
Recruit over 1,000 Letalis, conquer coliseums and explore a non-linear world packed with secrets.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Letalis is a fascinating game so far! I haven't finished it yet and there are still a few bugs to work out, but the devs are amazing regarding feedback and fixes and ultimately it's been a fun experience. The art style is a fun retro aesthetic, the strategic aspect of the game is interesting although I haven't quite gotten the hang of it, and to be frank the music- albeit simple- is pretty catchy!
I came for the creature-collector aspects, and stayed for the world exploration and mysteries. One of the few games in my collections where I'm trying to get all the achievements.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, French, Italian, German, Portuguese - Portugal, Portuguese - Brazil, Spanish - Latin America
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is Great with an oldschool creature capture feeling along with a difficulty curve thats not a walk in the park but also not super brutal. your gladiators AKA letalis if defeated in some forms of combat can die permanently after a few times so the stakes can be high but you can find more and even capture wild beasts. Using the right combinations you can fuse the wild beasts you catch with the letalis you have to form mythical monster like vampires or minotaurs to fight for you. Also there are secrets galore in this game that will easily get you hooked for hours on end. This best part is that this game is completely open world and fully explorable only opening up even further the stronger and more skills you get from beating other Caesars in their colosseum. Fair warning for those thinking it No this game is not as easy as a pokemon game, all gym leaders (Caesars in the colosseums) are end game content that requires you having multiple people at Max level before attempting it or you will die...and they might not come back meaning if youre not careful you must start from scratch.
The demented love-child of Pokemon Red/Blue/Green and Void Stranger, Letalis has been a highly frustrating experience at times due to some occasionally outright malicious mechanics. That said, i adore this game. It is at times obtuse or malicious but it feels as if this is the case largely to challenge the player to overcome rather than due to poor design. With that out of the way I will conclude with this: Letalis is an incredibly enjoyable Explorative Creature Collector experience that uses minimalist techniques to reward curiosity and creativity. While it may initially come off as shallow nostalgia bait it is in fact a fantastic experience that puts it's own twist on the material it is inspired by. Not to mention that it has a ludicrous amount of content for the price-point. So yeah, 10/10 would turn my best gladiator into slime again.
Great sense of exploration, and mechanics that are interesting to discover.
Really scratches the old school RPG itch I get and at a steal for what it is. Theres a lot to discover and investigate on your own which is a bit intimidating but allows for those "aha" moments inside of an exceptionally simple package. That does add some friction for example how I'm not using half of my best gear in case I lose it and I don't know if it can be replaced. Overall its an easy recommend with some rough (mostly purposeful and positive) edges.
Has that same wonder and discovery that I felt playing the original pokemon. The Dev is awesome and constantly updates and monitors the game. This is not to be missed. Unique combat and type matchups are tons of fun and there is so many secret things to find. If you like creature collectors with jrpg combat, try it out, you will love it.
First impression is that this is an honest to god GB game, with the same spirit of discovery you would expect a game of that era to have. The music is surprisingly nostalgic, and there's clearly a lot to explore here.
This is a game for MEN.
It is a very nice little game with surprising amount of dense content. This is the game you play if you want to go back to the time when you played Pokemon read and blue. And I mean "go back" as this actually plays like a GB game. It has some more quality of life functions (fast travel, checking what moves do in battle) but largely, this is a game in which you get stronger by moving through random encounters, by finding gear and little secrets in the world and by slowly understanding a somewhat arcane battle (and later fusing) mechanic that is not always perfectly explained. And I mean that in a good way. Just imagine you are a child again in a time without guides. The game is very rewarding both when you get stronger and when you find out some new secret. Try to beat it on your own wits and just look whether you can make it. That is the oldschool hardcore appeal and I am here for it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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