
An epic free-to-play RPG that captures the spirit of the classics of the SNES era.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About


Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b]My Playtime:[/b] 32h (finished the game) [h1]Intro[/h1] [b]Legionwood 1: Tale of the Two Swords[/b] is the first title of the [url=https://store.steampowered.com/search/?term=Legionwood&supportedlang=english&developer=Dark+Gaia+Studios&ndl=1][b]Legionwood[/b][/url] series, a turn-based [i]RPG Maker[/i] game with up to 6 party members. It also allows you to build your party members however you want, with customizable stats, gears, and skills. [b]Pros:[/b] - A lot of customizations to make the party that you want - Rewarding optional contents [b]Cons:[/b] - No option to speed up battles - Dungeons tend to force you to go back and forth within the same area [b]Specs[/b] Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDIA GeForce GTX 1650 [h1]Should you play this game?[/h1] [b]Yes.[/b] [i]If you like RPG Maker games and don't mind the slow pacing and difficulty spike at the beginning, feel free to play this game.[/i] [hr][/hr] [h1]In-Depth Review[/h1] [h3]Visuals[/h3] Most of the game uses the default RTP assets, although there are still some customized assets used in it. Take the main characters for example. All of them use customized portraits and sprites, with some close-up cutscenes placed here and there to complement the story. I liked the details that the game has, although sadly, dungeons look similar with their boxy design. [h3]Story[/h3] The game tries to conceal the full story in mystery at first, giving hints and vague remarks from time to time. This will be explained fully later on, although I found some hints, especially regarding the main characters, to be too predictable. One thing to note from this game is that NPCs tend to have long lines, and they might change them based on the events that happened. However, dialogues always stop with every punctuation mark, making it time-consuming to talk to them just to see the changes. [h3]The Game[/h3] [b]Gameplay[/b] The gameplay in [b]Legionwood 1: Tale of the Two Swords[/b] is similar to other turn-based [i]RPG Maker[/i] games: you need to explore the area while finishing dungeons in between. Exploration in the overworld tends to be short; there is no random encounter to bug you, although walking speed can be very slow. It takes time to explore everything after you get a ship for the first time because of it. That being said, I like how the game marks all landscapes, making it easy to figure out which one you can explore. I also liked how the game highlight all interactable objects. I played with a controller, and since you can't activate the auto dash feature, it was hard to interact with all objects in the hope that I'll get some items out of them. Speaking of auto dash, the game has a dash - you just need to press it manually. It doesn't work in the overworld, though. https://steamcommunity.com/sharedfiles/filedetails/?id=689918973 Dungeons are poorly designed. Most of them tend to be this kind where you need to go to the far left to flip a switch, and then proceed to the far right to flip another switch that unlocks an area past the first switch. The dungeons themselves aren't large, and this "backtracking to flip the next switch" feature is just making them last longer. [b]Characters[/b] Characters are highly customizable. They might have different base stats, but the difference is so little that you can tweak them however you want. The game offers stats that you can allocate every time you level up, and the best part is that you can always retract the points that you assigned. This means that you can change a party member from a DPS to a tank, or others. It also helps to check whether the stat that you allocate was effective, and change it if it didn't. All characters can learn spells as long as you have the money. Some characters might have a unique spell, or start with some that aren't accessible at the beginning, but they won't matter at the end. Most of the useful spells are sold in town, and although they are not cheap, you should have enough money to afford them with no effort. https://steamcommunity.com/sharedfiles/filedetails/?id=689919531 There are also no restrictions on gears apart from some that are not accessible if you use or don't use dual swords. However, the ability to use dual swords themselves can be changed at will. The trade-off is that you can't deactivate the dual sword feature, although I can't say that it's a bad thing since any weapon is better than offhand gear. [b]Combat[/b] The game can be challenging at the beginning. Enemies hit hard and MP is scarce - all MP restorative gears in the game are bugged, and you need to reach the save crystal if you want to recover for free. The crystals might be accessible almost everywhere, but you need to know where to look. First-timers might have the wrong impression and have to go back to town and grind for a while before they can continue with the story. Some bosses are tough, others not so much. As I said before, the difficulty comes at the beginning; not only that you need to know where all of the save crystals are, but your characters also don't have enough stat points to mold them into a specific build. This gives some issues when you fight some of the early bosses; I even found one of them to be harder than the one that is supposed to be the strongest boss in the game. On the good side, you just need to stick to the same strategy once you figured out the right build. https://steamcommunity.com/sharedfiles/filedetails/?id=689718770 [b]Length and Difficulty[/b] The in-game clock said that I finished the game in 22:43:38, but [i]Steam[/i] says that I finished it in 32h. I did restart the boss fights several times, especially for a boss that I kept on dying to at the beginning. The game might be challenging at first, but it's gonna be easy afterward. The difficulty mostly comes with the fact that you can't save anywhere in dungeons, forcing you to reset a lot of hours if you died from random enemies. [h1]Conclusion[/h1] [b]Legionwood 1: Tale of the Two Swords[/b] is mostly a game that was designed for early adopters of the [i]RPG Maker[/i] genre. The difficulty was toned down from when I played it years ago, but it still can give you some challenges early game. Moreover, the slow-paced battle might bug some people; I had to multitask the game with other things because of how slow it is. That being said, it is still a solid [i]RPG Maker[/i] game with a nice story and a lot of customization for the characters. Give it a try if you enjoy [i]RPG Maker[/i] games, although stay out of it if you don't like slow-paced games. [quote]Follow our curator page: [url=https://store.steampowered.com/curator/32732116-IndieGems/]IndieGems[/url] if you like and want to see more reviews like this one.[/quote]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
⠀
Это бесплатно, то есть бесплатно !! Серьезно, есть много игр RPGMaker, за которые платят меньше денег. Но это дает игроку более 20 часов игрового процесса в стиле старой JRPG. Мне очень понравилось играть в Legionwood 1. История, хоть и немного слабая вначале, через какое-то время мне понравилась. Сама боевая система была очень хороша. Однако больше всего мне понравилась система уровней в открытом классе. После повышения уровня персонажа вы получите 10 AP, которые вы можете свободно распределить по своему персонажу, сделав его / ее магом, бойцом, танком и т. Д. ... и самое лучшее, что добавление AP для повышения характеристик не является окончательным обязательством. В любой момент вы можете удалить потраченные AP и перераспределить их на другие характеристики. Это дает место для множества экспериментов. Теперь приходится немного признать, что игра не лишена недостатков. Один особенно неприятный факт - это очевидно фиксированное количество шагов до следующей случайной встречи. Это может стать утомительным занятием, если ваша группа хорошо выровнена, и вы просто хотите добраться до конца области. Но мешать вам играть нет ничего слишком неприятного. В целом я рекомендую это всем, кто любит олдскульные игры (или мне нравятся RPGMaker). Это бесплатно, и нет причин не попробовать !!
İlk olarak 2007'de piyasaya sürülen Legionwood: Tale of the Two Swords, modern tasarım konseptlerine sadık kalarak 90'ların başındaki klasiklerin görünüşünü ve hissini yakalamaya çalışan retro tarzı bir fantastik jRPG'dir. Motor güncellemeleri, elden geçirilmiş oynanış ve tamamen yeniden yazılmış bir hikaye içeren bu bağımsız RPG klasiğini deneyin.
im like an hour in and im already totally in love with the scenery and leveling system in this game.
The characters and story were so uncreative and uninteresting for the whole half-hour I played. The game occasionally skips its own dialogue, that's how much it cares about what it has to say. So many RPGMaker default assets it hurts to look at. You've most likely already played this game's combat/leveling system in a different game that did it much better.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☑ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☑ It's free! ☐ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10
免费 没中文 没成就 军团林地 1:双剑传说 《军团林地 1:双剑传说》最初于 2007 年发布,是一款复古风格的奇幻日式角色扮演游戏。它既还原了 90 年代早期经典作品的风貌,又融入现代设计理念。这款独立 RPG 佳作如今首次以 “终极版” 登陆 Steam,带来引擎升级、玩法优化与完全重写的剧情内容。 自千年之前的大战结束后,世界便迎来了长久的和平。而现在,一位远古反派即将启动酝酿数世纪的阴谋。你将操控普通农夫兰恩・诺斯郡,他在无意间卷入一场即将席卷全球的冲突。军团林地的命运悬于一线,你能否为这片土地重归和平?一段交织着爱、复仇、战争与和平的精彩故事,绝对值得你踏上这场冒险! 核心亮点 30 小时以上的传统 RPG 游玩时长 6 名可玩角色,支持无限自定义配置 30 余个可供探索的场景地点 情节跌宕起伏的宏大奇幻故事线 精致手绘美术风格 完全免费游玩 可在 Steam 购买续作《军团林地 2》:
This game is very nice. If you like Final Fantasy IV, or any JRPGs' from the SNES era, you will definitely love this, beating the true final boss and secret boss at lv.55 really takes strategy, and maybe a little bit of item spam and toxify ;)
RPG Maker strikes again! Legionwood: Tale of the Two Swords is one of hundreds of low effort retro-pixel JRPG ripoffs/asset flips spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality/canned assets from RPG Maker coupled with a cringeworthy high school anime club fan fiction. As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development. While it might be better if this had never been released on Steam under the guise of a professionally developed game, the developer has done the right thing by making their RPG Maker construction kit effort free. Legionwood has had a lot of misplaced effort sunk into making a terrible product. The universe is painfully generic, the writing is painfully bad, errors and typos abound. The game itself is equally bland, pointless, and badly done. It shouldn't be that difficult filling out templates in RPG Maker, but apparently it is. Gamers who want a good retro JRPG experience would be better off playing the originals, like Final Fantasy, Star Ocean or Chrono Trigger. While this is free, the quality, thanks to RPG Maker being a terrible game engine, is far too low to recommend to PC gamers.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.