
Last Salvo is a dynamic ww2 shooter. To survive battles after battles, mastery of your weapons and knowing your enemies are key. Only the skilled can survive.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Pros: -Solid controls -Difficult (if you like that) -Addictive gameplay (feels a little like hotline miami with the amount of enemies you have to process at once) -when you die you restart the mission Cons: -The trailer kind of tricked me a little because it seems like you are always in a big battle (you are at the start but when your ai dies which they always do you are alone until you get to a certain part of the map then you sometimes get reinforcements depending on the mission) it might change in late missions I'm not sure yet but right now it feels like you are Japanese Rambo -Ai.. so the ai is weird, it seems your friendly AI sucks while the enemy AI is a little too clever. It seems to know when you are out of ammo and also preemtively dodge your bullets (also something that ticks me off is that dogs dodge bullets) -The timings are a little off.. so the devs claim each mission will take you 2 hours+ minimum. it took me 50 minutes on the hardest difficulty to beat the first 2 missions. so yeah.. devs your game testers suck :P -melee hit boxes are weird. so like with the bayonet you need to be pressed right against someone to hit them and sometimes then it phases through them for no reason -Enemy machine guns.. so yeah it would be nice if melee could attack upwards a little bit because otherwise without grenades you need to run infront of an mg to shoot at it (that does not end well) -sometimes it feels like false difficulty like where after a long difficult part in i think mission 2 you come up to 2 pens full of dogs that rush you forcing you to continually run back and the dogs obviously know to dodge your bullets so hitting them is basically looking away from them then snapping your view back at them for maybe a frame getting one pistol shot on them then keep running because the rifle aims and shoots to slowly so you cant one shot the dogs and theres like 12 of them (as you can tell this was the part that was most time consuming of the first two missions) Wishlist: -More than just Russia and Japan (hopefully modders will solve this though) -maybe a kind of killstreak system where you can call in reinforcements after you take down a bunch of enemies -ability to pick up weapons off the floor (its annoying not being able to do that) -multiplayer (don't know if its planned but that would be the best thing that could happen to this game) -maybe like a commander mode where it becomes a stratagy game where you watch and send soldiers in -instead of a difficulty system you could add a custom class where giving yourself more things make you get less points (still not sure what those points are adding up for. I know it says they unlock loadouts but that is not very clear what it's unlocking if it is) Conclusion: -Keeping the game i really enjoy it and i hope there is more content in the future but there are a few things that make me a little frustrated. -you have to be extra patient because the ai dodges bullets so if you a super aggressive player this aint the game for you
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Кривое управление и проистекающая из него адская сложность даже на «Лёгком». А главное, игра заброшена, разраб уже более ста дней не появлялся в Стиме.
don't buy, the developer has abbandoned this game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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