
Embark on an over-the-top, modern-day pirate adventure with an ex-yakuza, now pirate captain & his crew. Engage in exhilarating combat on land and sea in the hunt for lost memories and treasure.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 14 → 3.86/day in the week after.
About
A new legend begins as you step into the steel toe boots of Goro Majima, a man who has lost his memory and reinvents himself as a pirate on the open sea.
Embark on an over-the-top, modern-day pirate adventure with an ex-yakuza, now pirate captain and his crew as they engage in exhilarating combat on land and sea in the hunt for lost memories and a legendary treasure.
Goro Majima, a notorious ex-yakuza suddenly finds himself shipwrecked on a remote island in the Pacific. Unable to remember even his own name, he sets sail in search of clues to his lost memories, accompanied by a boy named Noah who saved his life. Before long, they’re caught up in a conflict between cutthroat criminals, modern-day pirates, and other scoundrels over a legendary treasure.
Assemble a one-of-a-kind crew while upgrading your ship as you explore the open sea and forge your legend in the cannon fire of foes, unexpected friendships, and immense riches made along the way.
When an enemy pirate ship catches you in their sights, an exhilarating real-time cannon battle breaks out. Quickly maneuver into position while avoiding fire, then deliver devastating damage to board the enemy ship and take down the captain in all-out crew vs. crew brawls. Conquer the seas, discover hidden islands and acquire loads of loot like a true yakuza pirate!
Dynamically switch between the “Mad Dog” and “Sea Dog” fighting styles to mix-up attacks and deliver explosive combos, juggles, and aerial takedowns that reward your creativity with over-the-top action.
With “Mad Dog” style, utilize speed, agility, and flair to deliver precise yet powerful blows that stun your enemies into submission.
Or make enemies walk the plank with the “Sea Dog” style that has you dual-wielding short swords and deploying tricky pirate tools to kick some serious booty.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 10Kreviews | 88% | — | $10.6M |
| $74.99 | 8.2Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Like a dragon (yakuza) pq demorei tanto pra conhecer a franquia, é bom de mais
for the first yakuza game i properly got into i enjoyed it a lot, story was weak at the start but it picks up near the end, fun combat, naval combat is great but not all to in-depth you spend more time doing hand to hand combat and the comedy is the cherry on top
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 20.1K | 86% | $19.99 | |
| $10.6M | 13.4K | 80% | $29.99 | |
| $10.6M | 28.7K | 95% | $14.99 | |
| $10.7M | 15.4K | 60% | $23.99 | |
| $10.7M | 15.3K | 75% | $24.99 | |
| $10.7M | 8.5K | 79% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $417 | 2 | 50% | $9.99 | |
| $8.6K | 63 | 79% | $8.99 | |
| $804 | 4 | 75% | $12.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $1.6M | 955 | 77% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 973 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
you can beat up homeless people in the game 10/10
Es divertido solo por ver las Majima-aventuras que tiene, aunque no esperéis que tenga la mejor historia del mundo.
[h1] 一般般,趁打折入手玩玩还是可以的 [/h1] [b] 夏威夷右下角,就是海上的商人那里,卖飞刀带麻痹的戒指,在很多战斗尤其是海盗打群架时格外好用 [/b] 剧情一般,真岛的人设还是比较吸引人的,搞事中带着严肃。 海战比较烂,没有任何操作空间,连最常见的防御都没有。 全成就相对比较好达成,不需要二周目, 而吃遍所有店、某某游戏制霸之类需要肝的成就也少,绝大部分平时玩的时候都能达成,我觉得唯二的难点:一个是咒神乐器30次的成就,由于狂犬风格的分身非常非常非常强,感觉事先不知到有这个成就的话,大多玩家都很少会放咒神乐器;第二个就是如龙系列的保留节目——亚门了,没什么好说的,慢慢打吧,好歹这个亚门不会用乱七八糟的道具……。
발매 초기에 평가가 애매해서 묵혔다가 세일 때 해봄. 생각보다 너무 재밌게 즐김. 해상전투나 배로 이동할 때 답답한 감이 있었지만 그런 부분도 포함해서 즐겁게 플레이 함 용과같이 시리즈의 팬이라면 충분히 해볼 가치가 있는 게임.
Пожалуй самая слабая часть из мною сыгранных: Сюжет - никакой; Юмор - никакой; Интриги - никакой; Боёвка - никакая и её МНОГО. Геймплей на суше сводится к "сделай 3 шага, посмотри диалог, подерись". Может ли бы что то ленивее, чем постоянные драки с одним и тем же персонажем (привет Кит)? Причём всё время не покидает чувство, что игру пытались растянуть боями, ибо ну зачем... Путешествие на корабле - просто проплыть по маленькой области из места А в место Б. В общем в этой игре нет ничего, за что бы я мог её похвалить. А ведь мне понравился The Man Who Erased His Name ибо там было какое никакое развитие сюжета мира и сюжет. А тут какой то филер и разочарование.
Me when the evil demons from hell tell me to eat ramens at 3AM
For the Mad Dog
Similar to Like a Dragon Gaiden: The Man Who Erased, Pirate Yakuza in Hawaii is a short spin-off of the main series, though it has plenty of content, albeit very familiar content. Players control Majima, the mostly pleasant version as he does have a kid following him around all game. The story is silly, which is no surprise, and it's quite easy to become overpowered early, making this one of the easiest games in the series on the normal difficulty. None of the story battles were tough, while one of the optional fights was a bit frustrating. None of the game is set in Japan; the biggest area is Hawaii and that's the same as Like a Dragon: Infinite Wealth. In Hawaii you can play, or replay most likely, many of side activities long-time fans have already done before. There are some arcade games, Sega Master System games, UFO catchers, darts, billiards, Sicko Snap, Dragon Kart, Crazy Delivery, mahjong, shogi, karaoke, some gambling card games, batting (hitting barrels instead of a homerun board), closest to the pin and bingo golf, more quizzes at the vocational school, and photos to take for Alo-Happy Tours. I might have missed something, though I'm sure you get the idea. This game also has Drink Links, a cooking mini-game, and bounties to collect for extra money, and Majima will eventually acquire a rope hook that he can use in combat, as well as to locate hidden treasure chests, fish, and capture bugs. The combat is the main difference between Infinite Wealth and Pirate Yakuza when exploring Hawaii, Whereas Infinite Wealth is turn-based, this is an action game. Of course, being a pirate, you have a ship and there are a few small areas to visit, including a tiny island where the game begins, a very small bit of Nele island, and a pirate paradise that has a colosseum with ship and deck battles. The way the boat exploration works is a little disappointing. You simply pull up a menu and choose a destination, and from there you can sail between locations in that one spot, it's not a connected world. Ship combat is simple but entertaining, though as I said above, it's easy to be overpowered so you can best the enemies quite quickly in most cases. There are a few battles that could be challenging, depending on your ship upgrades, but for the most part, it should be smooth sailing. Through my one and I expect only play through, I played for more than 50 hours and completed just about everything. I got all the bounties, all the ship and Majima upgrades, all the pets (they live on an island, kind of pointless), and recruited and leveled up every crew member I think. I purchased the deluxe edition (only about $4 more than the base edition on sale), but it really wasn't worth it because I rarely activated the music and I don't know that I used any of the DLC cosmetic stuff. The one deluxe edition highlight was the extra crew members, and while they are strong, they aren't really needed. It's a fun game without too much new content for fans of the series, so despite enjoying my time with it, I can only recommend it when it's half price or less.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.