
Liftoff® is a drone simulator that translates the rush of first-person view drone flight to the digital world. Join the biggest community for virtual FPV racing and freestyle!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Step into the thrilling world of FPV drone flight with Liftoff®: FPV Drone Racing, the ultimate simulator for both seasoned pilots and newcomers. It offers realistic and fully simulated physics and advanced flight dynamics for an authentic single and multiplayer experience. Customize your drones and create and share unique tracks and drones while enjoying seamless integration with transmitters. Driven by community feedback, Liftoff® is continuously evolving. Get ready for an exhilarating FPV adventure!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Ukrainian**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 94 reviews with recorded playtime.
Reviews
Themes across 94 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
great to fly with actually dmaging the real thing... getting ready to fly my real drone, learning a lot Slava Ukraine
excelente
pretty lit
Ajuda com a coordenação para não ter prejuízo voando com o drone na vida real. Mas poderiam melhorar a performance do simulador.
Go kill some rzz
FPV드론을 배우면서 미리 시뮬레이션으로 연습을 하고 드론을 날리면 실력이 많이 늘어서 실수를 줄일수 있고 경제적 정신적 스트레스를 줄일 수 있어서 좋습니다. 다만 일부 프로그램에서 드론 비행의 경로가 확실하지 않아 어디로 비행을 해야 하는지 나타나지 않아 헤메는 경우가 있는데 이점은 보완을 했으면 합니다. 아울러 자동차를 따라 가면서 비행하는 레벨이 좀더 많아 졌으면 합니다
Nice maps, realistic physic, great sim
güzel beğendi
This game is really cool and taught me how to work drones.
It works and get better with hours. Not hundred percent same as real life drone, but very close. I missed comprehensive tutorial and hover practice environment
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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