
Hell Gate tore open the earth! Deep within its chaotic depths, where time and space warp, lies the "Eye of the Reaper"—a treasure granting world-ruling power. You are an immortal Raider. Descend into the abyss, conquer the Reaper's challenge, and seize your future from the bottom of Hell!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 10 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
An endlessly replayable, roguelite survival action game from the world of LET IT DIE in which you scavenge SPLithium in the brutal depths of Hell Gate and fight to make it out alive, or rot into oblivion.
In this hellish environment, each exploration features randomized enemy placements and loot, making no two runs the same. Die, and lose not only the items you’re carrying, but even your own Body.
Continue evolving your strategy to descend deeper into Hell Gate and return with items and equipment that you can use to craft weapons and armor that will strengthen you in your runs.
Begin your descent into the depths of Hell Gate as one of Raiders, each with different skills. Experiment with each Raider’s unique playstyle, high-powered skill, and passive abilities as you obliterate all enemies who stand in your way.
For Raider mastery, death is only the beginning. Every run accumulates Mastery Points that you can use to continuously enhance your Body. Utilize Mastery Switch with eight different Bodies to switch up your playstyle so that your enemies never know what’s coming. There are countless ways in which you can build your Body to suit the playstyle that best works for you.
Team up with a friend and descend into the depths of Hell Gate, an apocalyptic chasm teeming with monstrous creatures known as Yuckies and hostile Yotsuyama forces who will come at you without end.
Watch each other's backs, and your chances of survival will rise dramatically.
The Raiders Association looks forward to your return—with pockets full of SPLithium.
Weapons and armor come with randomized traits that create endless possibilities for buffs and attacks, making each find a unique, once-in-a-lifetime discovery.
“Death Jamboree” returns from DEATHVERSE: LET IT DIE in a new form! For those who love competitive play, we recommend this PvP mode.

Having finally recovered from the unprecedented destruction of Earth Rage, humanity was once again struck by a terrifying new menace. A giant chasm, large enough to swallow an entire city, suddenly opened up in the ground one day.
How deep was it? What did it lead to? No one knew. Those who ventured to investigate all perished, and it became known as the dreaded “Hell Gate.”
Common sense should have kept everyone away. But the discovery of a rare and valuable resource inside, along with the pull of a mysterious rumor, drove people to madness.
“Deep within the Hole lies the Eye of the Reaper, a mass of SPLithium so large that whoever claims it could rule the world.”
To find it, one would have to jump into the abyss and overcome unimaginable difficulties. To fight through nightmarish hybrid monsters, unsettling hostile environments, and humans consumed by greed.
“Kill anyone who gets in the way”
The Yotsuyama Group: a megacorporation who will stop at nothing in its cruelty and evil. Hell on earth, hell in the Hole. Your only safe haven? Iron Perch, a floating base in the sky.
But don’t be afraid.
You’re a Raider—an immortal adventurer.
You can die and come back as many times as you want, switch Bodies, and race down a path of carnage! Take a death-defying dive into Hell from your base at an altitude of 30,000 feet.
To become immortal, you will need to abandon your past and sever all ties.
But don’t worry, you’re not alone. The coolest and wildest bunch there is is waiting for you at the Raiders Association!
A tearful receptionist in mourning clothes, a badass one-armed older woman, a mysterious mask-wearing veteran, a storyteller gone rogue, a proud and beautiful Raider... and many more for you to meet!
Fearless adventurer, the depths of the world call to you.
Take on the Reaper’s challenge and seize your future from the bottom of Hell!
Uncle Death challenges you to reach the deepest part of Hell Gate and collect a mysterious super-energy. This is both a mission and a trial.
The trial has a set time limit, and when it expires, the entire world undergoes reincarnation. In other words, it resets. Each new world may bring unseen equipment, enemies, and fields.
In this game, each new season marks a full restart. Your story progress, Raider Rank, inventory, and masteries will all be reset. However, Death Metal, any elements purchased with Death Metal, and most edition bonuses (such as Body types and decorations) will not be reset.
Keep exploring the ever-reincarnating Hell Gate that presents endless possibilities with each run.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 806reviews | 52% | — | $191.6K |
| $24.99 | 920ratings | 58% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just remove the humanoids from the game and that's it
30 hours and it still doesn't work. I tried, but compared to the first title, this game is just a waste of time. What a shame, considering how much I enjoyed the first one on PS5.
优化太烂,居然没日语配音
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you are part of those that liked the first Let It Die game and hated this game, hear me out. I have originally purchased this game on launch and got refunded before 2 hours of playtime. The main reasons is that it was forced PvP and they made the game an extraction type. BUT, repurchased the game since it was 70% off at the end of June 2026, decided to give it another shot, since extraction timer is now better and they put a solo mode (and duo co-op too). Got frustrated from dying to cheap attacks with ridiculous range, uninstalled the game and gave it a bad review. THEN, decided to reinstall and got better, learned to actually block and counter attacks (believe me, it is a complete game changer, it will improve fights ALOT), now it is actually doable and fun. Bosses are still somewhat hard, but doable. I'd say I am average/good at this game, but not a pro, and I have finished the game (at its current state/season with the river of souls as its last area and berserk mironette as the last boss) in about 2-3 days, so it's not extremely hard, but still challenging. Its got some replayability value. Only bad thing I would say is the fact that your progress resets after each season (except a few things like cosmetics and stuff bought with death metal).
회차 클리어 후 후기입니다. 한판한판 자체는 캐쥬얼하게 즐길 수 있었던 것 같습니다. 전체를 놓고보면 꽤나 하드하지만 말이죠 특유의 분위기도 너무 좋습니다만 한가지 아쉬운 점은 유저인 다른 레이더를 만나기 거의 불가능에 가깝다는 점 입니다.(도전과제 불가능에 가까움) 플레이 타임 중 완전 뉴비일때랑 도중에 몇판 제외하고는 계속 pve가 아닌쪽으로 하고있지만 급작스럽게 우연히 만났던 한명을 제외하고 단한번도 마주치지 못했고 매칭을 통해 유저와 만날 수 있는 모드는 1시간 이상 켜놓고 기다려봐도 매칭이 되지 않았습니다.(매칭 대기중인 유저가 있다고 메세지가 나옴) 매칭이 안되는건지 유저 자체가 없는건지는 알수는 없지만 현재를 기준으로는 pvp를 기대하시는 분들의 만족은 충족하기 어려울 것으로 판단되며 pve만 즐겨도 꽤나 즐겁게 할 수 있습니다. 기껏 열심히 키운 바디를 억까나 급작사로 인해 잃을때는 꽤나 기분이 썩 좋진 않지만 클리어를 하고나면 달성감이 어느정도 충족이 되기에 감안 할 수 있는 부분이긴 합니다. 저는 추가 에디션 없이 플레이 하였으나 추가캐릭터나 꾸미기 또는 무게등등 아이템 관리에 자신이 없으신 분들은 기본이 아닌쪽으로 하시는것을 추천드립니다.
ゲームにイライラする人にはお勧めできません。楽しさを「また最初からかよ…」というストレスが上回るので、[b]まず先にフロムゲークリア推奨。[/b] シーズン3のラスボスは難しすぎて[spoiler]「カウンターヒット時に体力回復」コア[/spoiler] 必須級、道中もヒトガタ複数相手にしてしまうだけでもう無理ゲーです。4んだらやり直しのプレッシャーで心拍数急上昇不可避、心臓圧迫テストか? [h1]戦闘はじゃんけん(運ゲー)[/h1] 雑魚に関してはこの限りではありませんが、今作は防御力という概念がなく、代わりにガード強度(ガード時のダメージ減衰率)が防具に設定されています。ガードしていて強度100%なら攻撃をノーダメージで防げて、[u]デスブロウ(ゲージ消費の必殺技、いわばレイジムーブ)すらノーダメ[/u]、ほぼガードゲーと化しています ただガードブレイクという技はガードを破壊して数秒無防備になる上、敵のヒトガタ(ヘイター)はプレイヤー同様の攻撃をしてきて脈絡なくガードブレイクしてくるので安全な攻略法がありません。武器によっては目が合うなり遠距離デスブロウ撃ってきたり、ガードしたのにのけぞってカウンター撃たせない性能してたり(ビッグブレードや突撃丸)、これで4ぬたびに最初からになるのはボリューム不足を周回プレイで水増しさせてるとしか言いようがない。グーにパーじゃなくて戦車出すな。 昔は遠距離攻撃で安全に行こうと思って両手花火シューターのガードブレイク連発してましたが、ボディランク4-2層からレア参の花火だと1ダメ+デッドシェル3割しか削れないのでゴミでした。かといってレア肆の花火を毎回1万かけて揃えるのもばからしい。(バザールは過疎により機能してないし)ただ門番や縄張り固定型ヨツヤマには未だ引き撃ちが有効なのでヌルゲーになります。あと裁きのコアおすすめ とにかくクリアしたいなら上記スポイラーのコアをボディランク3(2回目のコア選択)で引くまでリセマラして、あとは可能なら [spoiler]状態異常耐性とステップ回数と体力回復アイテム効果+100%[/spoiler]も引くまでリセマラ作業ゲーしてください。4時間かけて整えても6層ヒトガタで4ぬけど…
if u like good jank this is fun and painful and everything evil in the world
The game has alot of character, and by that I mean the world design/enemy models/npcs are quite the spectacle. Combat feels satisfying....really satisfying. Seems to me the game is heavily misjudged in the reviews but it is to my understanding the game had a rough release and has since been largely improved. Anyway it's totally worth getting on sale imo. Things I hope they add: UI scaling options. Audio slider for UI sounds. When you toggle off the HUD it would be nice to still view the large map as needed.
Got it on sale but it's nothing like the original and I had no idea they pumped so much AI ♥♥♥♥♥♥♥♥ into it... nothing like the original game I spent 100s of hours on, not even in spirit. It's trash and obviously the new deva didn't give a ♥♥♥♥ about their fans or player base.
comparado con el 1 no se le acerca ni a los talones de la primera entrega, y como es de costumbre en los juegos de la actualidad esta llena de micropagos que casi hasta que te obliga a tener cosas pagas como siempre para continuar o hacer la espera mas corta entre muerte y muerte e items. graficos diferentes pero no tan buenos como uno esperaria... tambien esta un poco mal optimizado
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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