
"We are food, but not for long." The Zombie apocalypse has come, and your squad is the last line of defense. Command a Special Forces unit with high-tech weaponry in this mission-based FPS with sprawling indoor and outdoor environments.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 69reviews | 58% | — | $10.2K |
| $1.75−75% | 43ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Do not play this[/h1] Upon playing it a bit more (subtract about 18 hours of my playtime because I forgot to turn the game off before I went to bed), this is easily one of the most annoying boomer shooters I think I have ever played. Enemies are copy/pasted all over the place. You're lucky if there's more than 4 enemy types throughout any given level. There are no patterns between them, the RNG makes reliable killing by matching weapons difficult, and overall this is about as mindless as a shooter can get combat-wise. It's like what people call Serious Sam but if it were actually true. Level design is largely terrible after the first, and so is mission design. The second level is a mission about eliminating every zombie in the game, and the number of zombies is ♥♥♥♥♥♥♥ ridiculous. You have to use a radar to track them, but the devs were so incompetent they made the radar temporary. I thought I had to keep it powered up by going around collecting battery packs, but that did nothing. I don't think there's any way to keep the radar powered on, it will just die. You just have to be quick about beating the level I guess, because otherwise, the only way I can see this being reasonably done is by restarting. Loads of incompetency with this. Ocean Software seems to have thought that their absolutely terrible radar system could act as a good replacement for a simple map, but in large, nonlinear levels like these, that won't suffice. Getting lost is name of the game here, and even with no map, enemy corpses disappear, so you can't tell where you've been, because again, everything looks the same. Skip this game, I absolutely beg of you. There are plenty of other, better niche little FPS games for you to enjoy. Go play Blake Stone, Killing Time, Outlaws, hell, go play Corridor 7. All of them are more competently made than this, which sucks, because I thought this game had some potential.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
also in den 80/90er jahren bestimmt ein hit spiel aber heute ist es nur noch müll
If the visionaries behind Last Rites were picturing some kind of burning apocalypse, with cities overturned by chaos and zombies roaming the horizon, the end result here is pretty underwhelming. It reminds me a little about Nam. A game equally inept at rendering out its cinematic ambitions. But where that game at least instilled some feelings of chaos and unpredictability on its battlefield, Last Rites just feels wholly unequipped to do the same. I mean, the technical limitations here are palpable. It’s such a big, barren landscape -- but not in a good way. Not in a thematic way. It’s just poorly constructed, with no detail. A patchwork of wide streets and endlessly repeating blocks. Every other mission you’re thrown on top of some rooftop and have to work your way down through the building interior. These missions just underscore how little the game has to offer in terms of finer gameplay, like gunplay. And also how drab the game is as a whole; totally void of any identity -- visually or otherwise. It’s pretty garbage. Not recommended.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 9.1K | 95% | — | |
| $290K | 3K | 72% | $4.99 | |
| $807.5K | 8.8K | 93% | $4.99 | |
| $10.3K | 32 | 75% | $11.99 | |
| — | 1.1K | 86% | — | |
| — | 1.3K | 92% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.2K | 140 | 82% | $3.99 | |
| $10.2K | 359 | 87% | $1.99 | |
| $10.2K | 277 | 62% | $2.99 | |
| $10.2K | 72 | 89% | $8.99 | |
| $10.2K | 641 | 89% | $0.99 | |
| $10.2K | 82 | 73% | $5.99 |