
It's time to Build a Zoo! Construct and decorate enclosures, buy and breed animals, hire zookeepers and vets... then try your hand at DNA splicing, and stitch together over 300,000 different types of animal. This can only go smoothly...
Modeled estimate, not a reported figure. How we estimate →
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About
It's time to build a zoo! Let out your wild side, and create your own animal empire with this cute, expansive management sim. Import and breed rare creatures, hire the right staff, keep your visitors happy, and deal with plenty of weird and wonderful events. Then try your hand at DNA Splicing, and stitch together over 300,000 different types of animal, ranging from the majestic Giraffephant to the peaceful PandOwl!
Build your own zoo with over 500 different animals at your disposal, then splice together over 300,000 different animal combinations
Keep your animals and your visitors happy, with hundreds of buildings, foliage, path and enclosure decorations
Hire the perfect employees to deal with a variety of life events
Control everything that happens in your park, from what your animals eat to what eats your animals...
Decide whether you want to run your Zoo above board... or break the law and pocket the extra cash
Let's Build a Zoo lets you import a variety of animals from other Zoos around the world! Breed your animals and start families to expand your wildlife and fill your enclosures. But if that doesn't suit you... you could just create animals instead! With DNA splicing at your finger tips, you have the power to bind together over 300,000 different types of animal, creating monstrosities and oddities as you go! Ever wondered what a ChicKaka would look like? Now you can find out!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Japanese, Thai, Spanish - Spain, Italian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
GOOD GAME
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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