
Help Taylor make life or death decisions, and face the consequences together.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
Languages: English*, French*, German*, Japanese*, Russian*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My personal experience with this game goes on for quite a bit longer than Steam says as I've played through the mobile version of this game twice both on slow mode. This is a nice slow almost text adventure type of game where you end up caring about the main character and really want him to make it out. This game also has a plethora of endings. If you find yourself enjoying this game, then I'd recommend The Longing here on Steam as well. They share some similar gameplay elements. Also, it's worth pointing out that closing this game will not actually close it, but will minimize it to your system tray. So if you don't want extra idling hours on it then you'll need to right click it in the system tray and exit it, stop it from running in your library or use task manager to stop it.
Played most of the lifeline games on mobile before trying this one on Steam. Originally came to the series after playing "The Wolf Among Us" and the fact Dave Justus was involved made me interested enough to pick it up on Android. I'm not 100% sold on the translation from a mobile game, which is a lot easier to leave running and come back to later, to a desktop game. As a result playtime on steam isn't truly reflective of time spent with the game as a lot of that was leaving it minimised waiting for the next event. Def recommend using the fast mode as soon as you unlock it which is a bit of a shame since in the mobile version waiting for the next response is part of the enjoyment for me. Story is interesting, decisions can sometimes be difficult at a first glance (we won't mention how many times I got Taylor killed.) Certainly worth picking up if you like choose your own adventure type games. If you enjoy it I'd really recommend picking up some more of the series on mobile.
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My first experience with programming was in my university time when we had to develop a text-based game. For a game lover and a developer as well, this project has changed my game experience forever. Remembering this feeling through Lifeline is remarkable. Also, playing with Taylor is really immersive thanks to a well-written storytelling. "Taylor is busy" will be forever in my mind.
Why do I need to wait.
在绿色口水这里附近出现BUG。中文界面自动退出,在游戏内更改为英语就可以继续了。不过,再切换回中文,整个游戏都进不去了,打开就闪退。
玩到一半就游戏崩溃还退不了钱
中文闪退问题已经修复(至少我没有遇到) 游戏期间我这个孤独的人仿佛真的多了一个远在外星、突遭横祸还话痨的朋友。遗憾的是这个有趣的朋友只陪了我一个星期不到。
アヤ船長とタイラーが脱出するENDまで確認。 たぶんこれがベストのエンディングかな? エンディング後に、続編に続く番外編みたいのが勝手に始まったが、それをプレイする気にはならなかったのでそっちは未プレイ。 ゲームの内容は、発想としては面白い。 しかし、繰り返すタイプのゲームなのに、スキップがない。 まじで最悪。 ファストモードってのもあるが、これは待ち時間が早くなるだけでメッセージのテンポには変化がない。 臨場感?の演出なんだろうけど、クリックでメッセージを進ませたりすることもできない。 1回目はともかく2回目以降は、同じ文章何度も何度も単調なペースでメッセージが表示されるので非常に眠くなる。 しかも、セーブはないので、特定のポイント(1日の最初)に戻ることしかできない。 それもスタートを含めて3箇所しかない。 上記2つの相乗効果で恐ろしく苦痛を伴うゲームプレイ感を生み出してる。 暇で暇でしかたなくて無駄に時間を消耗したい人以外はプレイしないほうがいい。
This is a well made game Its a great time killer with one of the best story's
入正玩盗系列,不推荐理由: 1、中文版屡次崩溃卡顿,必须切换语言选择后再切换回来。 2、必须挂机玩,且pc端窗口影响代入感和游戏体验,手机玩接受通知更方便。 游戏还是好游戏,耐玩,对肝对肾都好。 又玩了一会儿更新:太内啥了,也许中文版老崩溃,也很还原真实情况吧(淦)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Don't Starve Together | $164.7M | 539.5K | 95% | $14.99 |
| Satisfactory | $164.4M | 275.8K | 97% | $27.99 |
| Kerbal Space Program | $154.7M | 144.7K | 96% | $39.99 |
| Raft | $144M | 375.8K | 93% | $19.99 |