
Grab your headphones and play one of the most atmospheric horror games on Steam!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Feels quite generic; Nothing especially memorable.
Short but Scary yet Incredible experience. I look forward to the other chapters! I hope we'll have the chance to play also the next chapters or have a sequel! That was really fun!
Средней руки инди-хоррор, не сильно длинный, не сильно страшный, местами слегка раздражающий. Если нечего делать и надо скоротать вечер - вполне сгодится. 5/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome game!!! Scary at just the right times. They better make a Chapter 2!!!!!!!!!!
If you play PC games with inverted mouse Y-axis, this game is not for you as it has no inverted mouse option.
[h1]This game brags about being "one of the most atmospheric horror games on Steam!" but is ironically the least atmospheric game I have played for quite some time.[/h1] [b]Positives:[/b] - Looks okay [b]Negatives:[/b] - No originality what so ever - Repetitive find the key puzzles - Puzzles are poorly explained and feels random - Enemies insta kills and will often be very difficult to run past - You can only hide in lockers, but lockers are only used once. You are often left at the mercy of the enemie's weird AI - Story is boring and told almost exclusively through notes (which were heavily overused in this game) - Full of every cliché imaginable - Lack of good checkpoints. Dying meant you had to go back to the beginning of a level, sometimes to a level before it, forcing you to sit through loading screens again - Poorly voice acted screams which are overused - Ending felt very abrupt. Even if you're doing an episodic serie, an ending to a game should feel satisfying [b]Conclusion:[/b] Enemies will often block your only way out and puzzles often make no sense at all. There was one time I had to get a key and a note mentioned something about a guy being short and unable to reach a key. I could open up some morgue burners and thought I had to climb them to reach a key. I looked through every shelf and found nothing. Looked at a walkthrough and found out the key was at some random pipe and I didn't have to bother with the burners at all. Many puzzles were like that. I was either given no clues at all, or I was given what I thought were clues, but weren't. The biggest issue though is the lack of originality. I have played so many horror games before. Some of them (although very few, unfortunately) have tried something different, be it a different mechanic or unique environment. This game does nothing new at all. I have seen the same game done multiple times before.
I found it scary and thriling but I scare easily. Still liked the game, as generic as it is. Part 2 never ever I suppose :(
二十八玩到这么风格,从最经典的凶宅到马戏团风格过山车,蜘蛛洞赛车甚至意识流天堂,买不了吃亏买不了上当
Well that was pretty ♥♥♥♥♥♥' scary. I liked it a lot. Really good ambiance, especially playing it at night with headphones. Game gets really weird in the end locations, which I completely love.
Excellent frame rate as ALL steam games should have!! The part what got me was when the ghost near the beginning of the game, it comes after you and you have to jump down the lift shaft, just make sure you jump to the far end of the lift shaft to go down the ropes/wires, its a Very creepy game with an excellent atmosphere, it made my skin crawl most of the way through, the nurses station is my favourite part, it is a really well done game, i can't wait for part 2!! Highly recommend for any Psychological horror fan, Solid 9/10!! Thanks for making it, i will play it again!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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