
After a tragic incident, brothers Sean and Daniel Diaz run away from home. Fearing the police, and dealing with Daniel's new telekinetic power, the boys head to Mexico. Each stop on their journey brings new friends and new challenges.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Stats
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Japanese**languages with full audio support
Engagement
Hours played at review time, across 170 reviews with recorded playtime.
Reviews
Themes across 170 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
씨발동생
excelente juego te hace sentir de todo 100% recomendado
первый эпизод может показаться чутка нудным, тк мы скитаемся с максимально размытым планом. но конец впечатляет, в целом вся линейка life is strange это лучшее во что я когда либо играла. мне оч нравятся взаимоотношения братьев, их эмоции. люблю разделять с ними like грустные моменты или типо того. очень приятно что контент на хорошем уровне, но стоит не так уж и много. поэтому лишний раз не пожалею что еще потрачу на другие эпизоды
MUITO BOM
Oyunu severek bitirdim, her chapterında ayrı bir hava aldım.. oyun size adeta nasıl bir büyük kardeş olunur onu öğretmeye çalışıyor diye bilirim, her seçtiğiniz şık oyunun herşeyine etki ediyor diye bilirim... 10/10 oyun.. tavsiye ederim, ben iyi bir kardeş olamadım ama..
два потужних козака 1000/10
To muito destruído pra escrever algo sobre
Engaging story and gameplay!
ES EL MEJOR PUTO JUEGO QUE PROBÉ EN MI VIDA
Перед тем как заводить детей, надо обязательно пройти эту игру. Как же хотелось через монитор ♥♥♥♥♥♥♥ Дэниелу.
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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