
"Let’s make dumplings" carries that same unsettling vibe as Spring Festival Gala skits with intentionally happy endings?— it's about how family norms discipline the individual. It uses dumplings to explore love and pressure in families. In this scripted, collective narrative... what will you choose?
Modeled estimate, not a reported figure. How we estimate →
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About
This is a short visual novel with a touch of Chinese horror.
The plot unfolds around the popular familiar scene of "making dumplings," exploring the love and discipline imposed by traditional family and social systems on personal growth.
"Let’s make dumplings" carries that same unsettling vibe as Spring Festival Gala skits with intentionally happy endings?— it's about how family norms discipline the individual.
It uses dumplings to explore love and pressure in families. In this scripted, collective narrative... what will you choose?
Average playtime is around 10 minutes, and you can unlock all achievements in under 30.
No jump scares, no gory visuals. Even those with a timid heart can play.
The core of this work remains calm and powerful—it's not all gloom.
The player must guide the pointer into the "correct" zone to wrap a "perfect" dumpling before the timer runs out.
But as the story goes on, the act of wrapping dumplings starts to mean something else...
Faced with parents' love and expectations, and society's so-called "right answers," how will you shape your own life?
· First-Person Immersion
Experience different life stages from the perspective of "me," presenting situational dialogues that occur in real life.
· Multiple Endings
Don't worry—there are still gentle ways out. Go explore the different endings~
· Quick Rewind
Jump directly back to branching points for endings, reducing repetitive gameplay and increasing usability.
· High-noise, nostalgic atmosphere, Dreamcore
· Photographic elements + hand-drawn collage

Thank you for your support. As a Gamejam project, my initial vision for this game was always a short piece. After the competition, I spent a long time editing and revising, only to realize that expanding the plot would severely disrupt the narrative's emotional rhythm... As you can see, the final playtime remains relatively short.
We hope to present a complete version on Steam; hence this optimized paid edition exists.
This is my first time writing a script and creating a visual novel as an artist. The love and predicaments within traditional Chinese families are themes I've been pondering for the past two years, and I really wanted to convey some universal issues through the medium of games.
I'm deeply grateful to everyone I've encountered during development! I've learned so much from your feedback and discussions, and often felt deeply moved. Creation is truly a long journey.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
花三块钱浪费一些时间,文笔其实还行,下次请用它做更深入的故事吧。
游戏核心玩法非常简单,只需要点击操作完成包饺子的简易 QTE,不用记复杂机制、不用练操作。剧情以除夕夜包饺子为线索,用复古磨砂的中式梦核画风,把中式家庭里的温暖、唠叨、期待与压抑都藏进细节里,氛围温柔又带点疏离感,全程没有恐怖画面,怕吓的玩家可以放心体验。 它对新手最友好的地方,是自带剧情回溯功能,选错选项、想刷不同结局都能直接返回,不用重新开局;全成就流程极短,7-10 分钟就能轻松集齐,对成就党格外友好。剧情篇幅虽小,但把东亚家庭的情感共鸣拉满,催婚、亲情束缚、自我和解这些内容很戳人,玩完会 quietly 回味一会儿。 优点 操作极简,纯点击就能玩,完全无上手门槛 回溯功能贴心,多结局轻松解锁,不用反复重开 中式梦核氛围独特,画风治愈又有氛围感 低价无广告,碎片化时间就能完整体验 小不足 流程偏短,刚代入情绪就接近结尾 包饺子的判定偶尔不太灵敏 内容体量小,通关后可重复玩的内容不多 总结 3.6 元买一段 10 分钟的走心小体验,性价比在线。如果你喜欢短篇叙事、中式情感故事,或只想找个轻松不费脑的小游戏,这款闭眼入都不亏。
……我有幸运饺子 我一定是最幸运最幸福的 ……来许个愿吧
挺好的,就是有点像b站的互动视频
完全扣题“包饺子”,有隐喻思考但希望还能更深入。好结局也有种淡淡的、强行圆满的“包饺子”味,不禁会想到这次坚定没被裹挟、没沦为被吃的“饺子”,可下次呢,以后也能一直不被吃吗?希望女性都能不受世俗规训,越走越远,越站越高,越来越好。
[h1]世事如流云,得失皆风尘” 大家一起 Bug 饺子游玩感受 [/h1] [h3]前言[/h3] 大家好呀,这部作品是一个十分好的小甜品类视觉小说,整体感受来看,说是说心里恐怖,实际上,一点恐怖的画面都没有。可能就比有些地方可能画风比较阴森。 [h3]游戏玩法和内容[/h3] 全流程大概10分钟到半个小时左右,游戏的玩法是以包饺子为主和过剧情。包饺子并不难,不断地点击和控制鼠标使其到达绿色的范围。失败3次有成就。 全流程大概包两次饺子(总共包67个)。接下来剧透警告! 剧情的话 主要就是讲的是除夕夜包饺子的多结局。里面的对话涉及中国传统家庭的爱与困顿,爱是否是求助你自由的牢笼,亦或者是你幸福的枷锁?像什么催婚啊,小的时候攀比呀(回忆里),有个结局是无法消化的爱,大抵是讽刺这类给别人压力太大了的情况! 也对社会进行了一些相关的讨论,为什么年龄一旦过了某个数字,人就会被纳入新的系统呢?又比如破皮与完美还是否重要?这个游戏里也给出了游戏里的答案! 在最后的角落机里,有四个选项,隐藏的四个结局,前面三个结局都是好结局,也不算太好,比如结局三:一个人的暖灯。最后,不断地点击绞肉机,走出自己的道路,就会达到隐藏的结局。 而且达成了一个结局以后,可以直接进行回溯到选择选项里面,这个优化还是非常好的。总的来说, 三块六的体验能带来的感受也是十分巨大的。太好玩了。 [h3]结语[/h3] 《大家一起 bug 饺子》是一款优秀的多结局的微恐怖视觉小说,全流程大概是10~30分钟,讲述的是除夕夜包饺子所展开的故事,对于家庭、社会和个人成长有所讨论!给了我们“世事如流云,得失皆风尘”般的感受,不管饺子所代表的好与坏也罢,但那又如何呢?走向属于自己的路。推荐给喜欢视觉小说的玩家! [quote]欢迎关注三真万法鉴赏组: https://store.steampowered.com/curator/45742107/ 欢迎加入三真万法鉴赏组: https://steamcommunity.com/groups/szwf [/quote]
[b][i]There's nothing wrong with being an imperfect dumpling.[/i][/b] It's one of those games that is more than just a game. I really like the graphics and artistic concept.
朋友送的,流程大概十几二十分钟,微恐
阅读速度太快8分钟全成就了。短短的但是真的很走心,打的时候是真实想到了家里头有些事情。能在春节假期最后一天玩到这么一个小游戏作为收尾真的很满意了
这是一款中式短篇视觉小说,以 包饺子为主题,探讨传统家庭与社会下的爱与困顿。玩法以倒计时包饺子判定为核心,在追求完美的过程中,隐喻人生与亲情的选择。第一人称沉浸式叙事,搭配多结局与快捷回溯功能,高噪点怀旧梦核美术,实景 以及 手绘拼贴,氛围感可以。10 分钟即可体验,不到20 分钟解锁全成就。这是一份关于成长的温柔表达,在团圆叙事里,留给你属于自己的答案。
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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