
Uncertain of his sister's fate, a boy enters LIMBO
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.63/day in the week to Aug 3 → 15.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49 | 40.7Kreviews | 92% | — | $12.6M |
| $3.99 | 83.1Kratings | 87% | — | $17.1M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1264 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
评分:7/10 游戏优点: 1.画面的黑白风格,有点像上世纪默片的既视感,很有特点 2.对上作者脑电波的时候,解密有种说书的快感 游戏缺点: 1.初见杀的恶意过多,很多关卡不死一遍,完全不知道什么情况 2.有点血腥,断肢掉头很多(操作的是小孩,对我来说还是有点难受) 3.如果是节肢昆虫恐惧者勿入 游戏吐槽:主角居然溶于水,有一种古早游戏的感觉,下一作inside是可以游泳的。对于剧情的话,有点疑惑为啥同类要自相残杀?难道是黑暗森林的逻辑?那一路上的陷进都是为了这个目的?有点细思极恐。有两关实在是恶心到家了,一关是推矿车,时间给的太极限了。还有一关是箭头可以按操作键改变人物方向,这个我没看攻略死活想不到…全成就的话不死五次一楼通关有点麻烦,等以后有时间了尝试一下。
I know this game is widely regarded as really good but I just didn't enjoy the platforming much at all. I've enjoyed stuff like Little Nightmares a lot more.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Korean, Portuguese - Portugal, Spanish - Spain, Traditional Chinese, Polish, Portuguese - Brazil, Russian +2 more
| $12.49 |
| 56Kratings |
| 88% |
| — |
| not modelled |
| $12.49 | 1.2Kratings | 86% | — | not modelled |
| $12.49 | — | — | #57 | not modelled |
| $12.49 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
UNO DEI MIGLIORI GIOCHI MAI FATTI A MIO PARERE DA GIOCARE ASSOLUTAMENTE.
Su diseño visual y sonoro, gran parte de su gameplay y su atmósfera son impecables, de pararse y aplaudir. No lo considero perfecto porque siento que hacia los últimos niveles los puzzles rayan en lo obtuso y varios de sus secretos también están tan escondidos que parece casi imposible encontrarlos sin guía. La experiencia en su conjunto sigue mereciendo la pena.
Годная, но очень сложная, только с гайдом смог пройти, постоянно не очевидные решения
LIMBO is one of those games that had me hooked within minutes, the atmosphere alone is worth it. Puzzles hit a nice difficulty curve too, tough enough to make you stop and think but never so cruel you want to throw your mouse. Still trying to figure out what it all means honestly, this is a game that basically needs a lore deep-dive after the credits roll. Only real complaint: the "No Point in Dying" achievement is asking me to give up a piece of my soul. 9/10, would recommend.
跳和爬是同一个键,爬着梯子,你让我怎么跳?脑残设计
玩法是真的有创意,这是2010年的游戏!舍弃了画面,让玩家完全把注意力放在解密玩法上(有些关卡对操作还有点要求,玩的一手汗)。剧情上,小男孩最后找到了一个小女孩,故事就结束了。但是在字幕后,我突然发现游戏的菜单背景,就是这两个人相遇的地方,梯子破败,两具遗骸。说明最后他们也没逃出这个地方。希望有隐藏结局能是好结局。(二周目完,好像是没好结局了)游戏应该还有很多隐藏的地方,打完一遍成就只有3/13,说明还有很多没有体验到的地方。 二周目打完了,速度快了许多,第一遍3.8h,第二遍只用了1.6h。但是怎么一个新支线都没发现啊啊,思维定势了。照着攻略把彩蛋过了一遍,有些确实是只差一步就能发现,不过最后还是没有深究。不过玩游戏嘛,怎么舒服怎么来,磨炼意志,锻炼思维是捎带脚的好处。隐藏关又有好多新颖的解密方式(听声辨位,有限光源收集信息),不得不说这小游戏质量真不错。
Купил игру ещё в далёком 19 или 20 году, и с тех пор прошло уже больше пяти лет, а лимбо совершенно не стал(а) хуже - ни капли. В этой игре прекрасно практически всё. Проходится чуть ли не на одном дыхании. Если хотите скоротать вечер, лимбо идеально с этим справится. Головоломки нельзя назвать сложными, а сама игра проходится буквально за 1-2 часа. Лично я за эти пять лет перепрошёл лимбо раз пять или шесть, плюс-минус. Атмосфера у игры просто замечательная. Сюжета как такового здесь нет, но, думаю, все мы любим эту игру далеко не за сюжет. Огромное спасибо команде разработчиков за этот проект, а также отдельное спасибо за последующий выход INSIDE - его тоже крайне рекомендую. В итоге закрыл обе игры на платину и ни минуты не жалею о времени, которое в них потратил.
Прикольная игруля из детства. Купил пробежал по быстренькому и кайфанул
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6M | 163.5K | 94% | $7.99 | |
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