
Lies of P is a thrilling soulslike that takes the story of Pinocchio, turns it on its head, and sets it against the darkly elegant backdrop of the Belle Epoque era.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.71/day in the week to Sep 14 → 53.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 82.9Kreviews | 92% | — | $85.6M |
| $59.99 | 50.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
if bloodborne and sekiro had a kid, ♥♥♥♥♥ fire
A must if you're into Souls-borne/like games! Its really good and has a lot of QOL (quality of life) that makes this game so much more enjoyable. Everything feels so refined and smooth. The story, the setting, atmosphere, graphics, HDR is top notch. Such a shame that this game has the worst stutter Ive seen in a modern game that did lower the experience a lot. The combat and the difficulty was a step down as well. Some things to note: This game ran perfect after release but now on modern hardware and with newer drivers the game even on 5090/9070xt and 9800x3d stutters whatever you do. I tried all the reddit tips without any luck even on low settings. It seems to have something to do with memory leak so the longer you play the game the worse it gets, so you have to restart the game every now and then. There is one solution that seeems to work that I didnt care to try and thats using SPECIAL K, playing the game with an older driver, that seems to solve everything from what ive read. The game is very easy if youre used to similar titles, more so until you meet the archbishop where the bosses gets a bit harder from there on, think its in chapter IV. The hardest bosses in the game took me at most 1 hour without summoning specters. The game also has lower difficulties and no achievement of beating the game on OG difficulty. It also has some really cheaty perks that shouldnt be allowed so that you can cheese through the game. So just dont use them if you want the best experience. The feeling of crushing an enemy was great but other than that it has some flaws. The parry system in combat could have been better, its not as fluid as it could have been. And the combat overall is lower quality in the mechanics side of things than similar games. Its too forgiving if you make mistakes, and its not clear that it really was your fault for missing a parry or if its just bad boss design, so if you miss your perfect parry you dont get to punished by it and you have a lot in your arsenal to make up for your mistakes so you win either way. The DLC Overture was much more balanced and more challenging. And the stuttering was less prevalent. It was a step up in quality I would say from main game in most ways.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.9M | 71.8K | 86% | $29.99 | |
| $85.3M | 127.2K | 97% | $32.49 | |
| $84.5M | 118.4K | 77% | $34.99 | |
| $84.5M | 511K | 97% | $9.99 | |
| $84M | 137.3K | 89% | $34.99 | |
| $83.8M | 467.1K | 99% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 20.8K | 59% | $29.99 | |
| $420.2K | 1K | 65% | $18.99 | |
| — | 0 | — | — | |
| $8.1K | 21 | 86% | $14.99 | |
| $5.3K | 14 | 64% | $13.99 | |
| $13.8K | 28 | 100% | $17.99 |
Latest in each market: best KR #30, worst JP #97 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 30.43/day in the week to Aug 6 → 37.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Polish, Korean, Italian*languages with full audio support
| $59.99 |
| 29.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
誰設計快慢刀的每天都被快慢刀抽插
es como si bloodborne y sekiro hubieran tenido s3x0 de reconciliación y les salió un hijo superdotado.
TYRANNICAL PREDATOR
Favorite game oat. I've gone out of my way to buy this game on three different platforms. Lies of Peak if you will.
Best non fromsoft souls game ever. This game throws hands with the best of the souls borne series. Great element use and weapons. Deep story and lore. I LOVE the other npcs and how you see what ones wanna talk
заебись !
剧情好战斗爽
天下文章一大抄 看你会抄不会抄 匹诺曹就是最好的答案
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.