
The ideal introductory course to the Japanese language! Learn how to read and write Japanese characters (Hiragana) at a steady pace. A full-blown RPG specifically designed to keep you engaged. By playing along, you’re going to be introduced to the Japanese language like never before!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I CAN REEEEEEAD (kinda) So! Having just finished the game, I can wholeheartedly say that it's an alright little educational bop. As someone who has an extra hard time learning languages, I found myself surprised that things were actually sticking? Full disclosure, I'm using multiple tools to help, including an old Public Access TV program (it's on Youtube, search "Let's Learn Japanese I'm Yan" and you'll likely find it), and I take a LOT of notes when it comes to things like this, so that likely helped as well. But either way, by the end I was actually able to read the words and whatnot with minimal double-checking! Far from fluent, but I'd say the game and I both achieved our goals. :3 (PS: Note down the vocab as well as the letters themselves. Don't skip taking notes. Stock up on as much Ramune as you can afford. Save often. Do the Side Quests. Tsurugi is in the Hokkaido temple and you don't actually end up having to give it away, so don't be worried about that. The game gets easier as you get access to better weapons and armour.)
Note: I stoped playing at the na, ni, nu, ne, no section of the game. I really like the idea of educational games, but this one doesn't work. The random battles are slow and tedious and really drain your desire to continue. You would undoubtedly be better off learning hiragana by just rote practice and repetition on paper as it would be much less time consuming (and you wouldn't have to scroll through multiple unwieldy menus to click every answer.) I did like the sidequests though. They were quick vocabulary learning opportunities to see hiragana in use. I think an easy fix for this game would be to remove random encounters entirely, and instead create specific encounters to test hiragana mastery. You could even include roving mob characters that initiate battle when the player runs into them for bonus challenges. Nothing else in the game is noteworthy. The stroy, writing, art and music are either stock or stock-level quality. With the educational and gameplay elements destroying each other, there is really nothing to recommend this game.
Una herramienta que se apoya en la gamnificación para enseñar una de las bases del idioma japonés para aquellos que queremos aprenderlo. Sus principales puntos negativos son: Debido a su naturaleza de enseñanza sus elementos jugables se ven afectados, al tener un apartado sonoro cumplidor y una historia sencilla. Otro problema es el idioma del juego, ya que el mismo está enteramente en ingles, lo que representa una barrera a tomar en cuenta si no hablas dicho idioma Considero que su aporte educacional es enorme, gracias a el aprendí todos los Hiragana y las bases para la comprensión de algunas palabras. Por el precio que maneja es una excelente oportunidad para empezar a aprender la lengua del sol naciente.
The hiragana game is ok. I would like it more if the answer selection was more intuitive in battles. It's pretty clunky. For teaching vocabulary, I don't like that it used katakana words to teach hiragana when there are plenty of words that they could use instead. It would be good to see words that really use those hiragana that we've learned up to that point in vocabulary lessons, instead of just random words. Once I've proven mastery for the characters in an area, it would be nice if I didn't run into so many battles constantly. It would be nice to be able to pass through areas more quickly if I've already been there, OR actually change up the battles once you have "beaten" a character a certain amount of times, then it changes to words or something helpful, but reduced occurrences would be helpful to continuing the game with out getting annoyed and frustrated that you can't progress an area with out doing the same exact stuff over and over and over (When you've already gotten it right so many times).
I love the game and I think it's a wonderful idea. I've literally been wanting something exactly like this. However, I bought all 3 of the games but not the study guides to go with them and now I'm broke for the month... So I have to wait until next month and buy the study guides. Maybe some people don't need them, but right away I am confused and don't know how to pronounce anything and there's no voice acting from what I can tell. Because there is no voice acting I will need to buy the study guides and also use something like Google to pronounce certain words out loud so that I understand how to write and speak Japanese. I think it's very important and fun to actually learn the characters too though so this game will be a fun tool to add to my language studies. I am going to start dedicating at least 1 hour to language studies every day. This game will make me end up spending a bit more time I can tell lol... I am happy I bought the trilogy and look forward to buying all the study guides for them so I can continue playing next month! I'll keep studying until then too and maybe the characters will look more familiar. I just started getting into this language study thing as a hobby and because I want to travel some day. The game plays like an old school JRPG while also including the studying of Japanese. It seems like each game focuses on different ways to write in Japanese. I just looked it up. Kanji is the traditional written language taught in ancient Japan by Chinese monks traveling or something like that. Then the other 2 are styles used in modern Japan. I just looked it up and it says this specifically about what each game should teach, I would try to make things bold or something and organize things to look nice, but I don't know how: *Learn Japanese To Survive! Hiragana Battle* Hiragana, The "cursive" alphabet: The foundation of Japanese writing. Used for grammar (particles, verb endings) and native Japanese words. You can write any Japanese word in Hiragana. *Learn Japanese To Survive! Katakana War* Katakana, The "blocky" alphabet: Used primarily for foreign loanwords (e.g., "computer," "coffee"), foreign names, onomatopoeia (sound effects), and for emphasis (like italics in English). *Learn Japanese To Survive! Kanji Combat* Kanji, Logographic symbols (like pictograms): The characters adopted from Chinese. They represent words or ideas. There are thousands, but this game teaches over 200 essential ones. Learning Kanji is key to understanding vocabulary and reading fluently. Thank you development team for making something so cool!
Crashes at launch on mac and pc audio is playing broken tracks on pc
あ あ い い う う え え お お か か き き く く け け こ こ dakuten 濁点 ten-ten が ぎ ぐ げ ご
tut was es soll
5 minutes in, and the antagonist pronounces こんにちは as "こんにちわ," rookie mistake
Good but why is there a brown character that is all dignified while the white guy is portrayed as a troublemaker? wrong way around 0/10 Not realistic
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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