
Branded as a traitor for losing the princess, the young knight Luna sets out on a lonely journey to rescue the princess and clear her name.
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About



This is the story of Luna, a girl said to be the "devil child" and was shunned by everyone around her, living a secluded life. Fate finally smiled upon her as she encountered Jill, the princess of the Grants Kingdom and a young girl of Luna's age. Unwavered of the stigma placed upon Luna by the masses, Jill quickly befriended her and took Luna under her care. Grateful of the kindness Jill has shown towards her, Luna began to train under Rahab, the knight captain who has adopted her, striving to one day become Jill's knight.
However, things quickly took a turn for the worse as Luna accompanied the princess onto an expedition for her coming-of-age ceremony. A group of bandits ambushed them at the destination, killing most of their escort and kidnapping Jill, leaving Luna as the sole survivor of the encounter, who returns to Grants with a parasite planted inside her by the bandit leader.
Upon her return, Luna was swiftly condemned and thrown into prison for losing the princess. With the help of her former comrades, she escaped from prison and was then branded as a traitor. Determined to save her best friend and to clear her name, Luna embarked on the lonely journey to find the captured princess.
Features
Dark Fantasy RPG
In-Depth Battle System
Epic storyline with many twists and turns
Append Content Update is Included!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
10 out of 10! For what it is that's an excellent game with a very good story, art and gameplay. Damn you'd like to see it. It's great when developers take their work seriously no matter what type of game it is, all of the characters are really good, which is rare in these kind of games. Luna is a great protagonist and she has great side characters such as Airi and of course the returning Cless. It also has NG+ which is nice for people that actually care for such options. No need to play the prequel Lilipalace, this game stands well on its own. I recommend it to anyone with the time to spend on a fairly longer journey than other similar games you won't be disappointed.
好涩
A surprisingly good game. Jill, the princess of the Grants Kingdom, gets kidnapped by a group of evil bandits. Luna, the newly knighted warrior and Jill's friend, gets wrongly accused of her disappearance, declared a traitor and imprisoned. She escapes to try to find and rescue Jill by travelling to a slave city. Although the premise is somewhat generic, the story is interesting. The art is above average, MC and other female characters are likable. Losing a fight usually means the game is over, but you can continue playing from the point before the fight. Comes with post game which contains additional events for MC and 2 mini routes for other 2 female characters.
Lilitales, developed by TUNNEL No.73 and published by Kagura Games, is a dark fantasy role-playing game that blends emotional storytelling, dungeon exploration, and strategic progression into an adventure driven by loyalty, survival, and personal determination. While many fantasy RPGs focus primarily on world-ending threats or legendary heroes destined for greatness, Lilitales builds its foundation around a far more personal struggle. It tells the story of someone rejected by society, burdened by hardship, and forced to fight not only against dangerous enemies but also against fear, prejudice, and betrayal. The story follows Luna, a young woman whose difficult life begins long before the main adventure unfolds. Rumors surrounding her origins isolate her from others, leaving her to grow up in loneliness and distrust. Rather than receiving kindness or understanding, she experiences rejection from the world around her. Everything changes when she forms a connection with Jill, the princess of Grants Kingdom. Jill becomes the first person willing to see Luna as more than rumors and assumptions. Their friendship creates the emotional core that drives much of the game forward. Motivated by gratitude and loyalty, Luna devotes herself to becoming stronger so she can stand beside and protect the person who changed her life. What begins as a journey fueled by hope slowly transforms into something darker and far more dangerous. Disaster strikes during an important royal expedition, leaving devastation behind. Jill disappears under mysterious circumstances, the royal escort is destroyed, and Luna becomes the lone survivor of a catastrophe nobody fully understands. Instead of receiving support after surviving unimaginable circumstances, Luna finds herself blamed for the tragedy. Accusations quickly spread, turning her into an outcast once again. Branded a criminal and imprisoned by the kingdom she once hoped to serve, Luna loses both freedom and trust. The situation becomes even more complicated when mysterious forces connected to the disaster continue influencing events from the shadows. Forced to escape captivity, Luna begins a desperate mission to rescue Jill and uncover the truth behind the conspiracy surrounding the attack. One of Lilitales' strongest qualities comes from how seriously it treats character development. Luna feels like more than a standard fantasy protagonist. Her struggles remain personal and emotionally grounded throughout progression. Every victory feels meaningful because it connects directly to her desire to reclaim her life and protect someone important to her. Emotional investment remains high because the game consistently reinforces personal stakes rather than relying solely on larger fantasy conflicts. The dark fantasy setting contributes heavily toward atmosphere. The world presented here feels dangerous and frequently unforgiving. Themes involving prejudice, corruption, betrayal, and sacrifice shape much of the experience, giving the setting greater emotional weight. The kingdom itself does not always function as a place of safety or justice. Hidden motives and larger conspiracies create constant uncertainty, strengthening tension throughout progression. Dungeon exploration serves as the gameplay foundation supporting the narrative. Players spend significant time navigating dangerous environments while managing resources and preparing carefully for increasingly difficult encounters. Exploration rewards patience and planning rather than reckless advancement. Dungeon design encourages players to think strategically while gradually mastering progression systems over time. Combat follows a turn-based structure that places emphasis on preparation and long-term growth. Character progression steadily introduces stronger abilities and additional options that strengthen tactical flexibility during encounters. Battles reward understanding mechanics and making thoughtful decisions rather than relying purely on raw statistics. The steady sense of growth keeps progression satisfying while reinforcing Luna's development throughout the larger journey. The progression systems also benefit pacing by ensuring advancement feels meaningful. Character growth remains closely tied to exploration and story progression rather than existing independently. New abilities and improvements help maintain engagement throughout longer sessions while preventing combat from becoming repetitive. Worldbuilding becomes another major strength. The fantasy setting feels carefully developed, with locations and events contributing to larger themes rather than existing purely for visual presentation. Story developments gradually reveal larger truths surrounding Luna's circumstances while expanding understanding of the kingdom and forces shaping events behind the scenes. Visually, Lilitales embraces anime-inspired presentation that complements both the fantasy atmosphere and emotional storytelling effectively. Character designs support personality and narrative identity while environments reinforce the darker tone driving progression. The visual direction remains consistent throughout the experience, helping strengthen immersion without overwhelming the player with unnecessary spectacle. The pacing naturally favors players who enjoy narrative investment alongside gameplay progression. Those looking exclusively for constant combat may find stronger emphasis placed on storytelling and character development. However, players who appreciate fantasy RPGs built around emotional stakes and slower progression will likely find significant value here. What ultimately allows Lilitales to stand apart is how effectively it balances personal storytelling with larger fantasy adventure elements. Luna's journey never loses emotional focus even as larger mysteries and conflicts emerge. Friendship, loyalty, and perseverance remain central themes from beginning to end. Lilitales succeeds because it understands that memorable role-playing experiences often come from emotional investment as much as gameplay systems. TUNNEL No.73 creates a dark fantasy world filled with danger and mystery, but it is Luna's personal struggle that gives the adventure lasting impact. Rating: 8/10
不赖,流程挺长的
。。。
别买,一点都不好玩。而且不是动图,就是让你看CG,没意思。
.
畫風很色 我很喜歡
正经的说,真的塑造了非常棒的女主形象,露娜可爱天真又坚强,各种任务选择都有其结果而非简单走个过场,对于奴隶城也在黄油框架局限之下描绘的有声有色,战斗和迷宫机制都很古早,很多hxd都提过3d迷宫一直走会眼睛疼,但对我来说莫名感觉还好?此外游戏时间久远,作者坑老师其实画工不算最好的一批,但又有狂乱画法(?)和超好文笔加成,所以如果要评价能不能用也是很分人的,对于我来说哪怕是前作也超瑟(下克上蓝毛魅魔好耶)如果可以忍受,那么庞大却严丝合缝的世界观和跃然纸上的人物形象,原创的一大堆ost(《旅》是真的好听啊),还有开创了忠骑救主惨遭战败题材的这游戏对君来说就不愧于15年dl经典之名,黄油小博德了) 不正经的说,实在是对被贩为奴的混沌线刻画有点太入木三分了,贤者模式一细想会感叹“哎卧槽奴隶制怎么这么坏”,从这点我愿称之为瑟瑟版汤姆叔叔的小屋
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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