混乱的,重要女主角是必须死的。幼稚就算了,还要硬喂玩家吃答辩。白瞎了你这立绘和画风,真不如给美术老师磕一个,也应该给CV老师磕一个。真不如写成王道篇按照第二章结尾走下来,就算你结局是比较俗气的,也比现在这样强,虎头蛇尾,你让玩家玩到结尾后的感觉就是,这一切都变得毫无意义。唯一的作用就是给玩家心里填了点堵。 [/spoiler]
[h1]💬 レビュー本文[/h1] シリーズを追ってきた人にはたまらへん展開があるんや。主人公・樹(Itsuki)の事業が飛躍的に成長して、「お、いよいよ頂点や!」って気分になったで。 けどな、その成長と引き換えに「復讐」や「正義と悪の境界」という重めテーマもドカンと出てきて、全部を丁寧に咀嚼する余裕があんまり無かったんや。 演出とかキャラクターの数も一気に増えて、壮大にはなっとる。けど、その分「おお、この設定どう落とし込むんや?」って疑問残るところもあるな。特に、物語の“締め”としては「これで終わりか…?」って感じる人もおる思うわ。 [h1]👍 良かったところ[/h1] *長らく続いたシリーズの締めっぽい“大きな流れ”があって、シリーズファンにはグッと来る部分あり。 *ビジュアル・演出ともにシリーズ通して安定してる。世界観の構築には手抜きなし。 *主人公や脇役の立ち位置が変わって、「成長」だけじゃなく「葛藤」を伴った展開になってる。 [h1]👎 気になるところ[/h1] *話の終盤、駆け足感が強い。設定がたくさんあるのに整理されきれへん印象あり。 *“最終章”としての満足感・解決感がもう一歩欲しかった。伏線や謎がまだ残っとるような気もする。 *ゲーム性(もしある)より読み物感が強くて、“ゲームとして遊びたい”人には物足りんかもしれん。 [h1]🔍 総合まとめ[/h1] シリーズ最終章ということで期待して手に取ったんやけど、ぶっちゃけ「え、もう終わり?」って感じやったわ。 前作までのドロドロの組織抗争、裏切り、ビジネス転がし…その辺は確かに引き継いどる。けど、決着のはずがグダグダと伏線ばかり残して、中身薄め&終わり方もなんかぼやっとしてる。 キャラクターや設定そのものは悪くないんや。雰囲気も出とるし、ビジュアル&演出もまあ◎や。 ただ「最終章」という位置づけがプレッシャーになったんか、ストーリーの進行が焦り気味で、重要な場面がサラッと流された感あり。 シリーズ追ってきた人には「ここまで来たか!」って瞬間もあるけど、単品で遊ぶ人や完結を望む人には「うーん、これで終わりかい?」って気になるやろな。 総じて言うたら、ポテンシャルはめっちゃ高かったのに“まとめ方”で損しとる作品やと思うわ。続き(もしあったら)に賭けるしかない感じ。期待してた分、ちょっと肩透かしやったな。 評価: ★★☆☆☆(2/5) [b]物語の教訓[/b] 「力と正義の境界線で迷ったとき、自分がどっち側に立つかがすべてを決める」 力を持つこと、自分のビジネスや地位を築くことは憧れやけど、そこに“復讐”や“憎しみ”の炎が交じると、いつしか道を見失う。 最終的には「何のために戦ってたんか」「もう一度立ち返るべき価値とは何か」を自問することが、真の“勝利”と“解放”につながるんや。 つまり、目指すべきは「勝つこと」やなく「正しく在ること」やで。どっち側になるかは自分次第や。
第四章了,首尾呼应了,第四章女主回归青梅竹马的凛, 剧情我就不吐槽了,承受能力差的该说该喷的都已经写完了, 我想说的就是剧本自始至终就是不纯粹,说实话,所有的反转我全猜到了,甚至我内心是希望剧本不要想我猜到的一样发展,就流于表面,该背叛就背叛,别搞卧薪尝胆苦肉计那一套,说不定我还会高看一眼,最后设计个所有人都死的结局,和失眠羊孤独狼一样,贯彻个一步踏错步步错,一入黑道悔不当初的古惑仔式宿命意义还算勉强收尾,毕竟古惑仔里小结巴和阳菜下场差不多,大天二包皮背叛的背叛死的死,不还是经典吗? 奈何制作组就是在摇摆不定,要么从一开始你就做个王道向的爽文,让玩家一路爽下去,要么就做个黑深残,让故事有宿命感,而不是两边都不讨好,明明前几章都写女主们只接受男主一个这种规避雷点的设计了,合着第四章全部推翻了,不说写一个黄毛侧面写出了阳菜的遭遇,真女主凛全程被各种人士围观,甚至最后还有实质性接触了,然后到最后的最后竟然还企图规避雷点,又没彻底发生,关键时刻男主救场,但是这对于一些完美主义者来说,就是已经无法洗去的污点了,合着小龙女尹志平那套你学会了吧。 男主的塑造有种飘忽不定的感觉,我知道本质是想写一个什么也不懂的懦弱宅男男主成长为果断狠心的男主的这一路程,前几章台词说要成为黑道的王,我还想着王道剧情虽然不好,但是怎么着落入俗套也不会太差,没想到只是最后给你写个这都在男主的计划里的强行提升智力的手法,而且本章女主凛简直是小丑,合着您成长就成长了这?从头到尾我没有体会到男主魅力的一丝一毫,要么你就把亚萨西进行到底,要么你就把冷酷果断进行到底,一到HCG就开始一大段自我洗脑式,啊,我本质是好男人,不想见一个上一个,是有这样那样的理由让我不得不上,真是拧巴的让人想吐。 说完了,对于我来说这部作品只能说聊胜于无,明明每部的OP做的挺精美的,UI一些小设计也都不错,奈何剧本是真的拧巴。 哪怕这题材给IG或者钟表做,我想应该会更好的,紫社就别在做黑深残了,不适合。明明天津罪青鸟都是有深度有高度的作品,这四部真是失败之作作为紫社作品来说。 总结就是一部,在要不要G要不要黑到底之间摇摆的作品,结果导致高不成低不就,最后还来个合家欢包饺子收尾,感觉像是在两种剧情走向之间这边加一点那边加一点,想的是把两种感觉都加进来,即能有稍显黑暗的剧情增加刺激感,又能规避雷点做成一个让大众口味还能接受的东西,然后做出来这一四不像。既要又要的结局就是啥都没得到。
This review is divided into two parts: my thoughts on Liminal Border Part 4 specifically, and then my thoughts on the Liminal Border series as a whole. [h1]Just Liminal Border Part 4[/h1] I've seen some disappointment with this episode specifically, but honestly, I still quite liked it. The best way I can describe it is that I thought Episode 1 started on the path to perfection, Episode 2 was near perfection, Episode 3 was actual perfection, and Episode 4 was not quite perfection. Episode 4 had a lot of shoes to fill. I thought Episode 3 was the most consistently enjoyable, with easily the darkest cliffhanger in the entire series—one that, while simultaneously depressing, was also kind of exciting in a way, making me eager to see where Itsuki and his newfound family crew could go. Episode 4 takes a different approach from what I, and likely many others, expected based on the hype-filled ending of Episode 3. However, I would say I quite liked how Episode 4 turned out as a whole, even if it focused heavily on the consequences of, well, basically the entire story. More specifically, since this episode centers on the childhood friend Rin—someone who had been in the background for the vast majority of the story, was one of the catalysts for Criminal Border's story, and whose backstory matters significantly to the plot—I thought the focus on Rin and her relationship with Itsuki was definitely the most consistently great part of Episode 4. While we got hints of their backstory before, here we get a lot more details about what they were like. Exploring Rin's point of view more proactively was particularly great because, as mentioned, she was a character we didn't know much about beyond her being kind of harsh to Itsuki and having a strangely close relationship with Hina. Seeing Rin's monologues about her guilt over the whole situation helped me come to like her quite a bit, whereas before, I thought she was just okay at best in Episode 1 and kind of just there in Episodes 2 and 3. Seeing Rin grow closer to the other main heroines she hadn’t interacted much with before—namely Kotoko and Meryl—was surprisingly fun as well. I liked knowing that the three heroines, while kind of awkward individually and having different motivations, ultimately share the same goal. Their role in Itsuki’s found family and low-key harem made it easy to see how all three of them worked, inspired by Itsuki despite their different points of view. This led to really fun dialogue to watch. Speaking of the main character, Itsuki, after the first three episodes, has slowly grown on me as one of my top 10 favorite visual novel protagonists. Starting as a NEET weeb loser who was more than willing to “take advantage” of Rin due to their strained relationship, he evolves into someone finding actual friends in a found family and a goal in life—something I heavily enjoyed watching all the way up to the end of Episode 3. His role in Episode 4 was still… fine. At this point, his development has more or less been completed, and after a certain event at the end of Episode 3, you’d think there would be more exploration of that event. While there were some moments tied to this, it didn’t go as deep as I expected. In fact, there’s a certain aspect where Itsuki gained an “imaginary friend” that I thought would be developed more slowly and methodically, but ultimately, it felt like it was developed off-screen due to all the plot elements that had to be juggled. While Itsuki still had some great moments, mostly toward the end, it felt like he took a backseat compared to Rin, who got the vast majority of the development since she hadn’t been prominent in the story yet. In Episode 4, all the politics around factions like the mafia, Syndicate, and others started off really strong, with a lot of intrigue and unpredictability about how things would unfold. However, I would say the way the main characters resolved their issues with these immoral corrupt factions felt like it had some lost potential. More specifically, the Syndicate had a lot of buildup, and while they were most definitely not the most moral group, they did something really messed up toward the end that never really got proper comeuppance. It felt like the story was trying to paint them as “not that bad” compared to the mafia. I think this is an issue of the episodic format. If the syndicate’s leader, Luca, had been more prominent in an earlier episode, we could have explored the gray area of her morality and motivations more deeply. I thought Luca was an interesting character, but by the end, I felt like I only just got to know her, even though her motivations were pretty intriguing. That said, I thought all the major characters got pretty good closure. Kotoko and Meryl got the endings I thought were clearly being built up, which I found really satisfying. One of the best bro characters, Tatsuya (aka Hina’s brother), might arguably be the standout character in this episode since his super-loyal bro aspect was really tested in this episode, and I ultimately liked where it ended, even if it was probably a little convenient. Ultimately, I thought Episode 4 was a really nice send-off and a mostly fitting thematic end to the Criminal Border series. Sure, some things could have been executed, built up, or explained better, but I think with the way things were building, the characters more or less did what I expected, and the ending itself was subversive enough to be fairly memorable for me. Maybe not as great as it could have been, but still a solid enough ending for my taste, though I can see why some people were disappointed. [h1]The Liminal Border Series as a Whole[/h1] Now that all four episodes are translated, I wholeheartedly 100% recommend this series of visual novels. I personally think it’s at the very least the best-paced, story-based visual novel that’s at least 30 hours combined, and I also think it’s by far the best episodic visual novel series to date. (I think 9-nine by the same author was a little too slow in Episode 1 and had too much lame humor, and I think Higurashi and Umineko are way too slow in general, Nekopara is too shallow, etc.) The combination of a unique modern-setting premise with digital drugs causing horniness, the drug trade in general, the mafia, and things like the main protagonist and other characters getting solid character development through a found family was very well done. In general, the pacing was excellent—I was constantly entertained. There’s great buildup and plot twists across all four episodes, along with plenty of solid themes that are consistently developed without being too preachy. The shock value is done just right. While I think the series as a whole probably just barely misses my top five due to some slight missed potential, it’s definitely in my top 10 visual novels of all time. It tackles themes rarely covered in visual novels or Japanese media in general, especially the fact that this is one of the few plot-heavy eroge that, in my opinion, takes the “ero” factor much more seriously, integrating it into the story rather than treating it as an afterthought or purely for coomer baiting. If you’re on the fence about this visual novel series, I’d say give Episode 1 a go first, as it gives a general indication of how every future episode will go, just with higher stakes. Though, you might want to wait for a sale, since episodic visual novels tend to be slightly overpriced.
《Liminal Border Part IV》,紫社校园犯罪题材galgame,也是系列的最终作品。故事讲到尾声,凛走上舞台,大家为了阳菜的复仇等待时机。比较可惜的,最后一作的故事质量并无惊天逆转,全作就这样平淡地结束了。 [h1]剧情[/h1] 既然已经是最后一作,我就在这里把故事做个介绍吧。 男主一树是爱剪辑MAD的宅男,一次偶然剪出能令人兴奋的“电子药品”,青梅竹马凛看过后提出可以销售以牟暴利,二人就这样进入黑暗世界,结实了阳菜、阳菜哥哥、不良组织 “怒烈弩” 首领万屋辰也。 生意做大时,“雨纹会”注意到他们,以命案栽赃使众人背上两千万巨债。一树一边经营起高级会员制Club,一边努力获取雨纹会千金琴子的信任。期间混混浩司受雨纹会指使作梗被一树锐以舞自卫坠亡,一树借此向雨纹会抗议而免除了辰也的债务,甚至将琴子也争取到阵营内。 摆脱困境后,一树计划正式贩卖“锐舞”,同时谋划摧毁雨纹会。为了积攒力量,一树决定接近神秘少女梅莉露,得知她效忠于某海外组织,便试图通过她与海外组织产生联系。至此要素兼备,故事已准备好迎来高潮。 击败东云,一行人的生意已是业内有名。但比起金钱地位,他们更在意向雨纹会首领敕使河原吾郎复仇,一树不惜搏命的姿态将凛引至台前,海外黑手党组织的干部露卡也已就位,伙伴们抓住时机一举摧毁雨纹会,就这样完成了复仇。 整体看来,本作的故事平平无奇,情节每嫌王道并不出人意料,秒回平淡无奇并无动人之处,其中大量可能的雷点更是无需赘述。虽有一套有趣的人物、设定和故事背景,却并没有把牌打好。如果想要读一篇不错的视觉小说,本作不是个出彩的选择。 [h1]H[/h1] 与人设相符的,本作的作画可称优秀,精致而肉感的画风配质感细腻的差分描绘,单看立绘也可以说风味十足。本段H次数不多,虽然全部是骑兵,但优秀的作画配Live-2D,还有质量不错的全程配音,观赏性无可挑剔。 值得指出的,本作的H比起定番更像配合剧情而生的添头,其数量和分布都说不上合理,人物配合剧情的互动也因为电子药品有股奇怪的意味。所以如果抛开剧情看H,那数量实在是差强人意,结合着剧情看的话,实用性恐怕又因人而异了。 [h1]总结[/h1] 本作有一套很好的人物、设定和不错的开头,但中间又有节奏把握、焦点制造、矛盾解决等诸多不足,四部看下来只能说是平平无奇吧,虽说配合这样的作画、制作其实还是可以一玩,但价格实在没有竞争力,只能说适合细分XP人群吧。 [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
四部只有这最后一部不怎么好,仿佛是挤不出好剧情了,草草收尾,剧情如何反转我都猜得到,就连跟青梅啪啪啪也是一稿多投,都不舍得多画几张不同的CG,以后还是别搞这种四合一的卖法了
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Roblox | $2.5B | 50.1M | 84% | Free |
| Pokémon GO | $839.2M | 15.4M | 73% | Free |
| Black Myth: Wukong | $794.9M | 1.2M | 97% | $59.99 |
| PK XD: Fun, friends & games | $538.2M | 6.4M | 94% | Free |
| DayZ | $531.7M | 465.7K | 78% | $49.99 |
| DARK SOULS™ III | $467M | 437.9K | 94% | $59.99 |
Related
| 破碎棱镜 Broken Prism | $12.5K | 55 | 75% | $8.99 |
| GhostCatcher | $12.5K | 55 | 53% | $8.99 |
| Rivers of Astrum: Daughter of Darkness | $12.5K | 55 | 87% | $8.99 |
| Neon City Riders | $12.5K | 67 | 82% | $9.99 |
| Mental Hospital VR | $12.5K | 67 | 69% | $9.99 |
| Dead District: Survival | $12.5K | 481 | 47% | $0.99 |