
The machine world of Molybdion has fallen into disarray. As Nidhogg eats the root of the planet, unending wars rage on the surface! Slice your way through hordes of metallic foes in five frantic levels, defeat fearsome bosses, and dodge countless bullets in this vintage vertical shoot 'em up.
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About
The machine world of Molybdion has fallen into disarray. As Nidhogg eats the root of the planet, unending wars rage on the surface, and machines fight endlessly in the sky above. Slice your way through hordes of metallic foes in five frantic levels, defeat fearsome bosses, and dodge countless bullets in this vintage vertical shoot 'em up.
Key features:
2 playable characters for different playstyles
3 difficulty levels for broader accessibility
5 increasingly complex levels
Overkill enemies to gain more score
Local and online leaderboards
Tate options for vertical monitors
Choose between 8 different color pallets
Enjoy the chiptune metal soundtrack by Withered Media
A vintage pixel art and CRT style evocative of the arcade era
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pretty darn good Shmup. If you like vertical Shmups, I say give it a go!
Probably the most fair feeling shmup I've played. Every death feels like it's my fault rather than poor enemy placement or bullets coming out of nowhere. Despite this, I'm terrible at the game. It's really, really challenging, at least for me. That's a good thing though, because it means I have plenty more chance to play it!
I finished it in half an hour then spend a little more time to unlock the second playable character (called Mordred) and play with it a little bit. I only finished this game with so little time, because I'm so bad in these kind of games that I had to play it on "Practise" difficulty (, which was only added more than half a year later to original release - huge thanks!), which gives you infinite amount of times to "Continue" the level where you died. Call it a skill issue, I don't mind. There is a Tutorial level along with 4 additional stages, and a bonus Ex stage (, which you need to beat the last stage on higher difficulties, so I don't know what it does), but every stage has a final boss at the end of it, and you can also defeat them in different way called Overkill, which is going to change the last fighting phase(s). You have three abilities: 1) spam bullets as much as the enemies spam (do it before ammos price get an inflation here too) 2) dash/slash with your sword and move along with it to any direction ignoring any damage you would take during it (you can use it twice then you need to wait to recharge it - grey icon on top left corner) 3) scan your surrounding enemies (the more time you hold it the bigger the radius gets) then release to damage the scanned enemies (You can change the key configurations in the options menu, if you want.) One negative thing I can say about the game is that you cannot (or can but I don't know how) skip the beginning intro sequence, so you have to watch it again and again, but luckily you can alt + tab, so you can do other things during it. Note: I have received this game on Fanatical during my first 25x Mystery eggs bundle, which costed around 15 euro, so this game (if we divide the cost equally betwenn the 25 games) only costed me 0,6 euro which is significantly lower than current 7,34 euro discounted price, made this game even more worthy for me, but if you too plan to play it on "Practise" difficulty just like me, then even the discounted price is probably too much, because of the game's length.
Routing the stages is satisying and the bosses are fun to play.
[h2]パワーアップアイテムなしの 濃密な弾幕シューティング[/h2] 全4面+EX面の縦シュー(横スクロールもあり) 特定の敵(中ボスっぽいの)を倒すことで1UPアイテムが出る(1HP増える※後述) 2025サマーセールでおもしろいシューティングないかなって探してて 見つけて最高におもしろかったのでレビューします。 3つある難易度のうちARCADE(ノーマル相当)をクリアしたところで 興奮冷めやらぬ状態で書いてます。 デザイン、操作等 ・基本、黒背景に灰色の自機と敵、オレンジの弾 ・自機前方に少し横揺れするバルカン ・低速移動を兼ねたロックオン剣戟(範囲は自機から同心円状にだんだん広がり、ほぼ画面全体になる) ・ドッジと弾消しを兼ねたダッシュ剣戟(2回、時間でクールダウン) オレンジ色の敵はこのダッシュで一撃で倒せる ・スコアは被弾せず連続して敵を倒すことでマルチプライヤ―がかかる また上述のロックオン、ダッシュ剣戟でさらにボーナスが入る模様 ・自機はデフォルトで3機というか3HPと言った方が正しいか 1回当たると弾かれて1HP減り、0になるとGAME OVER 1面をクリアすることで [spoiler]1COINが手に入りコンティニュー/その場復活が1回できるようになる[/spoiler] いいところ ・弾幕が激しいだけじゃなくおもしろい(個人的に) ・例えば4面ボス倒せず死んだ( ゚Д゚) →TRAININGから4面ボス戦だけを練習できる(*‘∀‘)ヤッタネ ・弾がデカい、見やすい ・実績がほぼむずかしい順で開放されていく(作業感がない) 評価が分かれそうなところ ・ビビッドな色使いなので人によっては弾の視認性が悪い ※何種類かパレットあるけど個人的には半分は見にくかった ・通しで20分程度(うまい人の動画から) 短いととるか濃密ととるか ・残機やコンティニュー回数の設定がなく 上述の1UPも限定されるため 誰でもクリア→エンディングを迎えられるという訳ではない ほか ※CRT、画面の湾曲ON/OFFあり。 私は弾がよけにくいので両方OFFでプレイしました。 ※パレットやリーダーボードを見るに [spoiler]MONOLITH(現star of providence)や ZERO RANGER[/spoiler]から 強く影響を受けていると思われます。 それらが好きなら尚おすすめしたいゲームです。(私は両方大好き) 他のシューティングゲームからのオマージュやリスペクトも感じました。 ※自機は デフォルトのLILAC(ライラック) と [spoiler]2面BOSSのMORDRED(モードレッド)[/spoiler] 出現条件は[spoiler]武器のチェンソー剣を優先的に壊してOVERKILL!![/spoiler] ローマ字表記しているところから 開発者様は日本好きなのかもと ニヤニヤしてしまいました(●´ω`●) そうそうアナログスティックだけじゃなく [b] 十字キーも使える [/b]ところがよかったです。あたし十字キー派 いやまあキーバインドやらJoyToKey使えばいいんだけどさ 何気に対応してないゲームもあるので… 私はいちばん練習した3面がお気に入りです。 よぉし!1CCクリア目指してがんばるぞい!
wowie
Still warming up to the second boss but I love this game already. The way all the different tools intersect tickle my brain in a really fun way; seems like it'll be a lot of fun routing this one out to get the most out of my sword slash/dashes. Really excellent!
一般评论数少的,有宝藏游戏潜力的,都好评的,但是... 易用太差了,比如有窗口模式,但是没有分辨率选项导致部分画面看不到;再比如键位反常规等。 有没有中文,还是差评了。 we need windows mode have 1920x1080 and more. cn need. button need diy. 202512,steam,steam掉卡掉物抵扣,它处自定义包入的本体约9元。爱人如己,目前就这,看以后追评。
Фантастический шмап. Кинематографичная постановка, интересные механики и сложные паттерны. Удивительно, что он сделан всего одним человеком.
It's a SHMUP that has good music, nice graphics, and a bunch of mechanics to it. A lock-on target system for damage attacks, normal shooting, and a dodge/dash that also kills things. It has all the groundwork to being a shmup that I ought to enjoy. Alas, I found no enjoyment. I guess because when dying I had to repeat a level I wasn't particularly enjoying. I don't even think the game is that punishing, I'm just maybe not good at it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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