
The HD Remaster of Legend of Mana is coming to Steam. Meet a colorful cast of characters, use the unique "Land Make" System to build the World Map, and square off against fearsome monsters in the vibrant world of Fa’Diel.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
The HD Remaster of Legend of Mana is coming to Steam!
Set off on a journey to find the mystical Mana Tree seen in a dream, before discovering... the world map is empty! During your travels, you’ll acquire special artifacts; place these wherever you’d like on the map to bring towns and dungeons to life and advance the story.
Meet a colorful cast of characters, square off against fearsome monsters, and explore the vast world of Fa’Diel. Not only has the music been rearranged for this remaster, you can also alternate between the new and original soundtrack. Other features have also been added, including the ability to turn off enemy encounters, and the never-before released mini-game "Ring Ring Land".
THE CLASSIC, REMASTERED - All the magic of the original Legend of Mana, coming to Steam with remastered graphics and new features.
SHAPE YOUR ENVIRONMENT - Featuring the unique "Land Make" System in which you can build your own World Map.
COMPELLING NARRATIVE - Complete quests and storylines
REAL-TIME COMBAT - Equip a variety of weapons, armors and accessories in exciting battles.
MINI-GAME - Includes "Ring Ring Land", a mini game previously unreleased in the West
Genres
Sums Steam only; PlayStation, Xbox, GOG, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−65% | 1.3Kreviews | 79% | — | $234.1K |
| $29.99 | 1.7Kratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]美术和音乐堪称教科书级别的,但是游戏性和剧情碎片得完全不像是个JRPG[/h1] 和绝大多数同类作品都不一样,这游戏基本没有一条显而易见的主线,也没有几个雷打不动的队友,绝大多数NPC都只是你生命中的一个过客,每一个目的地都要你自行自行布置,每一个新的游戏机制也都要你自行发掘,整个游戏给人的感觉就是好像明明藏了无数秘密,但却让人并没有太多探索的欲望和动力,也许还是这种设计属实是太剑走偏锋了,剧情也没有多少悬念作为推动力,相比之下,遇敌率极高(可以关),战斗手感奇葩可以说是这游戏最小的问题了,哪怕是在当年第一次玩原版我都会感觉这游戏很怪异,总的来说,只推荐给JRPG资深老ASS,新人慎重入坑。因为游戏中有大量对萌新,不友好的设计,比如各种毫无提示毫无引导,错过一次就再也没机会的支线和道具,以及踩螃蟹这样的逆天小游戏,不过仅仅是增加了自由存档和关闭遇敌就能让游戏体验史诗级提升,能看得出来这游戏确实也没有什么过于致命的缺陷,好游戏肯定是好游戏,就看你能不能啃得下来了 最后,如果你想尽快全成就,那就请老实参考指南区的攻略查漏补缺,不然一周目啥攻略都不看基本是极难全成就的,那个年代游戏的通病了,反正我还是建议一周目随便玩二周目再来补
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.22/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese
| $10.49−65% |
| 828ratings |
| 70% |
| — |
| not modelled |
| $29.99 | 28ratings | 90% | — | not modelled |
| $13.99 | 23ratings | 83% | — | not modelled |
| $11.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ps1 versiyonunu binlerce saat oynamışımdır çok derin ve çok mistik bir oyun
One of my all time favorites played backed in the day still holds up today no game like it with it's diverse mechanics
Realmente pudiera decir que me gusto lo que pude jugar.
Legend of Mana allows players to reconstruct the geography of Fa'Diel through the ingenious Land Make system, a mechanic that ensures every journey feels profoundly personal. By placing mystical artefacts onto an empty map, one effectively writes the history and cultural fabric of the land during a singular, unrepeatable playthrough. Ornate pixel art and vibrant, painterly backgrounds create a cohesive visual feast that retains its captivating charm decades after the original launch. These detailed environments pair perfectly with a magnificent soundtrack, which remains a consistent highlight that provides an evocative, sweeping auditory backdrop to every strange and eccentric encounter. Combat scenarios frequently introduce friction due to imprecise hit detection that makes gauging the efficacy of strikes a persistent challenge. Relying on specific ability loadouts and mastering the rhythm of distinct move sets eventually mitigates these skirmishes, transforming initial frustration into a measured, albeit slightly clunky, demonstration of tactical skill. Navigating the fragmented narrative structure requires considerable patience, as the game prioritises character-driven vignettes over a singular, linear path. This non-traditional approach rewards those who enjoy discovering hidden layers of lore, though it occasionally leaves one feeling adrift without a clear sense of how specific quest threads intersect. Strategic decisions regarding where to position artefacts carry significant weight, as placing these items incorrectly can inadvertently prevent access to vital events or regions. Consequently, players may find themselves consulting external resources to untangle the game's more obtuse requirements, ensuring that no meaningful character developments are missed by mistake. Crafting systems for blacksmithing and raising pets in the Monster Corral add substantial depth, rewarding those who are willing to experiment with complex, opaque growth mechanics. Whilst these auxiliary features demand a steep investment of time to fully comprehend, they provide an immensely rewarding sense of customisation for dedicated adventurers. Overall, this experimental role-playing excursion excels by placing total creative freedom directly into the hands of the audience. Its beauty and ambition far outweigh the minor obstacles posed by occasionally confusing navigation or unpredictable encounters, making it an essential experience for anyone who appreciates non-linear, deeply atmospheric storytelling.
good
以前唔識日文無爆機, 宜家有中文回味返都好正, 白金約40小時
刚进入游戏就黑屏,然后点击一下就直接闪退,希望日后可以修一下
Comparing to the original LoM game, this remaster is way unpolished. I mean I certainly love that game, but this looks like being developed hasty. Backgrounds in 4K is good, remastered soundtrack too, but that's all what this remaster has to offer. The game lacks of remastered sprites, those are pixelated like in original game. Also, they could add more content to the game. If you own original game, stick to it and don't buy the remaster. They certainly could do better.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.3K | 9 | 89% | $9.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5M | 3.7K | 88% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $234.1K | 338 | 79% | $24.99 | |
| $234K | 465 | 82% | $19.99 | |
| $234.2K | 162 | 80% | $39.99 | |
| $234.2K | 1.4K | 92% | $7.99 | |
| $234.2K | 624 | 90% | $24.99 | |
| $233.9K | 481 | 99% | $11.99 |