
This small Narrative Point & Click (Puzzle) game is about the mental health struggles of a adolescent high school dropout who's lost at life. Find out what they're struggling with, you might even recognize some things from your own life.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $6K | 67 | 76% | $4.99 | |
| approximately $0 | 1.9K | 92% | Free | |
| approximately $0 | 3.9K | 62% | Free | |
| approximately $0 | 43 | 95% | Free | |
| approximately $0 | 388 | 98% | Free | |
| — | 0 | — | — |