
Manipulate the past, make the future! Leaf in bootstrap!
Modeled estimate, not a reported figure. How we estimate →
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About
synopsis
"When is the moment you want to forget the most?"
Park Soo-ah, a geek high school girl, and Shin Ha-yeon, a grumpy tsundere, and A, a high school student, are members of the science club.
Those who gathered to prepare for the school summer festival lost their minds in the heat of summer vacation
Park Soo-ah, tired of the lame entry, declares the invention of the time machine...?
Manipulate the past, make the future! "Leaf in Bootstrap", here we go!
Producer Information
Produced by Eugene Games
Illustration: Halla Tangerine
Shin Ha-yeon as Lee Eun-jo LEE EUN JO
Park Soo-ah as Herela HEOELLA
Directing: Choi Jinwoo CHOI JIN WOO [PLUSDICTION DIRECTOR]
Recording: Olje Studio OLZE STUDIO
Game play
Within 15 days of repetition, different routes will proceed according to the user's choice.
The game is played sequentially from day 1 to day 15, and for some routes, the day of the week may be omitted.
At the end of Day 15, the ending will be printed and will return to Day 1.
Some routes affect the cancellation of other routes. Even if you exit the game, the cancellation will be maintained.
Manipulation
Select: Left-click
Line progression: left click, scroll down mouse, enter key
Skip image: Keyboard ESC key
Resolution
The game is fixed at a resolution of 16:9 for optimal play.
Please refer to this when adjusting the resolution.
※The game contains some sensational elements. (There is CG wearing a bikini on the beach) ※
※The game contains some violent elements. (There is a bloody expression of death.) ※
250318 Update
Build optimization (reduced loading time on first-time game execution)
Optimized in-game sound (voice, BGM, SFX)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean**languages with full audio support
Engagement
Reviews
开始和结束交织在一起,因此无法知道开始的时间悖论,即便如此,也有其他开始的道路,并非一个人努力的结果,而是所有人的相互扶持,这一次,让“我”来试试,过去见,在成功的未来见//初看本篇觉得是基本逻辑能自洽的小品作,为拯救可爱的朴秀娥和申夏妍在每条时间线上相互扶持,玩到最后那没有人受伤的世界线还是挺感动的,本作after story算是更大的惊喜,补足了本篇缺少的日常以及和朴秀娥的情感线,而且圆了一些本篇的逻辑问题,更意外的是,去写了主角离开后的那几条“失败的世界线”,看到了一个更复杂的朴秀娥,时空穿越的目的失败了,但因此产生的因果和感情无法忽视却被忽视,黑化朴秀娥因此而生,虽然最后是传统的感化结局,但主角和各个时间线上的朴秀娥的交流,而自然而然地流露出的拥抱,带给我了更深层面的感动//只要推了D和B线就能解锁真结局A线,不过我推荐全结局收集然后游玩后传
스토리도 나쁘진 않고 진행방식도 새로워서 재미는 있었는데... 씹덕 필터를 끼고 봐도 캐릭터들이 다소 작위적이고 작가 편의주의적으로만 행동해서 가끔 존나 멍청해보입니다. 그래도 꽤 괜찮은 국산 비주얼 노벨이 나와서 기뻐요. 하연이 쮸쮸만지고싶당
잘가... 수아야
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 39 reviews with recorded playtime.
루프물 주인공의 고통을 간접 체험 할 수 있는 게임 비주얼노벨은 얘가 처음임 설정이니 모순점이니 복잡한거 신경 안 쓰고 맘 편하게 길게 잡고 플레이함 결국 다 풀리고 찾아지니 재미있음 9,7시간에 서브루트 3개 빼고 본듯 종이 메모장 하나 준비해두면 상당히 편함
생각보다 되게 본격적으로 잘 만든 루프물. 재미있다.
구매 전에 가격보고 비싸다 생각이 들었고 모든 엔딩을 보고 난 후 가격이 싸다라는 생각이 들었다
만들지 말라면 만들지 마 적폐련아!!!!!!!!!!!!!!!!!!
[h2] 평가 [/h2] [b] 재미: 5/10 [/b] [b] 창의성: 6/10 [/b] [b] 아트: 6/10 [/b] [b] UX: 5/10 [/b] [b] 최적화: 10/10 [/b] [b] 만족도: 25/50 [/b] [h3] 총점: 57/100 [/h3]
연애 감정이나 서비스씬보다 스토리에 집중된 느낌의 미연시라 좋아따~
게임 자체는 무난히 재밌게 플레이 했습니다. 그런데 업적 100%가 버그가 있는지 깨지지 않더라구요 저만 그런건지는 모르겠네요
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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