
You are trapped in the observatory of a star-obsessed professor atop Mount Clearveil. Plan your survival during the day, confront the darkness of the basement at night. Can you break the ritual and uncover the mystery?
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About
You have been assigned as an intern to an isolated observatory on Mount Clearveil; Professor Elias was supposed to welcome you, but the observatory is silent… and something is wrong.
In this psychological cosmic horror experience, you manage the observatory during the day and follow the traces of Professor Elias’s forbidden connection with the stars at night.
Old devices, scattered notes, and unfinished experiments await you; as an intern, will you be able to handle the weight of this system?
You collect trash, grow and harvest crops, and try to keep the observatory clean and operational; yet the cursed symbols on the walls remind you that this place was never ordinary.
At first, you cannot understand why keeping the lights on is so important… until you are left alone in the dark.
A path that opens at night leads you beneath the basement and into the buried secrets of the observatory; to uncover them, you must be brave.
You think you are the one observing… but perhaps you are the one being observed.
You are trapped.
Over time, you begin to lose your sense of reality.
Will you be able to escape this observatory, or will you answer the call of the stars?
Life & Shadow: Celestial Call is an experience where calm and fear, science and madness intertwine.
WHAT AWAITS YOU IN THIS PROLOGUE?
1 Hours of Story Gameplay: A suspenseful and immersive introductory experience where you step into the atmosphere of the main game.
Save System: Your progress is saved every night when your character sleeps, allowing you to safely continue the story after every surviving day.
Dr. Elias's Secrets: Delve into the depths of the observatory and take your first steps into Dr. Elias's dark past and forbidden experiments.
A Complete Beginning: An exciting opening that lays the foundations of the story and builds anticipation for the full game.
Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Portuguese - Brazil, Danish, Dutch, Finnish, Japanese +7 more
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"在这个序章中,有什么在等待着你? 1.5小时的故事游玩: 充满悬念和沉浸感的介绍性体验,带你步入主游戏的氛围。......" 为什么我玩了30分钟就《感谢您的游玩》了? 之后继续游戏会出bug,物品栏道具会出现两个海绵进而无法浇水。 观星我还没研究出来有什么意义,还有最西边的上锁的屋子不知道怎么进。 恐怖游戏难做,暂时支持一下吧
The prologue left a very positive impression on me, and I am curious to see how the full game develops. The gameplay felt polished and responsive, and I did not run into any technical issues during my playthrough. A couple of moments managed to surprise me, especially one scare that worked very well.
Концепция интересная, но с графикой нужно что-то делать. Она ужасная.
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
güzel oyun türkçe seslendirmeler oyuna bambaşka bir atmosfer katmış
This game is so impressive and scary. I really feel the feeling of being watched and I like that :)
(ノ◕ヮ◕)ノ*:・゚✧ https://youtu.be/KmGkFzrOMJc
神作
I spent about an hour with the prologue and overall it left a good first impression. The atmosphere is probably the strongest part for me, and the visual style fits the game really well. I also liked the general concept and I’m curious to see how the full game expands on it. With some bug-fix operations, the game will be great.
I mostly don't like horror genre. This game has a potential to be better but for now it is not bad. Give this game a chance a play it. :)
It’s a great concept that allows for fluid gameplay and space observation; those who enjoy exploration should give this game a try.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.